Player Matchup

Ares
Ares
GangsterWaffle
Ares
Level 157
God Stats
3W - 4L
1,718 SR
Queue Stats
66W - 56L
1,655 Elo+
Party 3
Bastet
Bastet
KorroTheWolf
Bastet
Level 115
God Stats
12W - 5L
1,759 SR
Queue Stats
321W - 274L
1,616 Elo+
Party 3
Chernobog
Chernobog
SchmeatStomper
Chernobog
Level 107
God Stats
51W - 24L
1,684 SR
Queue Stats
587W - 474L
1,621 Elo+
Party 3
Mulan
Mulan
ToddTheFox
Mulan
Level 145
God Stats
12W - 3L
1,612 SR
Queue Stats
461W - 387L
1,570 Elo+
Party 3
Freya
Freya
josscan003
Freya
Level 148
God Stats
39W - 20L
1,661 SR
Queue Stats
583W - 586L
1,519 Elo+
Solo
Team Averages
Level 134
1,687 SR
1,596 Elo+

VS

Team Averages
Level 92
1,560 SR
1,463 Elo+
Tyr
Tyr
Sensamanti
Tyr
Level 59
God Stats
10W - 9L
1,579 SR
Queue Stats
167W - 151L
1,498 Elo+
Solo
Apollo
Apollo
Sgtchezguy
Apollo
Level 102
God Stats
4W - 8L
1,432 SR
Queue Stats
188W - 198L
1,437 Elo+
Party 1
Discordia
Discordia
Tesseract7
Discordia
Level 113
God Stats
9W - 7L
1,607 SR
Queue Stats
76W - 87L
1,500 Elo+
Party 2
Awilix
Awilix
maribug14
Awilix
Level 98
God Stats
1W - 2L
1,499 SR
Queue Stats
44W - 67L
1,411 Elo+
Party 2
Xing Tian
Xing Tian
whalekingtrex
Xing Tian
Level 87
God Stats
2W - 3L
1,681 SR
Queue Stats
113W - 103L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
7,173
552
5,264
9,580
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
12
9 / 3 / 5
8,029
618
7,671
8,802
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
SchmeatStomper
Chernobog
13
3 / 1 / 8
8,026
617
7,825
5,378
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
12
3 / 0 / 1
7,577
583
8,172
10,799
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
14
6 / 0 / 3
8,795
677
5,559
6,241
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,526
502
8,408
10,848
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Sgtchezguy
Apollo
11
2 / 5 / 1
6,389
491
3,845
9,332
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Tesseract7
Discordia
11
2 / 5 / 1
6,727
517
4,112
6,282
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
maribug14
Awilix
9
0 / 5 / 0
5,489
422
2,033
8,054
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
whalekingtrex
Xing Tian
8
0 / 4 / 1
5,396
415
2,539
11,177
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
22
Kills
4
4
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
Bastet
9
3
5
3.83
W
Chernobog
SchmeatStomper
Chernobog
3
1
8
7
L
0
3
0
0
L
Apollo
Sgtchezguy
Apollo
2
5
1
0.5
L
Discordia
Tesseract7
Discordia
2
5
1
0.5
W
Mulan
3
0
1
3.5
W
Freya
6
0
3
7.5
L
Awilix
maribug14
Awilix
0
5
0
0
L
Xing Tian
whalekingtrex
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,491
Damage
20,937
40,800
Taken
45,693
20,730
Mitigated
17,414
18,403
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,264
536
294
3,974
9,580
7,610
128
1,007
8,534
29,663
0
W
Bastet
7,671
1,667
0
2,951
8,802
2,755
0
2,135
6,521
0
37,288
W
Chernobog
SchmeatStomper
Chernobog
7,825
4,102
0
2,710
5,378
1,950
0
947
4,427
0
65,096
L
8,408
2,031
0
5,886
10,848
6,062
815
801
9,388
0
43,835
L
Apollo
Sgtchezguy
Apollo
3,845
2,857
0
2,246
9,332
1,721
0
2,336
6,996
0
32,897
L
Discordia
Tesseract7
Discordia
4,112
130
0
520
6,282
1,603
0
2,608
3,674
29,984
0
W
Mulan
8,172
1,204
0
4,856
10,799
5,852
232
60
10,086
1,224
44,948
W
Freya
5,559
2,252
0
3,618
6,241
2,563
262
2,036
3,913
49,400
5,292
L
Awilix
maribug14
Awilix
2,033
931
0
1,901
8,054
1,936
305
1,604
6,411
0
20,722
L
Xing Tian
whalekingtrex
Xing Tian
2,539
179
0
1,668
11,177
6,092
0
2,862
8,272
15,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
30,527
426
Minions Killed
271
0
Camps Cleared
0
1,312,985
Distance Traveled
1,186,774
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,173
552
46
4
0
264,376
2
W
Bastet
8,029
618
66
5
0
268,667
5
W
Chernobog
8,026
617
111
9
0
266,177
2
L
Tyr
6,526
502
68
5
0
230,179
1
L
Apollo
6,389
491
68
5
0
217,416
1
L
Discordia
6,727
517
64
5
0
230,999
2
W
Mulan
7,577
583
97
7
0
246,947
0
W
Freya
8,795
677
106
8
0
266,818
1
L
Awilix
5,489
422
47
4
0
267,738
0
L
Xing Tian
5,396
415
24
2
0
240,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role