Player Matchup

Eset
Eset
CommunistSweden
Eset
Level 127
God Stats
0W - 1L
1,754 SR
Queue Stats
8W - 4L
1,724 Elo+
Party 1
Sol
Sol
I Krug I
Sol
Level 89
God Stats
0W - 1L
1,609 SR
Queue Stats
6W - 3L
1,702 Elo+
Party 1
He Bo
He Bo
MoneyMoneyMan4
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
Smokahontas1920
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,329 Elo+
Party 2
Sobek
Sobek
Vic Vipe
Sobek
Level 67
God Stats
4W - 2L
1,468 SR
Queue Stats
184W - 222L
1,397 Elo+
Party 2
Team Averages
Level 65
1,566 SR
1,515 Elo+

VS

Team Averages
Level 152
1,564 SR
1,530 Elo+
Ares
Ares
CountSwagula464
Ares
Level 144
God Stats
10W - 1L
2,047 SR
Queue Stats
270W - 245L
1,519 Elo+
Party 3
Hachiman
Hachiman
Gbreezy24
Hachiman
Level 154
God Stats
4W - 2L
1,457 SR
Queue Stats
322W - 289L
1,583 Elo+
Party 4
Thor
Thor
KILLASIN515
Thor
Level 160
God Stats
15W - 17L
1,422 SR
Queue Stats
659W - 685L
1,418 Elo+
Solo
Osiris
Osiris
LilCafesito
Osiris
Level 142
God Stats
2W - 7L
1,494 SR
Queue Stats
315W - 287L
1,576 Elo+
Party 3
Rama
Rama
Syeico
Rama
Level 160
God Stats
3W - 1L
1,398 SR
Queue Stats
176W - 139L
1,554 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
8,957
896
11,513
9,681
9,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 7
9,035
904
10,008
8,380
7,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 8
7,684
768
9,374
8,188
2,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Smokahontas1920
Erlang Shen
7
0 / 2 / 2
5,996
600
1,616
3,597
1,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sobek
Vic Vipe
Sobek
15
2 / 3 / 9
7,989
799
4,504
10,784
9,319
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
9,245
925
5,431
13,278
13,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Gbreezy24
Hachiman
14
3 / 1 / 12
8,793
879
8,260
6,327
3,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 4 / 12
8,882
888
4,746
11,640
11,527
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
13
1 / 3 / 14
8,177
818
7,920
11,847
11,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
Syeico
Rama
16
8 / 3 / 9
10,268
1,027
9,533
9,523
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
14
Kills
20
20
Deaths
14
31
Assists
59
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
W
4
3
12
3.33
W
Hachiman
Gbreezy24
Hachiman
3
1
12
9
L
5
3
7
2.83
W
4
4
12
2.5
W
Osiris
1
3
14
2.67
L
1
7
8
0.71
L
Erlang Shen
Smokahontas1920
Erlang Shen
0
2
2
0.5
W
Rama
Syeico
Rama
8
3
9
4.17
L
Sobek
Vic Vipe
Sobek
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,015
Damage
35,890
40,630
Taken
52,615
29,870
Mitigated
44,963
10,451
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,513
499
1,005
1,576
9,681
9,115
50
1,592
8,089
17,004
0
W
5,431
149
289
2,406
13,278
13,850
120
7,535
5,743
9,193
0
W
Hachiman
Gbreezy24
Hachiman
8,260
3,770
978
1,440
6,327
3,049
2,924
5,047
1,280
0
22,080
L
10,008
3,868
295
2,437
8,380
7,360
0
1,646
6,734
25,057
0
W
4,746
1,029
1,132
1,954
11,640
11,527
248
8,269
3,371
0
9,869
W
Osiris
7,920
2,441
1,481
3,802
11,847
11,251
466
7,403
4,444
0
15,337
L
9,374
236
437
423
8,188
2,611
0
581
7,607
15,066
0
L
Erlang Shen
Smokahontas1920
Erlang Shen
1,616
516
0
502
3,597
1,465
0
161
3,436
0
1,855
W
Rama
Syeico
Rama
9,533
7,906
1,412
2,910
9,523
5,286
2,022
7,145
2,378
0
29,598
L
Sobek
Vic Vipe
Sobek
4,504
83
16
3,760
10,784
9,319
0
1,451
9,333
15,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,661
Gold Earned
45,365
80
Minions Killed
102
0
Camps Cleared
0
809,420
Distance Traveled
907,151
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,957
896
6
1
0
160,238
0
W
Ares
9,245
925
2
0
0
205,653
1
W
Hachiman
8,793
879
21
2
0
178,289
1
L
Sol
9,035
904
41
4
0
203,933
1
W
Thor
8,882
888
15
2
0
187,341
1
W
Osiris
8,177
818
17
2
0
195,159
0
L
He Bo
7,684
768
17
2
0
189,605
0
L
Erlang Shen
5,996
600
0
0
0
88,151
0
W
Rama
10,268
1,027
47
5
0
140,709
0
L
Sobek
7,989
799
16
2
0
167,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role