Player Matchup

Kumbhakarna
Kumbhakarna
FistMePappa
Kumbhakarna
Level 124
God Stats
1W - 0L
1,536 SR
Queue Stats
86W - 66L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
Repulsiveqt
Danzaburou
Level 41
God Stats
5W - 1L
1,648 SR
Queue Stats
70W - 55L
1,623 Elo+
Solo
Izanami
Izanami
SERGIO821234
Izanami
Level 125
God Stats
6W - 4L
1,507 SR
Queue Stats
22W - 18L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
SethArtorias
Cabrakan
Level 149
God Stats
3W - 1L
1,450 SR
Queue Stats
63W - 49L
1,523 Elo+
Party 1
Atlas
Atlas
hillbilly123456
Atlas
Level 24
God Stats
2W - 0L
1,819 SR
Queue Stats
5W - 2L
1,448 Elo+
Party 2
Team Averages
Level 93
1,592 SR
1,529 Elo+

VS

Team Averages
Level 81
1,522 SR
1,452 Elo+
Janus
Janus
DrIdrofonico
Janus
Level 108
God Stats
7W - 17L
1,391 SR
Queue Stats
44W - 49L
1,371 Elo+
Solo
Anubis
Anubis
JR of Ohio
Anubis
Level 61
God Stats
0W - 3L
1,399 SR
Queue Stats
4W - 12L
1,315 Elo+
Party 3
Sun Wukong
Sun Wukong
RyoshiSenju
Sun Wukong
Level 52
God Stats
3W - 2L
1,466 SR
Queue Stats
49W - 50L
1,598 Elo+
Party 3
Ares
Ares
ThePhoenixDiver
Ares
Level 157
God Stats
3W - 6L
1,792 SR
Queue Stats
27W - 35L
1,554 Elo+
Party 3
Chernobog
Chernobog
isotopic_gram9
Chernobog
Level 25
God Stats
2W - 4L
1,562 SR
Queue Stats
2W - 6L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FistMePappa
Kumbhakarna
16
4 / 2 / 18
10,886
837
6,786
16,868
18,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Repulsiveqt
Danzaburou
18
21 / 1 / 8
14,852
1,142
29,762
10,141
5,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
SERGIO821234
Izanami
17
2 / 1 / 16
10,044
773
12,730
7,420
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
SethArtorias
Cabrakan
15
4 / 2 / 13
10,478
806
5,893
14,232
18,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 0 / 16
9,737
749
9,032
11,418
7,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
7,920
609
10,604
13,919
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
JR of Ohio
Anubis
14
1 / 9 / 2
8,097
623
5,269
10,392
4,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
RyoshiSenju
Sun Wukong
14
2 / 4 / 1
8,220
632
9,266
21,493
16,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 4
8,569
659
10,106
16,124
15,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
isotopic_gram9
Chernobog
14
1 / 7 / 2
7,810
601
3,514
11,837
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
17
33
Kills
6
6
Deaths
33
71
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Kumbhakarna
FistMePappa
Kumbhakarna
4
2
18
6.5
L
Anubis
JR of Ohio
Anubis
1
9
2
0.22
W
Danzaburou
Repulsiveqt
Danzaburou
21
1
8
25
L
Sun Wukong
RyoshiSenju
Sun Wukong
2
4
1
0.63
W
Izanami
SERGIO821234
Izanami
2
1
16
10
W
Cabrakan
SethArtorias
Cabrakan
4
2
13
5.25
L
1
7
4
0.43
W
2
0
16
10
L
Chernobog
isotopic_gram9
Chernobog
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,203
Damage
38,759
60,079
Taken
73,765
53,838
Mitigated
44,412
5,845
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,604
398
51
618
13,919
3,472
14
2,908
11,011
27,049
0
W
Kumbhakarna
FistMePappa
Kumbhakarna
6,786
650
371
450
16,868
18,599
154
5,390
9,674
16,908
0
L
Anubis
JR of Ohio
Anubis
5,269
38
0
620
10,392
4,071
0
2,959
7,433
15,446
0
W
Danzaburou
Repulsiveqt
Danzaburou
29,762
14,372
0
2,953
10,141
5,389
2,418
4,539
5,199
0
62,523
L
Sun Wukong
RyoshiSenju
Sun Wukong
9,266
1,433
0
5,241
21,493
16,894
0
5,563
15,930
0
34,534
W
Izanami
SERGIO821234
Izanami
12,730
9,423
0
962
7,420
3,622
1,898
3,386
3,854
0
44,329
W
Cabrakan
SethArtorias
Cabrakan
5,893
793
0
746
14,232
18,539
463
7,434
6,310
19,132
0
L
10,106
674
0
997
16,124
15,120
2
5,262
10,862
19,809
0
W
9,032
2,480
317
46
11,418
7,689
500
4,299
6,723
31,270
0
L
Chernobog
isotopic_gram9
Chernobog
3,514
1,579
0
604
11,837
4,855
0
5,366
6,471
0
14,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,997
Gold Earned
40,616
260
Minions Killed
175
8
Camps Cleared
5
1,230,574
Distance Traveled
1,062,817
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,920
609
49
4
2
221,372
3
W
Kumbhakarna
10,886
837
19
1
0
258,393
3
L
Anubis
8,097
623
24
2
0
195,547
1
W
Danzaburou
14,852
1,142
72
6
2
256,811
3
L
Sun Wukong
8,220
632
53
4
1
241,691
0
W
Izanami
10,044
773
103
8
4
227,945
0
W
Cabrakan
10,478
806
23
2
0
230,034
2
L
Ares
8,569
659
21
2
2
214,500
0
W
Atlas
9,737
749
43
3
2
257,391
3
L
Chernobog
7,810
601
28
2
0
189,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role