Player Matchup

Cu Chulainn
Cu Chulainn
EFG Stryder
Cu Chulainn
Level 105
God Stats
4W - 1L
1,465 SR
Queue Stats
79W - 93L
1,357 Elo+
Solo
Cthulhu
Cthulhu
TL_DreamXBreaker
Cthulhu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,310 Elo+
Party 2
Bakasura
Bakasura
TL_FeoX
Bakasura
Level 66
God Stats
6W - 7L
1,495 SR
Queue Stats
40W - 51L
1,272 Elo+
Party 2
Danzaburou
Danzaburou
TL_GodslayerX
Danzaburou
Level 98
God Stats
5W - 1L
1,513 SR
Queue Stats
53W - 61L
1,334 Elo+
Party 2
Raijin
Raijin
iGxRRam
Raijin
Level 67
God Stats
7W - 5L
1,465 SR
Queue Stats
247W - 276L
1,327 Elo+
Solo
Team Averages
Level 90
1,488 SR
1,320 Elo+

VS

Team Averages
Level 96
1,454 SR
1,327 Elo+
Anubis
Anubis
BluntMastaDeezy
Anubis
Level 83
God Stats
2W - 4L
1,429 SR
Queue Stats
3W - 13L
1,122 Elo+
Solo
Loki
Loki
C-A-H_
Loki
Level 107
God Stats
9W - 18L
1,344 SR
Queue Stats
440W - 474L
1,408 Elo+
Party 1
Achilles
Achilles
HussBBustinNutz
Achilles
Level 85
God Stats
14W - 11L
1,514 SR
Queue Stats
123W - 126L
1,338 Elo+
Party 1
Cernunnos
Cernunnos
T STRAT
Cernunnos
Level 82
God Stats
8W - 7L
1,565 SR
Queue Stats
65W - 81L
1,338 Elo+
Solo
Bacchus
Bacchus
Timey22
Bacchus
Level 122
God Stats
7W - 13L
1,417 SR
Queue Stats
593W - 586L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EFG Stryder
Cu Chulainn
11
6 / 0 / 0
6,535
594
5,169
6,235
5,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
3 / 2 / 4
5,688
517
2,594
5,390
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
TL_FeoX
Bakasura
9
6 / 2 / 2
6,401
582
5,032
4,164
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TL_GodslayerX
Danzaburou
11
5 / 1 / 2
6,613
601
5,246
6,792
1,800
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
iGxRRam
Raijin
12
1 / 0 / 3
6,850
623
3,257
4,436
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,229
475
2,487
6,662
2,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
C-A-H_
Loki
9
1 / 4 / 0
5,478
498
3,261
6,283
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
7
0 / 5 / 0
4,695
427
1,279
9,711
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
T STRAT
Cernunnos
8
3 / 3 / 1
5,372
488
4,171
5,586
1,289
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Timey22
Bacchus
7
1 / 5 / 3
5,193
472
3,429
9,017
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
21
Kills
5
5
Deaths
21
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Loki
C-A-H_
Loki
1
4
0
0.25
W
Cu Chulainn
EFG Stryder
Cu Chulainn
6
0
0
6
L
Achilles
0
5
0
0
L
Cernunnos
T STRAT
Cernunnos
3
3
1
1.17
W
3
2
4
2.5
W
Bakasura
TL_FeoX
Bakasura
6
2
2
3.5
W
Danzaburou
TL_GodslayerX
Danzaburou
5
1
2
6
L
Bacchus
Timey22
Bacchus
1
5
3
0.5
W
Raijin
iGxRRam
Raijin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,298
Damage
14,627
27,017
Taken
37,259
12,315
Mitigated
16,753
8,646
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,487
38
0
2,125
6,662
2,711
0
2,963
3,336
27,402
0
L
Loki
C-A-H_
Loki
3,261
657
0
1,432
6,283
1,514
0
358
5,915
0
27,641
W
Cu Chulainn
EFG Stryder
Cu Chulainn
5,169
1,077
0
1,029
6,235
5,390
23
0
6,010
270
27,414
L
Achilles
1,279
410
0
938
9,711
5,536
480
0
9,551
0
17,145
L
Cernunnos
T STRAT
Cernunnos
4,171
1,665
120
972
5,586
1,289
762
488
5,026
0
27,909
W
2,594
503
93
516
5,390
2,534
230
969
4,421
11,739
0
W
Bakasura
TL_FeoX
Bakasura
5,032
3,254
0
1,600
4,164
1,472
37
753
3,411
0
18,714
W
Danzaburou
TL_GodslayerX
Danzaburou
5,246
1,831
0
3,966
6,792
1,800
778
2,274
4,518
0
31,159
L
Bacchus
Timey22
Bacchus
3,429
668
0
998
9,017
5,703
0
1,748
7,260
12,761
0
W
Raijin
iGxRRam
Raijin
3,257
241
0
1,442
4,436
1,119
0
1,920
2,516
42,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
25,967
270
Minions Killed
234
0
Camps Cleared
0
1,042,493
Distance Traveled
959,048
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,229
475
62
6
0
165,822
2
L
Loki
5,478
498
60
5
0
245,869
1
W
Cu Chulainn
6,535
594
58
5
0
204,832
1
L
Achilles
4,695
427
38
3
0
176,873
0
L
Cernunnos
5,372
488
53
5
0
171,215
1
W
Cthulhu
5,688
517
14
1
0
188,925
0
W
Bakasura
6,401
582
54
5
0
252,964
0
W
Danzaburou
6,613
601
56
5
0
202,663
1
L
Bacchus
5,193
472
21
2
0
199,269
0
W
Raijin
6,850
623
88
8
0
193,109
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role