Player Matchup

Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bootysmooch
Vulcan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 80L
1,377 Elo+
Solo
Nox
Nox
EvangelionU1
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,403 Elo+
Party 2
Medusa
Medusa
Nubila
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,428 Elo+
Party 2
Baba Yaga
Baba Yaga
SuperPiolas
Baba Yaga
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,396 Elo+
Party 2
Team Averages
Level 110
1,500 SR
1,421 Elo+

VS

Team Averages
Level 96
1,489 SR
1,444 Elo+
Anubis
Anubis
DiatribeGamer
Anubis
Level 105
God Stats
4W - 7L
1,361 SR
Queue Stats
140W - 141L
1,487 Elo+
Party 1
Pele
Pele
Nacreation
Pele
Level 115
God Stats
5W - 6L
1,560 SR
Queue Stats
458W - 491L
1,483 Elo+
Solo
Hera
Hera
Randdom Luck
Hera
Level 96
God Stats
4W - 4L
1,525 SR
Queue Stats
143W - 138L
1,488 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheSilentNormie
Tsukuyomi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,294 Elo+
Party 1
Hun Batz
Hun Batz
ThwartedMoss
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
10 / 4 / 18
12,055
804
15,288
10,809
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
19
12 / 2 / 12
11,864
791
17,056
9,155
3,270
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 3 / 23
11,766
784
5,467
10,151
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Nubila
Medusa
19
4 / 3 / 15
11,044
736
10,174
11,147
4,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
SuperPiolas
Baba Yaga
17
2 / 3 / 22
10,455
697
7,797
10,058
4,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 5
11,180
745
6,305
12,866
5,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 8 / 6
10,670
711
11,232
14,666
5,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 4 / 5
10,819
721
11,180
9,966
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
TheSilentNormie
Tsukuyomi
17
0 / 4 / 7
9,607
640
6,893
11,338
3,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
ThwartedMoss
Hun Batz
18
3 / 7 / 10
10,901
727
9,574
12,101
9,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
48
32
Kills
15
15
Deaths
32
90
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
4
18
4.75
W
Vulcan
12
2
12
9
L
6
9
5
0.94
W
4
3
23
5.17
L
3
8
6
0.75
W
Medusa
Nubila
Medusa
4
3
15
3.83
L
3
4
5
1.38
W
Baba Yaga
SuperPiolas
Baba Yaga
2
3
22
4.33
L
Tsukuyomi
TheSilentNormie
Tsukuyomi
0
4
7
0.88
L
Hun Batz
ThwartedMoss
Hun Batz
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,782
Damage
45,184
51,320
Taken
60,937
19,734
Mitigated
26,764
19,813
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,288
3,942
1,959
2,074
10,809
3,882
675
3,951
6,858
34,597
0
W
Vulcan
17,056
7,872
1,822
3,643
9,155
3,270
1,061
4,360
4,795
33,899
0
L
6,305
0
1,991
1,222
12,866
5,072
0
9,728
3,138
12,045
0
W
5,467
259
540
1,395
10,151
3,811
947
3,583
6,568
21,380
0
L
11,232
1,769
1,363
1,978
14,666
5,192
1,487
10,083
4,583
0
30,339
W
Medusa
Nubila
Medusa
10,174
4,613
1,584
3,129
11,147
4,541
3,013
2,472
8,675
0
34,621
L
11,180
2,916
840
2,008
9,966
3,518
63
8,001
1,965
32,531
0
W
Baba Yaga
SuperPiolas
Baba Yaga
7,797
719
0
3,667
10,058
4,230
275
3,119
6,939
16,263
0
L
Tsukuyomi
TheSilentNormie
Tsukuyomi
6,893
98
731
1,492
11,338
3,616
838
9,423
1,915
0
24,235
L
Hun Batz
ThwartedMoss
Hun Batz
9,574
580
1,896
889
12,101
9,366
867
8,373
3,728
0
20,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,184
Gold Earned
53,177
169
Minions Killed
149
0
Camps Cleared
0
1,357,272
Distance Traveled
1,275,310
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,055
804
31
2
0
267,723
1
W
Vulcan
11,864
791
31
2
0
297,666
0
L
Anubis
11,180
745
21
1
0
198,930
1
W
Nox
11,766
784
54
4
0
247,162
0
L
Pele
10,670
711
21
1
0
283,558
0
W
Medusa
11,044
736
40
3
0
294,843
3
L
Hera
10,819
721
50
3
0
253,301
1
W
Baba Yaga
10,455
697
13
1
0
249,878
0
L
Tsukuyomi
9,607
640
29
2
0
293,307
0
L
Hun Batz
10,901
727
28
2
0
246,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role