Player Matchup

Camazotz
Camazotz
CatDogGageman
Camazotz
Level 106
God Stats
5W - 2L
1,609 SR
Queue Stats
210W - 215L
1,525 Elo+
Party 1
Horus
Horus
Kill3rB3an
Horus
Level 104
God Stats
7W - 5L
1,562 SR
Queue Stats
109W - 114L
1,488 Elo+
Party 1
Skadi
Skadi
Nocturnpoet
Skadi
Level 66
God Stats
4W - 1L
1,709 SR
Queue Stats
99W - 95L
1,596 Elo+
Party 2
Thoth
Thoth
Vellaunus
Thoth
Level 136
God Stats
1W - 0L
1,840 SR
Queue Stats
121W - 114L
1,603 Elo+
Party 2
Sol
Sol
bray183
Sol
Level 133
God Stats
3W - 7L
1,516 SR
Queue Stats
292W - 248L
1,514 Elo+
Party 1
Team Averages
Level 109
1,647 SR
1,545 Elo+

VS

Team Averages
Level 76
1,672 SR
1,629 Elo+
Loki
Loki
Azodrak
Loki
Level 18
God Stats
0W - 1L
1,752 SR
Queue Stats
15W - 7L
1,494 Elo+
Party 3
Cerberus
Cerberus
DoctorGreen007
Cerberus
Level 49
God Stats
3W - 2L
1,851 SR
Queue Stats
67W - 61L
1,565 Elo+
Solo
Scylla
Scylla
EliteTortuga
Scylla
Level 140
God Stats
2W - 3L
1,655 SR
Queue Stats
429W - 310L
1,758 Elo+
Party 3
Charybdis
Charybdis
Gryph0nTM
Charybdis
Level 127
God Stats
2W - 4L
1,600 SR
Queue Stats
318W - 243L
1,677 Elo+
Party 3
Thor
Thor
TheMorlu
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 31L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CatDogGageman
Camazotz
13
3 / 1 / 2
7,453
621
10,928
11,654
4,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
9
1 / 0 / 8
6,525
544
3,429
8,351
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 1 / 5
6,397
533
5,338
6,143
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Vellaunus
Thoth
13
3 / 0 / 3
7,454
621
4,583
4,422
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
15
6 / 0 / 3
8,531
711
8,829
8,683
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Azodrak
Loki
10
1 / 3 / 1
5,912
493
2,712
8,318
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
8
0 / 4 / 1
5,169
431
3,214
13,179
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
10
0 / 3 / 0
5,598
467
4,690
5,472
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Gryph0nTM
Charybdis
12
0 / 3 / 0
6,461
538
3,880
6,916
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
12
1 / 2 / 1
6,521
543
8,313
12,659
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
Azodrak
Loki
1
3
1
0.5
W
Camazotz
CatDogGageman
Camazotz
3
1
2
4
L
Cerberus
0
4
1
0.13
L
Scylla
0
3
0
0
L
Charybdis
Gryph0nTM
Charybdis
0
3
0
0
W
Horus
1
0
8
5
W
1
1
5
3.5
L
Thor
1
2
1
0.75
W
Thoth
Vellaunus
Thoth
3
0
3
4.5
W
Sol
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,107
Damage
22,809
39,253
Taken
46,544
18,332
Mitigated
18,847
19,443
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Azodrak
Loki
2,712
506
0
2,024
8,318
2,206
0
929
7,216
0
32,933
W
Camazotz
CatDogGageman
Camazotz
10,928
4,392
0
6,491
11,654
4,909
24
0
11,023
0
46,470
L
Cerberus
3,214
221
241
3,095
13,179
6,423
0
4,969
8,053
12,258
0
L
Scylla
4,690
730
0
750
5,472
1,598
0
1,698
3,569
39,626
0
L
Charybdis
Gryph0nTM
Charybdis
3,880
1,611
0
2,608
6,916
2,030
0
3,011
3,905
0
48,546
W
Horus
3,429
1,687
901
2,586
8,351
8,066
296
3,069
5,125
0
12,237
W
5,338
2,752
0
2,444
6,143
1,739
20
1,455
4,606
0
35,690
L
Thor
8,313
2,459
0
3,718
12,659
6,590
0
1,546
10,390
0
38,941
W
Thoth
Vellaunus
Thoth
4,583
419
0
891
4,422
1,067
168
2,125
2,231
48,992
0
W
Sol
8,829
3,877
0
6,130
8,683
2,551
1,274
961
7,694
58,958
6,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
29,661
397
Minions Killed
372
0
Camps Cleared
0
1,254,304
Distance Traveled
1,193,939
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,912
493
69
6
0
258,984
5
W
Camazotz
7,453
621
80
7
0
260,713
2
L
Cerberus
5,169
431
29
2
0
246,578
3
L
Scylla
5,598
467
94
8
0
230,679
1
L
Charybdis
6,461
538
94
8
0
228,398
4
W
Horus
6,525
544
15
1
0
258,082
4
W
Skadi
6,397
533
65
5
0
245,542
2
L
Thor
6,521
543
86
7
0
229,300
2
W
Thoth
7,454
621
109
9
0
242,061
3
W
Sol
8,531
711
128
11
0
247,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role