Player Matchup

Aphrodite
Aphrodite
KingDeggo
Aphrodite
Level 45
God Stats
4W - 4L
1,304 SR
Queue Stats
39W - 33L
1,446 Elo+
Party 1
Chaac
Chaac
Kubert33
Chaac
Level 67
God Stats
8W - 15L
1,375 SR
Queue Stats
15W - 25L
1,282 Elo+
Party 1
Arachne
Arachne
Zelmanx
Arachne
Level 31
God Stats
6W - 9L
1,396 SR
Queue Stats
9W - 11L
1,326 Elo+
Party 1
Cernunnos
Cernunnos
hoffy710
Cernunnos
Level 105
God Stats
1W - 1L
1,361 SR
Queue Stats
251W - 287L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
pwd9398
Nu Wa
Level 123
God Stats
31W - 16L
1,607 SR
Queue Stats
75W - 63L
1,395 Elo+
Solo
Team Averages
Level 74
1,409 SR
1,380 Elo+

VS

Team Averages
Level 68
1,584 SR
1,466 Elo+
King Arthur
King Arthur
AjtXtreme
King Arthur
Level 147
God Stats
1W - 1L
1,541 SR
Queue Stats
30W - 30L
1,576 Elo+
Party 2
Sol
Sol
Josiebeara
Sol
Level 41
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 2
Da Ji
Da Ji
MizuKurinai
Da Ji
Level 101
God Stats
1W - 2L
1,733 SR
Queue Stats
9W - 9L
1,609 Elo+
Party 2
Hachiman
Hachiman
SSJG_Goken
Hachiman
Level 12
God Stats
2W - 6L
1,412 SR
Queue Stats
4W - 7L
1,426 Elo+
Party 2
Set
Set
jaydatruth08
Set
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 63L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KingDeggo
Aphrodite
15
3 / 3 / 18
10,518
438
8,026
15,454
6,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Kubert33
Chaac
15
0 / 7 / 14
9,854
411
4,747
15,128
6,423
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Zelmanx
Arachne
19
16 / 3 / 6
13,293
554
22,770
21,844
11,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
hoffy710
Cernunnos
17
8 / 2 / 19
11,752
490
25,399
25,971
10,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
pwd9398
Nu Wa
19
14 / 2 / 13
13,026
543
25,602
12,950
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AjtXtreme
King Arthur
16
11 / 9 / 1
11,610
484
27,075
31,542
22,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 1
8,740
364
8,082
20,178
10,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 7 / 5
10,226
426
13,948
20,886
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
SSJG_Goken
Hachiman
13
0 / 7 / 1
8,073
336
5,480
17,035
4,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 10 / 3
9,613
401
6,049
18,127
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
41
Kills
17
17
Deaths
41
70
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AjtXtreme
King Arthur
11
9
1
1.28
L
1
8
1
0.19
W
Aphrodite
KingDeggo
Aphrodite
3
3
18
4
W
Chaac
Kubert33
Chaac
0
7
14
1
L
5
7
5
1.07
L
Hachiman
SSJG_Goken
Hachiman
0
7
1
0.07
W
Arachne
Zelmanx
Arachne
16
3
6
6.33
W
Cernunnos
hoffy710
Cernunnos
8
2
19
8.75
L
0
10
3
0.15
W
Nu Wa
pwd9398
Nu Wa
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,544
Damage
60,634
91,347
Taken
107,768
40,044
Mitigated
51,899
48,123
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AjtXtreme
King Arthur
27,075
4,004
0
7,014
31,542
22,025
112
9,088
22,454
0
81,839
L
8,082
1,553
0
5,089
20,178
10,441
853
9,120
11,058
70,222
0
W
Aphrodite
KingDeggo
Aphrodite
8,026
1,361
5,349
7,950
15,454
6,104
2,031
2,130
13,021
44,970
0
W
Chaac
Kubert33
Chaac
4,747
720
474
5,250
15,128
6,423
0
318
14,345
0
35,417
L
13,948
3,795
0
1,838
20,886
8,160
0
5,935
14,951
0
50,361
L
Hachiman
SSJG_Goken
Hachiman
5,480
3,579
0
0
17,035
4,688
331
6,013
11,022
0
37,817
W
Arachne
Zelmanx
Arachne
22,770
14,905
0
10,723
21,844
11,851
344
1,034
20,085
0
91,235
W
Cernunnos
hoffy710
Cernunnos
25,399
17,401
127
13,013
25,971
10,130
3,804
3,022
22,597
0
71,801
L
6,049
2,613
0
460
18,127
6,585
2,892
3,472
14,655
0
56,534
W
Nu Wa
pwd9398
Nu Wa
25,602
10,110
415
4,822
12,950
5,536
2,487
942
11,663
95,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,443
Gold Earned
48,262
456
Minions Killed
480
0
Camps Cleared
0
2,154,365
Distance Traveled
1,877,590
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,610
484
105
4
0
402,655
4
L
Sol
8,740
364
142
6
0
318,639
2
W
Aphrodite
10,518
438
80
3
0
432,492
0
W
Chaac
9,854
411
50
2
0
309,459
0
L
Da Ji
10,226
426
68
3
0
414,257
0
L
Hachiman
8,073
336
72
3
0
365,011
0
W
Arachne
13,293
554
97
4
0
557,730
0
W
Cernunnos
11,752
490
101
4
0
408,694
0
L
Set
9,613
401
93
4
0
377,028
3
W
Nu Wa
13,026
543
128
5
0
445,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role