Player Matchup

Geb
Geb
Dahelea
Geb
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 88L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
Glitch1137
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,373 Elo+
Party 1
Ne Zha
Ne Zha
Going ssj3
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,523 Elo+
Party 2
Artemis
Artemis
Tapatio Lays
Artemis
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 116L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
imperialwookiee
Nu Wa
Level 140
God Stats
1W - 0L
1,455 SR
Queue Stats
8W - 5L
1,532 Elo+
Party 1
Team Averages
Level 76
1,491 SR
1,501 Elo+

VS

Team Averages
Level 56
1,465 SR
1,417 Elo+
Janus
Janus
DarkShadow78755
Janus
Level 127
God Stats
4W - 5L
1,606 SR
Queue Stats
180W - 155L
1,538 Elo+
Party 3
Eset
Eset
FlowerPrince
Eset
Level 22
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 4L
1,184 Elo+
Solo
Cliodhna
Cliodhna
Jellyman906
Cliodhna
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,520 Elo+
Party 3
Kali
Kali
Lil Lee is 13
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bastet
Bastet
TTVB2Gamer
Bastet
Level 65
God Stats
0W - 1L
1,455 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
0 / 5 / 24
10,867
679
12,332
25,481
30,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
Glitch1137
Sun Wukong
18
2 / 3 / 17
11,480
718
3,385
12,415
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Going ssj3
Ne Zha
17
4 / 8 / 14
11,569
723
5,700
13,798
5,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Tapatio Lays
Artemis
20
26 / 5 / 11
15,613
976
36,673
17,023
8,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 5 / 18
13,006
813
18,758
14,980
6,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 7
12,185
762
19,399
14,056
5,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 9 / 11
11,255
703
6,335
16,854
6,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Jellyman906
Cliodhna
20
5 / 8 / 13
12,218
764
19,754
21,121
13,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 12 / 10
9,312
582
3,431
18,082
6,546
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bastet
TTVB2Gamer
Bastet
18
5 / 5 / 11
10,873
680
12,331
15,895
6,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
76
41
Kills
24
26
Deaths
41
84
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Geb
0
5
24
2.4
L
10
7
7
1.93
L
3
9
11
0.94
W
Sun Wukong
Glitch1137
Sun Wukong
2
3
17
3.5
W
Ne Zha
Going ssj3
Ne Zha
4
8
14
1.38
L
Cliodhna
Jellyman906
Cliodhna
5
8
13
1.44
L
1
12
10
0.5
L
Bastet
TTVB2Gamer
Bastet
5
5
11
2.1
W
Artemis
Tapatio Lays
Artemis
26
5
11
6.3
W
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,848
Damage
61,250
83,697
Taken
86,008
62,020
Mitigated
38,488
26,895
Healing
20,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
12,332
983
950
6,861
25,481
30,783
336
6,613
18,036
22,196
0
L
19,399
805
1,762
2,194
14,056
5,430
0
6,120
7,899
45,325
0
L
6,335
347
637
2,105
16,854
6,717
0
5,362
11,447
13,450
0
W
Sun Wukong
Glitch1137
Sun Wukong
3,385
517
216
2,281
12,415
9,991
599
3,595
8,647
0
16,008
W
Ne Zha
Going ssj3
Ne Zha
5,700
2,649
849
1,484
13,798
5,931
550
4,161
9,450
0
12,174
L
Cliodhna
Jellyman906
Cliodhna
19,754
657
1,458
6,164
21,121
13,674
0
7,364
13,650
0
41,663
L
3,431
1,145
0
1,267
18,082
6,546
73
6,949
10,932
0
7,648
L
Bastet
TTVB2Gamer
Bastet
12,331
2,979
719
4,618
15,895
6,121
0
5,295
10,506
0
31,392
W
Artemis
Tapatio Lays
Artemis
36,673
19,991
1,524
6,346
17,023
8,657
1,915
5,662
11,028
0
62,468
W
18,758
3,911
1,870
4,514
14,980
6,658
1,540
5,703
9,148
38,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,535
Gold Earned
55,843
177
Minions Killed
149
0
Camps Cleared
0
1,415,732
Distance Traveled
1,325,289
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,867
679
11
1
0
310,161
0
L
Janus
12,185
762
58
4
0
269,414
2
L
Eset
11,255
703
17
1
0
234,377
0
W
Sun Wukong
11,480
718
25
2
0
331,431
0
W
Ne Zha
11,569
723
18
1
0
257,662
0
L
Cliodhna
12,218
764
30
2
0
284,729
0
L
Kali
9,312
582
6
0
0
224,824
5
L
Bastet
10,873
680
38
2
0
311,945
0
W
Artemis
15,613
976
76
5
0
261,406
0
W
Nu Wa
13,006
813
47
3
0
255,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role