Player Matchup

Morgan Le Fay
Morgan Le Fay
Bakugou_2020
Morgan Le Fay
Level 30
God Stats
4W - 9L
1,601 SR
Queue Stats
92W - 102L
1,484 Elo+
Solo
Thanatos
Thanatos
Bozilla96
Thanatos
Level 43
God Stats
3W - 10L
1,188 SR
Queue Stats
52W - 50L
1,474 Elo+
Party 1
Izanami
Izanami
Call me kage957
Izanami
Level 17
God Stats
3W - 2L
1,423 SR
Queue Stats
24W - 27L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Coorner-
Cthulhu
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 60L
1,520 Elo+
Party 3
Cerberus
Cerberus
RoalexGaming_YT
Cerberus
Level 47
God Stats
4W - 4L
1,718 SR
Queue Stats
200W - 212L
1,444 Elo+
Party 3
Team Averages
Level 29
1,486 SR
1,488 Elo+

VS

Team Averages
Level 23
1,330 SR
1,295 Elo+
Cupid
Cupid
C4BRIT4 RFM
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
JARG280107
Cthulhu
Level 5
God Stats
0W - 2L
1,139 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 2
Bellona
Bellona
Lobitoferoz8808
Bellona
Level 21
God Stats
0W - 2L
1,215 SR
Queue Stats
25W - 31L
1,356 Elo+
Party 2
Loki
Loki
Nico1as328YT
Loki
Level 45
God Stats
13W - 12L
1,439 SR
Queue Stats
92W - 115L
1,307 Elo+
Party 2
Merlin
Merlin
Wlzz RFM
Merlin
Level 19
God Stats
0W - 2L
1,358 SR
Queue Stats
20W - 31L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bakugou_2020
Morgan Le Fay
13
1 / 1 / 2
7,815
558
5,009
6,564
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Bozilla96
Thanatos
12
3 / 0 / 1
7,785
556
5,550
8,056
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
13 / 0 / 0
10,405
743
13,216
6,329
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Coorner-
Cthulhu
11
1 / 4 / 1
7,202
514
2,556
6,858
4,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
12
2 / 0 / 10
8,032
574
5,634
9,652
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,552
397
2,487
7,728
1,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
JARG280107
Cthulhu
7
0 / 3 / 0
4,864
347
465
6,509
4,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 4 / 0
6,901
493
5,777
11,145
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
6,839
489
4,658
11,387
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Wlzz RFM
Merlin
10
0 / 5 / 0
6,181
442
3,560
9,683
2,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
20
Kills
5
5
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bakugou_2020
Morgan Le Fay
1
1
2
2
W
Thanatos
Bozilla96
Thanatos
3
0
1
3.5
L
0
5
0
0
W
13
0
0
13
W
Cthulhu
Coorner-
Cthulhu
1
4
1
0.38
L
Cthulhu
JARG280107
Cthulhu
0
3
0
0
L
4
4
0
1
L
1
3
1
0.5
W
Cerberus
2
0
10
7
L
Merlin
Wlzz RFM
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,965
Damage
16,947
37,459
Taken
46,452
20,350
Mitigated
18,959
17,461
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bakugou_2020
Morgan Le Fay
5,009
619
0
1,871
6,564
2,394
240
1,321
5,243
40,480
0
W
Thanatos
Bozilla96
Thanatos
5,550
1,094
0
9,184
8,056
2,824
0
725
7,331
0
41,768
L
2,487
682
0
982
7,728
1,693
0
816
6,912
0
23,998
W
13,216
10,317
0
1,445
6,329
2,299
3,414
199
6,130
0
87,033
W
Cthulhu
Coorner-
Cthulhu
2,556
425
0
1,106
6,858
4,748
0
0
6,858
22,368
0
L
Cthulhu
JARG280107
Cthulhu
465
229
0
0
6,509
4,584
0
1,188
5,279
4,636
0
L
5,777
1,810
0
986
11,145
7,244
66
3,407
7,355
0
22,413
L
4,658
1,056
0
4,414
11,387
2,766
0
2,603
8,623
0
37,426
W
Cerberus
5,634
891
0
3,855
9,652
8,085
0
1,839
7,813
30,864
0
L
Merlin
Wlzz RFM
Merlin
3,560
736
0
961
9,683
2,672
882
4,317
5,084
31,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
30,337
437
Minions Killed
251
0
Camps Cleared
0
1,412,121
Distance Traveled
1,394,787
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,815
558
82
6
0
289,745
6
W
Thanatos
7,785
556
93
7
0
293,562
0
L
Cupid
5,552
397
53
4
0
253,474
0
W
Izanami
10,405
743
162
12
0
269,646
0
W
Cthulhu
7,202
514
48
3
0
267,083
1
L
Cthulhu
4,864
347
9
1
0
248,359
0
L
Bellona
6,901
493
44
3
0
293,635
0
L
Loki
6,839
489
79
6
0
341,717
0
W
Cerberus
8,032
574
52
4
0
292,085
5
L
Merlin
6,181
442
66
5
0
257,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role