Player Matchup

Agni
Agni
AceKilo503
Agni
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 119L
1,498 Elo+
Party 1
Thor
Thor
BaddyBadRan
Thor
Level 64
God Stats
1W - 1L
1,346 SR
Queue Stats
234W - 151L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Seebz503
Tsukuyomi
Level 28
God Stats
5W - 3L
1,702 SR
Queue Stats
146W - 96L
1,526 Elo+
Party 1
Apollo
Apollo
dreezy217
Apollo
Level 153
God Stats
3W - 7L
1,584 SR
Queue Stats
738W - 536L
1,556 Elo+
Party 1
Cerberus
Cerberus
martin420esc
Cerberus
Level 69
God Stats
0W - 2L
1,307 SR
Queue Stats
268W - 182L
1,515 Elo+
Party 1
Team Averages
Level 68
1,488 SR
1,521 Elo+

VS

Team Averages
Level 97
1,597 SR
1,420 Elo+
Zhong Kui
Zhong Kui
Blizzack47
Zhong Kui
Level 125
God Stats
4W - 2L
1,659 SR
Queue Stats
142W - 137L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
Gandhithatruth
Danzaburou
Level 145
God Stats
13W - 9L
1,570 SR
Queue Stats
550W - 604L
1,378 Elo+
Solo
Anubis
Anubis
I_have_Huge_Asss
Anubis
Level 28
God Stats
1W - 3L
1,463 SR
Queue Stats
123W - 120L
1,409 Elo+
Solo
Nike
Nike
Jwhartman14
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 118L
1,423 Elo+
Party 2
Hercules
Hercules
Katrina the Kat
Hercules
Level 101
God Stats
3W - 1L
1,794 SR
Queue Stats
179W - 227L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 13
10,874
725
18,294
13,706
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 14
10,152
677
12,021
16,834
10,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Seebz503
Tsukuyomi
17
5 / 8 / 9
10,473
698
23,378
16,133
7,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
dreezy217
Apollo
17
6 / 9 / 14
10,781
719
14,440
22,160
9,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
martin420esc
Cerberus
19
2 / 3 / 19
10,707
714
13,039
24,187
25,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blizzack47
Zhong Kui
20
15 / 4 / 12
13,561
904
29,649
17,199
12,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Gandhithatruth
Danzaburou
20
6 / 4 / 18
12,800
853
19,882
15,530
7,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 7 / 11
10,807
720
12,435
17,006
9,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 16
10,403
694
7,767
15,103
13,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
19
5 / 5 / 19
12,382
825
14,290
26,429
31,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
107
25
Kills
31
31
Deaths
25
69
Assists
76
Player
Kills
Deaths
Assists
KDA
L
7
7
13
1.93
L
5
4
14
3
W
Zhong Kui
Blizzack47
Zhong Kui
15
4
12
5.25
W
Danzaburou
Gandhithatruth
Danzaburou
6
4
18
3.75
W
3
7
11
1.21
W
2
5
16
2
W
Hercules
5
5
19
2.9
L
Tsukuyomi
Seebz503
Tsukuyomi
5
8
9
1.19
L
Apollo
dreezy217
Apollo
6
9
14
1.44
L
Cerberus
martin420esc
Cerberus
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,172
Damage
84,023
93,020
Taken
91,267
59,041
Mitigated
74,919
26,830
Healing
31,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,294
1,511
1,822
1,516
13,706
5,438
0
7,409
6,171
28,446
0
L
12,021
1,215
1,925
3,548
16,834
10,070
0
9,180
7,526
0
18,157
W
Zhong Kui
Blizzack47
Zhong Kui
29,649
1,723
2,120
7,954
17,199
12,654
540
4,804
12,395
46,778
0
W
Danzaburou
Gandhithatruth
Danzaburou
19,882
7,405
1,049
4,232
15,530
7,682
3,871
5,460
10,070
0
46,819
W
12,435
172
899
4,042
17,006
9,758
132
4,111
12,895
33,296
0
W
7,767
667
288
1,905
15,103
13,567
171
4,434
10,669
1,113
11,460
W
Hercules
14,290
2,228
1,320
7,793
26,429
31,258
352
12,524
13,905
6,642
15,315
L
Tsukuyomi
Seebz503
Tsukuyomi
23,378
4,001
1,834
2,202
16,133
7,775
0
6,569
9,358
0
41,494
L
Apollo
dreezy217
Apollo
14,440
6,958
579
2,264
22,160
9,992
0
12,479
9,513
0
25,856
L
Cerberus
martin420esc
Cerberus
13,039
394
1,539
9,601
24,187
25,766
0
9,862
13,963
32,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
59,953
176
Minions Killed
171
0
Camps Cleared
0
1,337,513
Distance Traveled
1,316,311
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,874
725
32
2
0
254,019
0
L
Thor
10,152
677
11
1
0
252,031
0
W
Zhong Kui
13,561
904
52
3
0
274,343
0
W
Danzaburou
12,800
853
40
3
0
259,719
0
W
Anubis
10,807
720
45
3
0
237,807
0
W
Nike
10,403
694
13
1
0
283,741
0
W
Hercules
12,382
825
21
1
0
260,701
0
L
Tsukuyomi
10,473
698
37
2
0
284,689
2
L
Apollo
10,781
719
29
2
0
260,304
0
L
Cerberus
10,707
714
67
4
0
286,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role