Player Matchup

Sol
Sol
cIPhErIlIlIllI
Sol
Level 39
God Stats
1W - 5L
1,478 SR
Queue Stats
102W - 110L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
jkoontz106
Sun Wukong
Level 85
God Stats
13W - 19L
1,410 SR
Queue Stats
393W - 385L
1,495 Elo+
Solo
Agni
Agni
yuzutaka
Agni
Level 29
God Stats
1W - 4L
1,526 SR
Queue Stats
65W - 82L
1,388 Elo+
Party 1
Team Averages
Level 51
1,471 SR
1,441 Elo+

VS

Team Averages
Level 60
1,610 SR
1,460 Elo+
Ganesha
Ganesha
SVN tu AMA
Ganesha
Level 28
God Stats
9W - 8L
1,528 SR
Queue Stats
59W - 51L
1,434 Elo+
Party 2
Skadi
Skadi
WartedSpore9718
Skadi
Level 28
God Stats
11W - 4L
1,622 SR
Queue Stats
51W - 58L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
sValkyrieee
Nu Wa
Level 123
God Stats
3W - 0L
1,680 SR
Queue Stats
12W - 5L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,786
599
7,872
12,528
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
jkoontz106
Sun Wukong
12
3 / 3 / 3
8,192
630
9,751
12,680
9,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
12
2 / 6 / 3
8,008
616
7,980
11,106
3,181
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SVN tu AMA
Ganesha
13
2 / 1 / 9
9,639
741
6,379
12,820
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 4 / 5
9,089
699
10,785
9,507
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 7
9,509
731
13,505
8,014
3,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
13
13
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
SVN tu AMA
Ganesha
2
1
9
6.5
W
5
4
5
1.88
L
1
4
3
0.63
L
Sun Wukong
jkoontz106
Sun Wukong
3
3
3
1.5
W
6
1
7
9.5
L
Agni
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
30,669
36,314
Taken
30,341
16,332
Mitigated
15,314
8,773
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
SVN tu AMA
Ganesha
6,379
600
0
5,758
12,820
8,441
169
6,401
6,419
19,686
0
W
10,785
4,633
0
853
9,507
3,414
915
5,047
4,460
0
34,149
L
7,872
2,691
0
5,375
12,528
3,179
268
7,658
4,870
42,703
0
L
Sun Wukong
jkoontz106
Sun Wukong
9,751
1,262
0
1,176
12,680
9,972
0
5,779
6,901
317
27,508
W
13,505
6,014
0
1,324
8,014
3,459
532
4,991
3,023
36,525
0
L
Agni
7,980
351
0
2,222
11,106
3,181
287
7,063
4,043
30,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,986
Gold Earned
28,237
154
Minions Killed
147
5
Camps Cleared
6
681,916
Distance Traveled
688,309
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,639
741
0
0
0
243,859
0
W
Skadi
9,089
699
71
5
2
223,909
0
L
Sol
7,786
599
67
5
1
220,916
2
L
Sun Wukong
8,192
630
45
3
3
251,105
4
W
Nu Wa
9,509
731
76
6
4
220,541
3
L
Agni
8,008
616
42
3
1
209,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role