Player Matchup

Fenrir
Fenrir
Mortersoul
Fenrir
Level 26
God Stats
12W - 3L
1,753 SR
Queue Stats
79W - 13L
1,790 Elo+
Party 1
Mercury
Mercury
NascentFlash
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 85L
1,829 Elo+
Party 1
Atlas
Atlas
Necronics
Atlas
Level 155
God Stats
9W - 2L
1,500 SR
Queue Stats
279W - 100L
1,868 Elo+
Party 1
Team Averages
Level 102
1,584 SR
1,829 Elo+

VS

Team Averages
Level 41
1,676 SR
1,595 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CerberusInstall
Discordia
Level 8
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
LittleLani
Xing Tian
Level 17
God Stats
0W - 2L
1,844 SR
Queue Stats
2W - 2L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mortersoul
Fenrir
14
9 / 3 / 10
10,195
850
6,988
11,476
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
NascentFlash
Mercury
14
6 / 4 / 10
9,478
790
9,101
10,347
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Necronics
Atlas
15
7 / 1 / 14
10,527
877
10,798
14,120
13,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 10 / 2
9,011
751
10,803
12,130
4,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
CerberusInstall
Discordia
11
3 / 8 / 3
8,468
706
7,002
7,946
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
LittleLani
Xing Tian
10
1 / 4 / 3
7,967
664
3,553
12,798
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
22
Kills
8
8
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
10
2
0.5
L
Discordia
CerberusInstall
Discordia
3
8
3
0.56
L
Xing Tian
LittleLani
Xing Tian
1
4
3
0.63
W
Fenrir
Mortersoul
Fenrir
9
3
10
4.67
W
Mercury
NascentFlash
Mercury
6
4
10
2.75
W
Atlas
Necronics
Atlas
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
21,358
35,943
Taken
32,874
25,243
Mitigated
19,775
12,290
Healing
2,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,803
989
0
350
12,130
4,166
0
3,995
7,909
0
31,828
L
Discordia
CerberusInstall
Discordia
7,002
831
58
301
7,946
2,260
0
2,953
4,873
18,593
0
L
Xing Tian
LittleLani
Xing Tian
3,553
516
0
1,562
12,798
13,349
0
4,057
8,513
11,613
0
W
Fenrir
Mortersoul
Fenrir
6,988
2,162
1,126
3,667
11,476
7,454
728
2,654
8,822
0
16,337
W
Mercury
NascentFlash
Mercury
9,101
4,542
0
3,006
10,347
4,045
1,762
3,758
6,589
0
49,683
W
Atlas
Necronics
Atlas
10,798
2,965
424
4,067
14,120
13,744
182
4,510
9,610
25,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
25,446
121
Minions Killed
85
8
Camps Cleared
2
705,588
Distance Traveled
514,593
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,011
751
48
4
1
179,184
1
L
Discordia
8,468
706
21
2
1
171,791
1
L
Xing Tian
7,967
664
16
1
0
163,618
0
W
Fenrir
10,195
850
23
2
2
216,349
1
W
Mercury
9,478
790
60
5
5
259,680
3
W
Atlas
10,527
877
38
3
1
229,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role