Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Arhzul
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,288 Elo+
Solo
Gilgamesh
Gilgamesh
ChedChiply
Gilgamesh
Level 67
God Stats
1W - 1L
1,367 SR
Queue Stats
145W - 162L
1,388 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sweeperkeeper03
Kumbhakarna
Level 107
God Stats
6W - 6L
1,525 SR
Queue Stats
203W - 207L
1,386 Elo+
Party 1
Thoth
Thoth
utupid96
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,194 Elo+
Party 1
Team Averages
Level 92
1,478 SR
1,351 Elo+

VS

Team Averages
Level 90
1,406 SR
1,442 Elo+
Artio
Artio
AmadoCarrillo
Artio
Level 103
God Stats
2W - 2L
1,251 SR
Queue Stats
124W - 112L
1,420 Elo+
Solo
Discordia
Discordia
Delilah03411
Discordia
Level 108
God Stats
3W - 6L
1,505 SR
Queue Stats
65W - 71L
1,440 Elo+
Solo
Chiron
Chiron
Sosmas
Chiron
Level 47
God Stats
4W - 2L
1,248 SR
Queue Stats
223W - 254L
1,472 Elo+
Solo
Olorun
Olorun
iapneSiatneH
Olorun
Level 105
God Stats
10W - 12L
1,424 SR
Queue Stats
1,153W - 1,272L
1,440 Elo+
Solo
Eset
Eset
xAAron2234x
Eset
Level 89
God Stats
5W - 1L
1,603 SR
Queue Stats
125W - 134L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 6 / 4
10,475
748
21,288
24,061
15,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
Arhzul
Agni
15
2 / 5 / 6
8,935
638
16,993
10,776
4,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ChedChiply
Gilgamesh
16
4 / 7 / 6
10,110
722
13,039
20,985
23,395
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Sweeperkeeper03
Kumbhakarna
16
0 / 7 / 11
9,378
670
5,102
28,119
35,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
utupid96
Thoth
15
1 / 6 / 7
8,520
609
4,401
12,861
5,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 25
9,788
699
12,393
23,593
17,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Delilah03411
Discordia
18
3 / 2 / 23
10,997
786
19,022
10,940
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Sosmas
Chiron
18
11 / 3 / 12
11,420
816
21,982
14,646
6,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
19
8 / 4 / 19
11,668
833
21,033
15,565
7,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 1 / 18
11,194
800
12,141
10,642
5,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
128
13
Kills
31
31
Deaths
13
34
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
6
4
1.33
W
1
3
25
4.5
L
Agni
Arhzul
Agni
2
5
6
1
L
Gilgamesh
ChedChiply
Gilgamesh
4
7
6
1
W
Discordia
Delilah03411
Discordia
3
2
23
7.25
W
Chiron
Sosmas
Chiron
11
3
12
5.67
L
Kumbhakarna
Sweeperkeeper03
Kumbhakarna
0
7
11
0.79
W
Olorun
8
4
19
4.38
L
Thoth
utupid96
Thoth
1
6
7
0.75
W
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,823
Damage
86,571
96,802
Taken
75,386
85,657
Mitigated
41,890
34,177
Healing
41,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
21,288
1,311
5,384
11,820
24,061
15,919
0
14,897
8,351
35,890
0
W
12,393
1,086
4,484
11,014
23,593
17,647
0
16,349
7,244
15,834
0
L
Agni
Arhzul
Agni
16,993
792
1,719
1,241
10,776
4,614
741
6,907
3,373
29,184
0
L
Gilgamesh
ChedChiply
Gilgamesh
13,039
2,505
3,575
3,419
20,985
23,395
390
11,873
8,371
0
20,760
W
Discordia
Delilah03411
Discordia
19,022
1,948
897
2,477
10,940
4,318
600
7,046
3,894
37,242
0
W
Chiron
Sosmas
Chiron
21,982
6,544
3,446
4,690
14,646
6,705
1,648
8,802
5,844
0
35,469
L
Kumbhakarna
Sweeperkeeper03
Kumbhakarna
5,102
246
1,070
4,139
28,119
35,878
78
18,229
8,826
15,101
0
W
Olorun
21,033
11,180
3,345
4,573
15,565
7,837
3,199
10,458
5,107
38,966
0
L
Thoth
utupid96
Thoth
4,401
1,844
566
1,244
12,861
5,851
539
9,064
3,292
11,375
0
W
12,141
799
2,906
3,421
10,642
5,383
562
5,129
5,513
26,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,418
Gold Earned
55,067
103
Minions Killed
153
0
Camps Cleared
0
1,108,885
Distance Traveled
1,355,141
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,475
748
31
2
0
225,742
0
W
Artio
9,788
699
6
0
0
269,606
0
L
Agni
8,935
638
28
2
0
217,212
0
L
Gilgamesh
10,110
722
15
1
0
241,284
0
W
Discordia
10,997
786
36
3
0
278,590
1
W
Chiron
11,420
816
36
3
0
276,021
4
L
Kumbhakarna
9,378
670
15
1
0
229,658
1
W
Olorun
11,668
833
41
3
0
234,211
0
L
Thoth
8,520
609
14
1
0
194,989
0
W
Eset
11,194
800
34
2
0
296,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role