Player Matchup

Hachiman
Hachiman
ExpressConnect
Hachiman
Level 156
God Stats
2W - 2L
1,596 SR
Queue Stats
134W - 113L
1,532 Elo+
Party 2
Sobek
Sobek
GET WreKed G
Sobek
Level 17
God Stats
1W - 0L
1,230 SR
Queue Stats
16W - 8L
1,439 Elo+
Party 2
Persephone
Persephone
MrBob46201
Persephone
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
145W - 132L
1,568 Elo+
Party 2
Hercules
Hercules
StonedMoutain63
Hercules
Level 128
God Stats
4W - 1L
1,497 SR
Queue Stats
36W - 38L
1,524 Elo+
Party 2
Izanami
Izanami
Whoeroftheheyy
Izanami
Level 123
God Stats
1W - 1L
1,277 SR
Queue Stats
173W - 126L
1,623 Elo+
Party 2
Team Averages
Level 114
1,377 SR
1,537 Elo+

VS

Team Averages
Level 58
1,551 SR
1,477 Elo+
Tiamat
Tiamat
Exalted Nevaeh
Tiamat
Level 97
God Stats
0W - 1L
1,792 SR
Queue Stats
69W - 57L
1,556 Elo+
Party 1
Artio
Artio
FroJitsu
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
Smokahontas1920
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,463 Elo+
Party 3
Janus
Janus
Vic Vipe
Janus
Level 67
God Stats
2W - 2L
1,480 SR
Queue Stats
184W - 222L
1,411 Elo+
Party 3
Skadi
Skadi
heaskun
Skadi
Level 88
God Stats
6W - 3L
1,481 SR
Queue Stats
65W - 76L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
16 / 2 / 6
9,007
1,287
11,144
7,575
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 16
7,177
1,025
642
9,343
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
MrBob46201
Persephone
13
0 / 0 / 20
7,456
1,065
8,719
5,665
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
13
4 / 2 / 17
8,441
1,206
6,240
13,974
13,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 14
8,078
1,154
6,699
5,621
2,538
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
7,805
1,115
6,996
7,615
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
FroJitsu
Artio
9
0 / 6 / 0
5,258
751
1,939
9,529
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Smokahontas1920
Cernunnos
9
0 / 4 / 3
5,883
840
5,635
5,655
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Vic Vipe
Janus
12
3 / 6 / 1
6,699
957
4,130
6,911
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
heaskun
Skadi
12
1 / 3 / 3
6,450
921
4,393
6,117
2,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
24
Kills
7
7
Deaths
24
73
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Hachiman
16
2
6
9.5
L
Artio
FroJitsu
Artio
0
6
0
0
W
0
2
16
4
W
Persephone
MrBob46201
Persephone
0
0
20
10
L
Cernunnos
Smokahontas1920
Cernunnos
0
4
3
0.38
W
Hercules
4
2
17
6.25
L
Janus
Vic Vipe
Janus
3
6
1
0.58
W
4
1
14
11
L
Skadi
heaskun
Skadi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
23,093
42,178
Taken
35,827
29,605
Mitigated
18,245
18,900
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,996
571
596
1,348
7,615
5,852
0
1,333
6,282
13,020
0
W
Hachiman
11,144
4,133
606
1,927
7,575
3,656
1,863
2,375
5,060
0
20,975
L
Artio
FroJitsu
Artio
1,939
509
344
722
9,529
6,242
0
1,855
7,674
1,756
0
W
642
69
204
2,291
9,343
8,031
183
2,261
6,894
3,090
0
W
Persephone
MrBob46201
Persephone
8,719
322
733
2,224
5,665
2,314
428
1,023
4,565
21,811
0
L
Cernunnos
Smokahontas1920
Cernunnos
5,635
1,748
534
484
5,655
1,738
0
1,142
4,513
0
7,633
W
Hercules
6,240
1,734
2,532
6,454
13,974
13,066
146
4,470
9,146
0
12,132
L
Janus
Vic Vipe
Janus
4,130
432
0
266
6,911
2,128
0
2,502
4,409
11,657
0
W
6,699
4,633
451
1,478
5,621
2,538
2,537
2,024
3,448
0
18,036
L
Skadi
heaskun
Skadi
4,393
2,336
530
1,315
6,117
2,285
0
2,529
3,588
0
14,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,159
Gold Earned
32,095
79
Minions Killed
52
0
Camps Cleared
0
789,923
Distance Traveled
518,977
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,805
1,115
15
2
0
125,082
0
W
Hachiman
9,007
1,287
17
2
0
145,254
0
L
Artio
5,258
751
0
0
0
90,117
0
W
Sobek
7,177
1,025
5
1
0
166,463
0
W
Persephone
7,456
1,065
12
2
0
178,717
1
L
Cernunnos
5,883
840
5
1
0
84,634
0
W
Hercules
8,441
1,206
11
2
0
149,024
1
L
Janus
6,699
957
18
3
0
94,054
1
W
Izanami
8,078
1,154
34
5
0
150,465
1
L
Skadi
6,450
921
14
2
0
125,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role