Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dollar Beals
Janus
Level 127
God Stats
18W - 14L
1,547 SR
Queue Stats
162W - 166L
1,390 Elo+
Party 1
Atlas
Atlas
MHxIcey
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 194L
1,452 Elo+
Party 1
Pele
Pele
Saint Deragon
Pele
Level 100
God Stats
6W - 1L
1,789 SR
Queue Stats
49W - 52L
1,407 Elo+
Party 1
Team Averages
Level 116
1,567 SR
1,450 Elo+

VS

Team Averages
Level 98
1,545 SR
1,448 Elo+
Set
Set
RayCab86
Set
Level 103
God Stats
5W - 7L
1,457 SR
Queue Stats
279W - 234L
1,464 Elo+
Party 2
Thor
Thor
SupplyR50
Thor
Level 83
God Stats
3W - 4L
1,550 SR
Queue Stats
249W - 216L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
XxGAME PRIESTxX
Nu Wa
Level 160
God Stats
1W - 2L
1,559 SR
Queue Stats
252W - 252L
1,445 Elo+
Solo
Artio
Artio
uchiha_619
Artio
Level 88
God Stats
8W - 10L
1,638 SR
Queue Stats
169W - 146L
1,464 Elo+
Solo
Ullr
Ullr
uwubinxs
Ullr
Level 57
God Stats
19W - 17L
1,521 SR
Queue Stats
94W - 109L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 1 / 1
7,427
571
7,392
8,702
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
 
Chaac
11
0 / 4 / 0
6,240
480
2,463
9,628
6,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 2 / 0
7,650
588
4,876
6,725
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
MHxIcey
Atlas
10
1 / 1 / 3
6,552
504
2,855
7,887
6,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 1
6,757
520
1,557
9,049
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 1
8,531
656
9,110
8,334
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
13
2 / 0 / 4
7,189
553
5,244
7,043
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 4
6,465
497
3,245
4,992
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
9
1 / 0 / 0
5,814
447
2,577
6,694
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
7
1 / 5 / 0
5,243
403
2,440
5,873
871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
10
10
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
1
4.5
W
Chaac
 
Chaac
0
4
0
0
W
3
2
0
1.5
W
Atlas
MHxIcey
Atlas
1
1
3
2.5
L
6
0
1
6.5
W
0
2
1
0.25
L
Thor
2
0
4
4
L
0
3
4
0.67
L
Artio
1
0
0
1
L
Ullr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,143
Damage
22,616
41,991
Taken
32,936
20,518
Mitigated
14,153
16,730
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,392
3,598
0
4,191
8,702
2,732
2,477
591
8,111
0
52,505
W
Chaac
 
Chaac
2,463
313
0
3,530
9,628
6,634
0
93
9,535
0
35,087
W
4,876
346
0
2,032
6,725
1,998
0
2,177
4,548
53,050
0
W
Atlas
MHxIcey
Atlas
2,855
1,104
1,548
1,290
7,887
6,420
0
2,560
5,327
14,525
0
L
9,110
3,752
0
4,554
8,334
6,006
434
56
8,278
0
58,542
W
1,557
284
0
4,139
9,049
2,734
0
401
8,648
0
44,348
L
Thor
5,244
1,890
0
3,333
7,043
2,084
0
1,673
5,302
0
36,181
L
3,245
1,272
0
370
4,992
1,505
234
3,083
1,671
34,865
0
L
Artio
2,577
421
164
1,905
6,694
3,687
120
2,303
4,331
13,582
0
L
Ullr
2,440
981
0
250
5,873
871
0
250
5,623
0
15,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
33,242
412
Minions Killed
334
0
Camps Cleared
0
1,207,500
Distance Traveled
1,212,487
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,427
571
102
8
0
229,523
1
W
Chaac
6,240
480
73
6
0
218,928
2
W
Janus
7,650
588
111
9
0
244,431
4
W
Atlas
6,552
504
28
2
0
244,451
2
L
Set
8,531
656
125
10
0
273,281
4
W
Pele
6,757
520
98
8
0
270,167
1
L
Thor
7,189
553
85
7
0
265,536
0
L
Nu Wa
6,465
497
67
5
0
237,298
2
L
Artio
5,814
447
23
2
0
275,031
1
L
Ullr
5,243
403
34
3
0
161,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role