Player Matchup

Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DementedMorgee
Sun Wukong
Level 103
God Stats
5W - 9L
1,305 SR
Queue Stats
160W - 150L
1,572 Elo+
Solo
Serqet
Serqet
Easysample
Serqet
Level 67
God Stats
2W - 2L
1,735 SR
Queue Stats
128W - 191L
1,356 Elo+
Party 2
Skadi
Skadi
Homiex0gx420
Skadi
Level 83
God Stats
29W - 23L
1,436 SR
Queue Stats
306W - 400L
1,420 Elo+
Party 2
Freya
Freya
aur0n187
Freya
Level 64
God Stats
12W - 2L
1,767 SR
Queue Stats
56W - 32L
1,598 Elo+
Solo
Team Averages
Level 89
1,549 SR
1,489 Elo+

VS

Team Averages
Level 108
1,478 SR
1,466 Elo+
Hera
Hera
SpartanXElite44
Hera
Level 87
God Stats
28W - 33L
1,462 SR
Queue Stats
296W - 415L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
Vino James
Gilgamesh
Level 153
God Stats
7W - 10L
1,546 SR
Queue Stats
455W - 478L
1,470 Elo+
Solo
Rama
Rama
Wokiki8780
Rama
Level 81
God Stats
3W - 2L
1,349 SR
Queue Stats
108W - 137L
1,485 Elo+
Solo
Aphrodite
Aphrodite
stifmisterX
Aphrodite
Level 69
God Stats
12W - 13L
1,599 SR
Queue Stats
225W - 318L
1,447 Elo+
Party 1
Pele
Pele
wiwicho6
Pele
Level 149
God Stats
20W - 25L
1,435 SR
Queue Stats
700W - 720L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
1 / 0 / 23
11,115
926
11,353
9,861
8,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DementedMorgee
Sun Wukong
19
2 / 0 / 21
12,015
1,001
11,225
17,120
27,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Easysample
Serqet
19
8 / 1 / 15
12,153
1,013
15,873
13,024
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 0 / 26
12,398
1,033
21,706
9,618
4,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
aur0n187
Freya
20
18 / 0 / 15
13,281
1,107
29,852
13,821
6,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 0
10,235
853
17,254
28,915
9,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Vino James
Gilgamesh
15
0 / 4 / 0
9,120
760
5,067
10,046
8,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 12 / 0
10,317
860
11,967
25,295
8,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
stifmisterX
Aphrodite
15
0 / 8 / 1
9,766
814
13,024
27,311
11,442
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
15
0 / 2 / 1
9,117
760
1,052
2,055
591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
3
35
Kills
1
1
Deaths
35
100
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
23
12.5
W
Sun Wukong
DementedMorgee
Sun Wukong
2
0
21
12.5
W
Serqet
Easysample
Serqet
8
1
15
15.5
W
6
0
26
19
L
0
9
0
0
L
Gilgamesh
Vino James
Gilgamesh
0
4
0
0
L
1
12
0
0.08
W
Freya
aur0n187
Freya
18
0
15
25.5
L
Aphrodite
stifmisterX
Aphrodite
0
8
1
0.06
L
Pele
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,009
Damage
48,364
63,444
Taken
93,622
54,270
Mitigated
38,137
13,682
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,353
2,799
782
305
9,861
8,383
0
5,602
4,259
24,966
0
W
Sun Wukong
DementedMorgee
Sun Wukong
11,225
2,117
0
1,860
17,120
27,130
0
6,458
9,577
0
41,955
W
Serqet
Easysample
Serqet
15,873
3,387
663
2,218
13,024
7,819
0
6,701
6,323
0
26,346
W
21,706
10,102
0
0
9,618
4,483
0
5,154
4,464
0
49,101
L
17,254
3,577
57
1,472
28,915
9,180
0
13,157
14,823
46,189
0
L
Gilgamesh
Vino James
Gilgamesh
5,067
685
0
293
10,046
8,062
0
4,951
4,183
0
7,194
L
11,967
9,433
355
1,732
25,295
8,862
0
8,262
15,523
0
37,943
W
Freya
aur0n187
Freya
29,852
10,497
0
7,854
13,821
6,455
0
6,363
6,942
49,684
0
L
Aphrodite
stifmisterX
Aphrodite
13,024
2,712
2,993
4,742
27,311
11,442
0
13,711
12,928
22,770
0
L
Pele
1,052
312
0
40
2,055
591
0
1,124
832
0
2,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,962
Gold Earned
48,555
230
Minions Killed
162
10
Camps Cleared
2
1,249,460
Distance Traveled
719,160
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,115
926
24
2
0
241,571
1
W
Sun Wukong
12,015
1,001
78
7
2
246,860
1
W
Serqet
12,153
1,013
31
3
1
282,524
1
W
Skadi
12,398
1,033
59
5
0
236,288
1
L
Hera
10,235
853
67
6
0
209,788
0
L
Gilgamesh
9,120
760
3
0
0
87,289
0
L
Rama
10,317
860
62
5
0
172,127
0
W
Freya
13,281
1,107
38
3
7
242,217
0
L
Aphrodite
9,766
814
29
2
1
200,999
1
L
Pele
9,117
760
1
0
1
48,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role