Player Matchup

Artemis
Artemis
Litt1e Man1
Artemis
Level 16
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ares
Ares
ThwipThwip329
Ares
Level 108
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 8L
1,033 Elo+
Party 1
Chang'e
Chang'e
krimsonn kri
Chang'e
Level 23
God Stats
1W - 4L
1,553 SR
Queue Stats
1W - 7L
1,007 Elo+
Party 1
Team Averages
Level 49
1,528 SR
1,180 Elo+

VS

Team Averages
Level 45
1,415 SR
1,209 Elo+
Nemesis
Nemesis
JoRomo117
Nemesis
Level 21
God Stats
14W - 26L
1,285 SR
Queue Stats
18W - 61L
1,087 Elo+
Party 2
Ao Kuang
Ao Kuang
fropepecrack07
Ao Kuang
Level 67
God Stats
20W - 32L
1,460 SR
Queue Stats
36W - 76L
1,199 Elo+
Party 2
Sun Wukong
Sun Wukong
jaisteezz
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Litt1e Man1
Artemis
11
4 / 0 / 8
7,521
752
9,363
4,293
1,763
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 8
8,024
802
7,528
8,933
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
krimsonn kri
Chang'e
11
4 / 1 / 7
7,305
731
6,369
3,752
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoRomo117
Nemesis
9
0 / 6 / 1
5,834
583
4,992
8,943
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
9
1 / 4 / 0
5,918
592
4,781
8,094
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
jaisteezz
Sun Wukong
8
0 / 2 / 1
5,677
568
2,983
9,700
5,268
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
JoRomo117
Nemesis
0
6
1
0.08
W
Artemis
Litt1e Man1
Artemis
4
0
8
8
W
4
0
8
8
L
Ao Kuang
1
4
0
0.25
L
Sun Wukong
jaisteezz
Sun Wukong
0
2
1
0.25
W
Chang'e
krimsonn kri
Chang'e
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,260
Damage
12,756
16,978
Taken
26,737
11,495
Mitigated
10,683
6,347
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
JoRomo117
Nemesis
4,992
1,740
0
862
8,943
2,786
0
4,212
4,561
0
20,249
W
Artemis
Litt1e Man1
Artemis
9,363
5,967
0
963
4,293
1,763
882
1,284
3,009
0
18,495
W
7,528
1,024
312
2,700
8,933
7,118
293
2,290
6,488
13,706
0
L
Ao Kuang
4,781
1,289
224
1,536
8,094
2,629
0
4,405
3,443
8,136
725
L
Sun Wukong
jaisteezz
Sun Wukong
2,983
482
0
706
9,700
5,268
0
5,007
4,480
0
7,953
W
Chang'e
krimsonn kri
Chang'e
6,369
1,480
1,618
754
3,752
2,614
204
887
2,834
16,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,850
Gold Earned
17,429
69
Minions Killed
59
4
Camps Cleared
3
518,530
Distance Traveled
510,138
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,834
583
32
3
2
172,071
0
W
Artemis
7,521
752
27
3
3
156,550
3
W
Ares
8,024
802
4
0
0
198,945
3
L
Ao Kuang
5,918
592
13
1
1
187,731
1
L
Sun Wukong
5,677
568
14
1
0
150,336
0
W
Chang'e
7,305
731
38
4
1
163,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role