Player Matchup

Vamana
Vamana
Kosho-Kunn
Vamana
Level 62
God Stats
10W - 15L
1,388 SR
Queue Stats
176W - 160L
1,373 Elo+
Party 2
Merlin
Merlin
Psyivion
Merlin
Level 98
God Stats
3W - 9L
1,219 SR
Queue Stats
101W - 201L
1,225 Elo+
Solo
Medusa
Medusa
lmao_sharkie
Medusa
Level 12
God Stats
6W - 14L
1,316 SR
Queue Stats
9W - 23L
1,149 Elo+
Party 2
Team Averages
Level 57
1,308 SR
1,249 Elo+

VS

Team Averages
Level 72
1,521 SR
1,343 Elo+
Artemis
Artemis
DarKJane420
Artemis
Level 14
God Stats
42W - 37L
1,402 SR
Queue Stats
66W - 74L
1,182 Elo+
Party 1
Sylvanus
Sylvanus
newzx_Zombie_QC
Sylvanus
Level 140
God Stats
20W - 16L
1,582 SR
Queue Stats
515W - 517L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
xMoonByul
Nu Wa
Level 62
God Stats
30W - 23L
1,580 SR
Queue Stats
45W - 46L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kosho-Kunn
Vamana
16
7 / 4 / 1
12,196
678
23,527
22,501
11,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Psyivion
Merlin
13
1 / 10 / 2
9,916
551
8,419
15,847
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
0 / 8 / 2
9,438
524
3,651
13,329
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarKJane420
Artemis
17
7 / 4 / 14
12,496
694
15,293
16,514
5,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
16
5 / 3 / 15
12,194
677
11,077
16,262
5,808
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
xMoonByul
Nu Wa
17
10 / 1 / 11
12,872
715
20,749
8,303
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
8
Kills
22
22
Deaths
8
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Artemis
DarKJane420
Artemis
7
4
14
3.5
L
Vamana
Kosho-Kunn
Vamana
7
4
1
1.88
L
Merlin
Psyivion
Merlin
1
10
2
0.2
L
Medusa
0
8
2
0.13
W
Sylvanus
5
3
15
4.17
W
Nu Wa
xMoonByul
Nu Wa
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,597
Damage
47,119
51,677
Taken
41,079
18,984
Mitigated
14,002
10,857
Healing
19,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DarKJane420
Artemis
15,293
6,336
256
5,584
16,514
5,653
1,401
2,560
13,380
0
34,565
L
Vamana
Kosho-Kunn
Vamana
23,527
9,670
528
6,901
22,501
11,463
0
13,760
8,283
0
55,653
L
Merlin
Psyivion
Merlin
8,419
437
827
1,691
15,847
4,196
0
10,552
5,017
57,922
0
L
Medusa
3,651
1,255
0
910
13,329
3,325
0
6,841
6,202
0
34,532
W
Sylvanus
11,077
2,492
5,440
5,762
16,262
5,808
592
4,670
11,151
40,983
0
W
Nu Wa
xMoonByul
Nu Wa
20,749
7,226
529
1,459
8,303
2,541
906
1,704
6,363
64,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
37,562
245
Minions Killed
221
5
Camps Cleared
10
882,659
Distance Traveled
901,267
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,496
694
54
3
3
307,953
1
L
Vamana
12,196
678
65
4
0
349,180
5
L
Merlin
9,916
551
102
6
5
257,668
3
L
Medusa
9,438
524
78
4
0
275,811
0
W
Sylvanus
12,194
677
64
4
1
269,749
0
W
Nu Wa
12,872
715
103
6
6
323,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role