Player Matchup

Fenrir
Fenrir
Chilly3378
Fenrir
Level 84
God Stats
4W - 11L
1,338 SR
Queue Stats
83W - 68L
1,508 Elo+
Party 1
Atlas
Atlas
DrMatt7Blazers
Atlas
Level 27
God Stats
2W - 2L
1,569 SR
Queue Stats
17W - 19L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
Greeny993038
Baron Samedi
Level 39
God Stats
77W - 89L
1,468 SR
Queue Stats
148W - 201L
1,386 Elo+
Party 3
Sylvanus
Sylvanus
Lorgmonster
Sylvanus
Level 98
God Stats
78W - 94L
1,456 SR
Queue Stats
585W - 635L
1,408 Elo+
Party 3
Skadi
Skadi
Snuggler Bear
Skadi
Level 109
God Stats
583W - 523L
1,555 SR
Queue Stats
745W - 764L
1,476 Elo+
Party 3
Team Averages
Level 71
1,477 SR
1,438 Elo+

VS

Team Averages
Level 94
1,496 SR
1,413 Elo+
Sol
Sol
JoaoReynolds
Sol
Level 103
God Stats
17W - 13L
1,529 SR
Queue Stats
243W - 276L
1,307 Elo+
Solo
Athena
Athena
LeMillie
Athena
Level 95
God Stats
47W - 56L
1,426 SR
Queue Stats
178W - 220L
1,397 Elo+
Party 2
Erlang Shen
Erlang Shen
LordHokageSama1
Erlang Shen
Level 126
God Stats
1W - 1L
1,452 SR
Queue Stats
255W - 277L
1,423 Elo+
Party 2
Mulan
Mulan
PineappleField
Mulan
Level 107
God Stats
8W - 6L
1,492 SR
Queue Stats
168W - 154L
1,486 Elo+
Party 2
Tiamat
Tiamat
mightyvkiller13
Tiamat
Level 38
God Stats
27W - 19L
1,580 SR
Queue Stats
82W - 80L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chilly3378
Fenrir
15
6 / 8 / 4
9,551
478
9,422
18,288
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 11 / 0
7,847
392
5,783
17,898
11,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Greeny993038
Baron Samedi
13
0 / 5 / 6
7,799
390
7,212
11,651
6,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Lorgmonster
Sylvanus
13
1 / 5 / 5
7,686
384
5,343
17,615
15,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
7 / 5 / 3
11,251
563
16,064
14,364
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
9,845
492
9,189
11,320
3,452
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
LeMillie
Athena
14
1 / 1 / 14
9,775
489
5,275
16,187
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
LordHokageSama1
Erlang Shen
19
9 / 5 / 3
11,894
595
12,239
18,322
10,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
15 / 1 / 6
12,857
643
18,881
15,638
13,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 3 / 5
10,627
531
15,751
11,168
7,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
14
Kills
34
34
Deaths
15
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chilly3378
Fenrir
6
8
4
1
L
0
11
0
0
L
Baron Samedi
Greeny993038
Baron Samedi
0
5
6
0.6
W
4
5
6
1.4
W
Athena
LeMillie
Athena
1
1
14
8
W
Erlang Shen
LordHokageSama1
Erlang Shen
9
5
3
2.1
L
Sylvanus
Lorgmonster
Sylvanus
1
5
5
0.7
W
15
1
6
18
L
7
5
3
1.7
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,824
Damage
61,335
79,816
Taken
72,635
48,158
Mitigated
50,375
18,457
Healing
27,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chilly3378
Fenrir
9,422
1,469
0
4,449
18,288
6,797
300
6,668
11,427
0
48,531
L
5,783
1,987
0
1,984
17,898
11,547
198
629
16,541
38,463
0
L
Baron Samedi
Greeny993038
Baron Samedi
7,212
1,361
636
2,714
11,651
6,995
0
7,901
3,699
35,173
0
W
9,189
1,995
0
3,914
11,320
3,452
6,347
2,683
8,544
61,668
0
W
Athena
LeMillie
Athena
5,275
1,322
469
4,838
16,187
15,996
332
6,136
9,915
20,222
0
W
Erlang Shen
LordHokageSama1
Erlang Shen
12,239
5,997
0
8,502
18,322
10,071
0
3,024
15,134
0
99,999
L
Sylvanus
Lorgmonster
Sylvanus
5,343
1,713
897
3,699
17,615
15,778
0
10,278
7,284
28,081
8,201
W
18,881
3,442
0
5,943
15,638
13,789
536
4,446
11,012
276
78,165
L
16,064
8,184
0
4,078
14,364
7,041
828
5,367
8,894
0
77,040
W
15,751
665
92
4,080
11,168
7,067
74
1,448
9,346
75,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
54,998
401
Minions Killed
572
0
Camps Cleared
0
1,668,223
Distance Traveled
1,871,590
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,551
478
74
4
0
377,552
10
L
Atlas
7,847
392
62
3
0
291,383
0
L
Baron Samedi
7,799
390
66
3
0
314,594
3
W
Sol
9,845
492
116
6
0
321,920
2
W
Athena
9,775
489
23
1
0
406,184
5
W
Erlang Shen
11,894
595
150
8
0
400,187
2
L
Sylvanus
7,686
384
52
3
0
321,337
1
W
Mulan
12,857
643
159
8
0
358,660
0
L
Skadi
11,251
563
147
7
0
363,357
2
W
Tiamat
10,627
531
124
6
0
384,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role