Player Matchup

Geb
Geb
CHUNDA12
Geb
Level 45
God Stats
14W - 4L
1,550 SR
Queue Stats
15W - 8L
1,335 Elo+
Party 2
Nemesis
Nemesis
Gorning
Nemesis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,327 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LibertyPrime59
Tsukuyomi
Level 59
God Stats
10W - 8L
1,464 SR
Queue Stats
244W - 223L
1,572 Elo+
Party 2
Janus
Janus
PelliSchuberg18
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,327 Elo+
Party 3
Cernunnos
Cernunnos
Snappyutz
Cernunnos
Level 45
God Stats
5W - 8L
1,427 SR
Queue Stats
148W - 199L
1,430 Elo+
Solo
Team Averages
Level 55
1,488 SR
1,398 Elo+

VS

Team Averages
Level 82
1,436 SR
1,435 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Cholito115
Kuzenbo
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
74W - 56L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
Elitheuz
Sun Wukong
Level 39
God Stats
1W - 9L
1,180 SR
Queue Stats
29W - 81L
1,219 Elo+
Party 4
Cernunnos
Cernunnos
Errius64
Cernunnos
Level 52
God Stats
3W - 5L
1,558 SR
Queue Stats
91W - 150L
1,330 Elo+
Party 4
Bakasura
Bakasura
Lobato-_-Tjs
Bakasura
Level 147
God Stats
3W - 5L
1,442 SR
Queue Stats
150W - 153L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,731
483
3,207
11,483
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Gorning
Nemesis
14
8 / 3 / 0
9,105
569
10,966
10,679
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
LibertyPrime59
Tsukuyomi
16
11 / 1 / 3
10,208
638
11,997
10,430
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 1 / 5
8,972
561
6,935
6,139
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Snappyutz
Cernunnos
13
3 / 2 / 1
8,114
507
7,205
7,165
2,077
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 4 / 1
6,442
403
973
4,163
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Cholito115
Kuzenbo
11
1 / 3 / 3
7,550
472
4,019
15,147
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Elitheuz
Sun Wukong
13
3 / 9 / 0
8,467
529
6,379
16,560
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Errius64
Cernunnos
11
0 / 5 / 1
7,062
441
4,116
10,871
2,307
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Lobato-_-Tjs
Bakasura
16
4 / 4 / 2
9,049
566
8,880
14,851
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
25
Kills
8
8
Deaths
25
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
1
1
5
3.5
L
Kuzenbo
Cholito115
Kuzenbo
1
3
3
0.83
L
Sun Wukong
Elitheuz
Sun Wukong
3
9
0
0.33
L
Cernunnos
Errius64
Cernunnos
0
5
1
0.1
W
Nemesis
Gorning
Nemesis
8
3
0
2.67
W
Tsukuyomi
LibertyPrime59
Tsukuyomi
11
1
3
12.5
L
Bakasura
Lobato-_-Tjs
Bakasura
4
4
2
1.25
W
2
1
5
4.5
W
Cernunnos
Snappyutz
Cernunnos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,310
Damage
24,367
45,896
Taken
61,592
17,518
Mitigated
28,952
13,512
Healing
18,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
973
110
0
250
4,163
1,191
0
2,184
1,813
24,232
0
W
3,207
199
0
3,931
11,483
5,545
144
1,849
9,414
17,981
0
L
Kuzenbo
Cholito115
Kuzenbo
4,019
1,848
0
3,381
15,147
12,857
0
3,350
11,676
28,205
0
L
Sun Wukong
Elitheuz
Sun Wukong
6,379
1,751
0
4,150
16,560
7,194
773
706
15,832
0
37,324
L
Cernunnos
Errius64
Cernunnos
4,116
1,499
0
2,714
10,871
2,307
0
1,464
9,397
0
38,919
W
Nemesis
Gorning
Nemesis
10,966
4,363
0
1,815
10,679
4,634
850
0
9,834
0
48,032
W
Tsukuyomi
LibertyPrime59
Tsukuyomi
11,997
3,607
0
4,211
10,430
3,454
38
969
9,137
0
68,582
L
Bakasura
Lobato-_-Tjs
Bakasura
8,880
7,260
0
8,040
14,851
5,403
719
2,039
12,732
0
56,923
W
6,935
845
0
683
6,139
1,808
446
1,339
4,495
53,510
0
W
Cernunnos
Snappyutz
Cernunnos
7,205
4,223
0
2,872
7,165
2,077
301
835
6,190
0
57,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,130
Gold Earned
38,570
428
Minions Killed
396
0
Camps Cleared
0
1,680,638
Distance Traveled
1,378,927
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,442
403
58
4
0
164,742
1
W
Geb
7,731
483
20
1
0
334,061
0
L
Kuzenbo
7,550
472
44
3
0
301,373
0
L
Sun Wukong
8,467
529
77
5
0
268,134
1
L
Cernunnos
7,062
441
82
5
0
289,080
4
W
Nemesis
9,105
569
90
6
0
339,127
0
W
Tsukuyomi
10,208
638
87
5
0
393,632
3
L
Bakasura
9,049
566
135
8
0
355,598
1
W
Janus
8,972
561
106
7
0
339,206
2
W
Cernunnos
8,114
507
125
8
0
274,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role