Player Matchup

Odin
Odin
CutestEevee
Odin
Level 103
God Stats
1W - 1L
1,533 SR
Queue Stats
33W - 19L
1,650 Elo+
Party 1
Kali
Kali
Forshizzzle
Kali
Level 69
God Stats
2W - 3L
1,539 SR
Queue Stats
714W - 754L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Hiperpanda123
Nu Wa
Level 64
God Stats
39W - 34L
1,536 SR
Queue Stats
121W - 141L
1,482 Elo+
Party 1
Da Ji
Da Ji
Lazabel
Da Ji
Level 80
God Stats
1W - 5L
1,247 SR
Queue Stats
215W - 251L
1,457 Elo+
Party 1
Ra
Ra
goldzgodz
Ra
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 36L
1,418 Elo+
Solo
Team Averages
Level 77
1,471 SR
1,503 Elo+

VS

Team Averages
Level 78
1,594 SR
1,461 Elo+
Bacchus
Bacchus
Barbehenn
Bacchus
Level 81
God Stats
2W - 2L
1,507 SR
Queue Stats
48W - 35L
1,513 Elo+
Party 2
Medusa
Medusa
Incudem
Medusa
Level 106
God Stats
2W - 0L
1,810 SR
Queue Stats
2W - 1L
1,248 Elo+
Party 2
Sol
Sol
LadyShirex
Sol
Level 66
God Stats
1W - 0L
1,441 SR
Queue Stats
4W - 5L
1,342 Elo+
Party 2
Aphrodite
Aphrodite
ShevaStars
Aphrodite
Level 62
God Stats
21W - 13L
1,651 SR
Queue Stats
32W - 19L
1,657 Elo+
Solo
Hercules
Hercules
miracle1978
Hercules
Level 76
God Stats
201W - 178L
1,563 SR
Queue Stats
802W - 840L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,722
872
11,309
12,427
10,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 5 / 1
8,440
844
7,814
9,984
4,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 3
8,552
855
9,797
8,613
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Lazabel
Da Ji
14
0 / 5 / 1
8,156
816
5,197
12,175
5,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 0 / 0
10,018
1,002
9,177
4,409
1,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

229

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barbehenn
Bacchus
15
1 / 0 / 7
9,773
977
7,363
6,717
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Incudem
Medusa
16
6 / 0 / 3
10,368
1,037
12,067
8,147
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 5
8,758
876
6,677
10,549
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
ShevaStars
Aphrodite
15
1 / 1 / 7
9,522
952
5,170
5,620
4,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
miracle1978
Hercules
15
2 / 0 / 8
9,171
917
11,351
15,590
8,788
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
3
Kills
11
11
Deaths
3
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Barbehenn
Bacchus
1
0
7
4.5
L
1
1
2
2
L
0
5
1
0.1
L
0
0
3
1.5
W
Medusa
Incudem
Medusa
6
0
3
7.5
W
1
2
5
1.75
L
Da Ji
Lazabel
Da Ji
0
5
1
0.1
W
Aphrodite
ShevaStars
Aphrodite
1
1
7
4.5
L
2
0
0
2
W
Hercules
miracle1978
Hercules
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,294
Damage
42,628
47,608
Taken
46,623
25,175
Mitigated
30,472
5,166
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Barbehenn
Bacchus
7,363
655
844
1,451
6,717
9,590
0
2,644
4,008
20,086
0
L
11,309
2,835
0
1,538
12,427
10,957
0
6,079
6,348
0
17,361
L
7,814
2,054
0
598
9,984
4,054
0
3,209
6,775
0
19,493
L
9,797
3,165
176
254
8,613
2,750
0
2,271
6,342
20,544
0
W
Medusa
Incudem
Medusa
12,067
6,056
0
2,074
8,147
3,020
0
2,311
5,714
0
47,823
W
6,677
1,666
0
2,591
10,549
4,659
0
2,733
7,369
25,322
2,211
L
Da Ji
Lazabel
Da Ji
5,197
142
0
0
12,175
5,542
0
6,006
6,169
0
9,560
W
Aphrodite
ShevaStars
Aphrodite
5,170
542
5,212
2,177
5,620
4,415
0
3,303
2,277
16,937
0
L
9,177
594
752
1,848
4,409
1,872
0
987
3,422
53,430
0
W
Hercules
miracle1978
Hercules
11,351
2,499
0
4,553
15,590
8,788
0
7,983
7,090
0
19,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,888
Gold Earned
47,592
184
Minions Killed
207
6
Camps Cleared
5
1,027,949
Distance Traveled
1,017,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,773
977
24
2
0
204,817
0
L
Odin
8,722
872
13
1
0
227,231
0
L
Kali
8,440
844
16
2
2
199,038
0
L
Nu Wa
8,552
855
20
2
0
194,974
0
W
Medusa
10,368
1,037
76
8
0
199,480
0
W
Sol
8,758
876
63
6
3
186,331
0
L
Da Ji
8,156
816
11
1
2
186,816
0
W
Aphrodite
9,522
952
28
3
1
190,431
0
L
Ra
10,018
1,002
124
12
2
219,890
0
W
Hercules
9,171
917
16
2
1
236,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role