Player Matchup

Danzaburou
Danzaburou
Rags8
Danzaburou
Level 159
God Stats
7W - 1L
1,766 SR
Queue Stats
145W - 53L
1,830 Elo+
Party 1
Nox
Nox
SnacksWithDad
Nox
Level 154
God Stats
3W - 2L
1,648 SR
Queue Stats
112W - 73L
1,653 Elo+
Party 1
Horus
Horus
rafapotamus
Horus
Level 159
God Stats
13W - 5L
1,790 SR
Queue Stats
129W - 45L
1,838 Elo+
Party 1
Team Averages
Level 157
1,735 SR
1,774 Elo+

VS

Team Averages
Level 127
1,617 SR
1,666 Elo+
Persephone
Persephone
DRIX02
Persephone
Level 105
God Stats
3W - 8L
1,458 SR
Queue Stats
175W - 153L
1,683 Elo+
Solo
Hachiman
Hachiman
Hi3636
Hachiman
Level 147
God Stats
8W - 4L
1,718 SR
Queue Stats
371W - 276L
1,661 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SHOYUMAN8O8
Cu Chulainn
Level 129
God Stats
17W - 11L
1,675 SR
Queue Stats
161W - 139L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rags8
Danzaburou
13
8 / 4 / 3
9,872
897
8,434
10,011
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 8
8,071
734
5,809
7,428
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 8
8,333
758
6,173
11,046
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DRIX02
Persephone
11
2 / 6 / 3
7,806
710
6,648
8,341
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Hi3636
Hachiman
11
2 / 2 / 1
7,697
700
5,378
5,607
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
SHOYUMAN8O8
Cu Chulainn
11
1 / 3 / 1
7,052
641
5,259
10,550
4,329
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
5
5
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
DRIX02
Persephone
2
6
3
0.58
L
Hachiman
Hi3636
Hachiman
2
2
1
1.25
W
Danzaburou
Rags8
Danzaburou
8
4
3
2.38
L
Cu Chulainn
SHOYUMAN8O8
Cu Chulainn
1
3
1
0.5
W
2
1
8
6
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
17,285
28,485
Taken
24,498
18,021
Mitigated
7,295
12,205
Healing
3,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DRIX02
Persephone
6,648
76
0
714
8,341
1,429
0
2,096
6,060
28,966
0
L
Hachiman
Hi3636
Hachiman
5,378
1,570
0
990
5,607
1,537
0
1,063
4,544
0
18,756
W
Danzaburou
Rags8
Danzaburou
8,434
3,200
0
3,043
10,011
5,445
1,435
2,862
7,149
0
30,081
L
Cu Chulainn
SHOYUMAN8O8
Cu Chulainn
5,259
1,058
0
1,670
10,550
4,329
0
2,806
7,744
1,654
14,773
W
5,809
570
0
2,684
7,428
3,109
833
1,130
6,298
37,657
0
W
6,173
2,581
1,664
4,814
11,046
9,467
294
3,409
7,637
0
13,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
22,555
112
Minions Killed
116
6
Camps Cleared
3
585,990
Distance Traveled
565,922
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,806
710
54
5
1
195,126
4
L
Hachiman
7,697
700
36
3
1
173,036
4
W
Danzaburou
9,872
897
34
3
3
182,671
4
L
Cu Chulainn
7,052
641
26
2
1
197,760
0
W
Nox
8,071
734
73
7
2
201,261
1
W
Horus
8,333
758
5
0
1
202,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role