Player Matchup

Cliodhna
Cliodhna
COI iKING
Cliodhna
Level 133
God Stats
0W - 2L
1,312 SR
Queue Stats
427W - 426L
1,418 Elo+
Party 4
Danzaburou
Danzaburou
KEVINEXMAGANA
Danzaburou
Level 123
God Stats
1W - 1L
1,784 SR
Queue Stats
64W - 73L
1,429 Elo+
Party 1
Persephone
Persephone
PortgasLw
Persephone
Level 116
God Stats
1W - 2L
1,334 SR
Queue Stats
160W - 175L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
kuderling
Cthulhu
Level 150
God Stats
8W - 4L
1,791 SR
Queue Stats
221W - 255L
1,442 Elo+
Party 4
Hachiman
Hachiman
rongbipper42016
Hachiman
Level 137
God Stats
2W - 2L
1,631 SR
Queue Stats
364W - 413L
1,396 Elo+
Party 4
Team Averages
Level 132
1,570 SR
1,423 Elo+

VS

Team Averages
Level 96
1,531 SR
1,452 Elo+
Fenrir
Fenrir
AnoY o BeatzZ
Fenrir
Level 65
God Stats
2W - 0L
1,572 SR
Queue Stats
71W - 75L
1,458 Elo+
Party 3
Scylla
Scylla
PopeOfGlocks
Scylla
Level 127
God Stats
4W - 5L
1,456 SR
Queue Stats
51W - 60L
1,454 Elo+
Party 2
Chaac
Chaac
TastyViking95
Chaac
Level 124
God Stats
5W - 2L
1,600 SR
Queue Stats
122W - 121L
1,443 Elo+
Party 2
Neith
Neith
The Legend Bun
Neith
Level 100
God Stats
4W - 0L
1,723 SR
Queue Stats
189W - 186L
1,475 Elo+
Party 3
Anhur
Anhur
Thee Buntlett
Anhur
Level 64
God Stats
1W - 1L
1,304 SR
Queue Stats
91W - 94L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
COI iKING
Cliodhna
15
3 / 7 / 14
9,799
653
10,444
13,007
6,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
KEVINEXMAGANA
Danzaburou
20
7 / 4 / 12
12,536
836
21,027
16,989
7,731
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
PortgasLw
Persephone
15
2 / 7 / 17
10,217
681
13,820
12,888
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
kuderling
Cthulhu
20
7 / 7 / 14
12,066
804
19,666
24,189
30,967
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
19
7 / 7 / 7
11,751
783
14,072
15,082
6,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 17
11,837
789
10,054
25,541
24,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
13 / 5 / 13
13,643
910
24,576
15,350
6,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 5 / 14
11,519
768
16,011
22,749
22,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
10 / 4 / 13
12,820
855
17,148
14,913
7,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 5 / 19
10,755
717
8,420
12,179
4,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
108
26
Kills
32
32
Deaths
26
64
Assists
76
Player
Kills
Deaths
Assists
KDA
W
4
7
17
1.79
L
Cliodhna
COI iKING
Cliodhna
3
7
14
1.43
L
Danzaburou
KEVINEXMAGANA
Danzaburou
7
4
12
3.25
W
Scylla
13
5
13
3.9
L
Persephone
PortgasLw
Persephone
2
7
17
1.5
W
3
5
14
2
W
10
4
13
4.13
W
2
5
19
2.3
L
Cthulhu
kuderling
Cthulhu
7
7
14
2
L
Hachiman
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,029
Damage
76,209
82,155
Taken
90,732
56,333
Mitigated
65,993
23,078
Healing
33,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,054
989
1,355
6,414
25,541
24,954
424
8,998
16,543
873
16,492
L
Cliodhna
COI iKING
Cliodhna
10,444
88
2,219
1,389
13,007
6,034
199
6,315
6,692
0
15,147
L
Danzaburou
KEVINEXMAGANA
Danzaburou
21,027
9,353
1,084
7,234
16,989
7,731
274
3,751
13,238
0
34,080
W
Scylla
24,576
1,547
1,783
4,211
15,350
6,741
1,290
6,139
9,211
57,304
0
L
Persephone
PortgasLw
Persephone
13,820
1,031
1,219
2,759
12,888
4,952
296
5,530
7,351
21,742
0
W
16,011
2,341
2,671
9,324
22,749
22,686
520
8,397
14,352
765
33,199
W
17,148
6,474
177
5,165
14,913
7,129
1,793
5,523
9,390
0
36,038
W
8,420
3,851
742
1,524
12,179
4,483
1,434
4,429
7,750
0
16,357
L
Cthulhu
kuderling
Cthulhu
19,666
547
1,001
3,496
24,189
30,967
265
6,029
18,160
43,050
0
L
Hachiman
14,072
7,017
736
1,941
15,082
6,649
770
4,529
10,553
0
26,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,369
Gold Earned
60,574
151
Minions Killed
156
0
Camps Cleared
0
1,257,567
Distance Traveled
1,271,409
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,837
789
10
1
0
274,691
1
L
Cliodhna
9,799
653
12
1
0
265,984
0
L
Danzaburou
12,536
836
24
2
0
249,039
1
W
Scylla
13,643
910
66
4
0
234,248
1
L
Persephone
10,217
681
20
1
0
258,980
4
W
Chaac
11,519
768
26
2
0
273,716
0
W
Neith
12,820
855
32
2
0
237,559
0
W
Anhur
10,755
717
22
1
0
251,195
0
L
Cthulhu
12,066
804
58
4
0
259,920
0
L
Hachiman
11,751
783
37
2
0
223,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role