Player Matchup

Baron Samedi
Baron Samedi
FYC INeroI
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 2
Arachne
Arachne
Ka0TiC Warrior
Arachne
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Janus
Janus
PrinceSqueeshy
Janus
Level 104
God Stats
0W - 1L
1,272 SR
Queue Stats
70W - 78L
1,459 Elo+
Solo
Cerberus
Cerberus
gallowsCalibr8r
Cerberus
Level 67
God Stats
2W - 1L
1,798 SR
Queue Stats
59W - 60L
1,519 Elo+
Solo
Chernobog
Chernobog
pepe the toad
Chernobog
Level 106
God Stats
2W - 2L
1,682 SR
Queue Stats
385W - 390L
1,449 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,417 Elo+

VS

Team Averages
Level 93
1,583 SR
1,533 Elo+
Atlas
Atlas
BlargstarOne
Atlas
Level 160
God Stats
5W - 7L
1,680 SR
Queue Stats
431W - 320L
1,635 Elo+
Party 3
Danzaburou
Danzaburou
Dante1356
Danzaburou
Level 38
God Stats
86W - 39L
1,747 SR
Queue Stats
104W - 57L
1,658 Elo+
Party 3
Yemoja
Yemoja
EricBae123
Yemoja
Level 73
God Stats
3W - 0L
1,492 SR
Queue Stats
29W - 33L
1,481 Elo+
Solo
Scylla
Scylla
Squidwart01
Scylla
Level 107
God Stats
16W - 11L
1,566 SR
Queue Stats
94W - 106L
1,438 Elo+
Party 1
Nox
Nox
daltonjacobi
Nox
Level 85
God Stats
7W - 7L
1,427 SR
Queue Stats
65W - 68L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FYC INeroI
Baron Samedi
17
0 / 10 / 4
10,496
875
10,426
19,665
9,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 6 / 2
10,045
837
7,454
19,475
7,583
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 8 / 2
10,522
877
16,456
14,909
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
17
0 / 5 / 5
10,285
857
12,396
29,949
34,563
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
pepe the toad
Chernobog
17
4 / 6 / 2
11,241
937
16,885
20,201
8,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

38

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 31
12,831
1,069
21,966
21,578
27,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Dante1356
Danzaburou
20
12 / 2 / 19
13,567
1,131
32,447
18,682
10,042
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
EricBae123
Yemoja
19
1 / 2 / 25
11,193
933
3,781
15,994
18,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
19
7 / 0 / 18
12,451
1,038
23,505
6,210
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

19
14 / 0 / 12
13,106
1,092
16,320
5,975
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
140
6
Kills
35
35
Deaths
6
15
Assists
105
Player
Kills
Deaths
Assists
KDA
W
1
2
31
8.25
W
Danzaburou
Dante1356
Danzaburou
12
2
19
10.75
W
Yemoja
EricBae123
Yemoja
1
2
25
6.75
L
Baron Samedi
FYC INeroI
Baron Samedi
0
10
4
0.2
L
0
6
2
0.17
L
2
8
2
0.38
W
Scylla
7
0
18
16
W
14
0
12
20
L
Cerberus
0
5
5
0.5
L
Chernobog
pepe the toad
Chernobog
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,617
Damage
98,019
104,199
Taken
68,439
65,433
Mitigated
62,475
18,482
Healing
25,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,966
9,650
0
3,207
21,578
27,256
0
11,408
10,170
40,355
0
W
Danzaburou
Dante1356
Danzaburou
32,447
17,620
0
4,813
18,682
10,042
0
11,590
7,092
0
56,779
W
Yemoja
EricBae123
Yemoja
3,781
1,788
12,753
3,109
15,994
18,496
0
10,100
5,894
12,704
0
L
Baron Samedi
FYC INeroI
Baron Samedi
10,426
818
4,343
3,053
19,665
9,357
0
9,354
10,311
39,508
0
L
7,454
5,396
0
1,618
19,475
7,583
0
15,222
4,253
0
17,994
L
16,456
868
0
592
14,909
5,623
0
9,415
5,494
41,510
0
W
Scylla
23,505
2,728
0
1,089
6,210
3,124
0
2,760
3,450
44,983
0
W
16,320
1,598
0
218
5,975
3,557
0
3,420
2,555
33,876
0
L
Cerberus
12,396
1,043
362
5,910
29,949
34,563
0
19,399
10,550
25,185
0
L
Chernobog
pepe the toad
Chernobog
16,885
9,668
0
2,604
20,201
8,307
0
12,182
8,019
0
34,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,589
Gold Earned
63,148
235
Minions Killed
244
11
Camps Cleared
4
1,043,318
Distance Traveled
1,093,746
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,831
1,069
40
3
0
224,103
2
W
Danzaburou
13,567
1,131
78
7
1
222,953
1
W
Yemoja
11,193
933
18
2
1
197,326
0
L
Baron Samedi
10,496
875
69
6
1
184,210
0
L
Arachne
10,045
837
17
1
5
216,673
0
L
Janus
10,522
877
73
6
1
195,025
0
W
Scylla
12,451
1,038
58
5
1
227,353
1
W
Nox
13,106
1,092
50
4
1
222,011
0
L
Cerberus
10,285
857
42
4
3
240,292
0
L
Chernobog
11,241
937
34
3
1
207,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role