Player Matchup

Ymir
Ymir
Gold V
Deferential
Ymir
Gold V
Level 134
God Stats
1W - 1L
1,348 SR
Queue Stats
94W - 74L
1,173 MMR
Party 2
Awilix
Awilix
Gold IV
NeverAGg
Awilix
Gold IV
Level 140
God Stats
13W - 14L
1,584 SR
Queue Stats
92W - 73L
1,160 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
freePalestine047
Sun Wukong
Gold V
Level 108
God Stats
88W - 67L
1,507 SR
Queue Stats
93W - 73L
1,173 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,480 SR
1,169 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,560 SR
1,250 MMR
Cthulhu
Cthulhu
Bronze II
 
Cthulhu
Bronze II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver I
Curii22-
Discordia
Silver I
Level 99
God Stats
0W - 2L
1,604 SR
Queue Stats
13W - 21L
1,386 MMR
Party 1
Odin
Odin
Bronze III
JulianMau_Koga
Odin
Bronze III
Level 71
God Stats
2W - 5L
1,575 SR
Queue Stats
2W - 16L
865 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 10
10,372
741
7,918
10,256
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
NeverAGg
Awilix
14
5 / 1 / 9
9,871
705
8,006
8,911
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
freePalestine047
Sun Wukong
15
6 / 2 / 8
10,203
729
11,545
14,059
6,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArtioChaacAthenaMedusaGilgamesh

VS

Bans
Morgan Le FayPoseidonBaba YagaHelTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 9 / 3
7,972
569
3,156
15,348
13,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Curii22-
Discordia
13
2 / 4 / 1
9,118
651
8,803
7,859
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 1
8,215
587
8,925
10,612
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
3
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
9
3
0.17
L
Discordia
Curii22-
Discordia
2
4
1
0.63
W
6
0
10
11
L
1
4
1
0.38
W
Awilix
NeverAGg
Awilix
5
1
9
9.5
W
Sun Wukong
freePalestine047
Sun Wukong
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,469
Damage
20,884
33,226
Taken
33,819
19,540
Mitigated
19,637
10,237
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,156
412
103
703
15,348
13,346
0
3,860
11,065
11,362
0
L
Discordia
Curii22-
Discordia
8,803
204
0
739
7,859
1,827
0
1,607
6,068
38,541
0
W
7,918
1,385
230
1,972
10,256
9,752
287
4,249
5,569
22,408
0
L
8,925
774
0
508
10,612
4,464
455
2,137
8,309
0
19,015
W
Awilix
NeverAGg
Awilix
8,006
2,609
0
1,808
8,911
3,039
1,437
3,739
4,776
0
34,772
W
Sun Wukong
freePalestine047
Sun Wukong
11,545
2,456
0
6,227
14,059
6,749
818
3,983
9,628
0
45,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
25,305
162
Minions Killed
115
11
Camps Cleared
3
809,379
Distance Traveled
691,613
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,972
569
23
2
1
205,818
3
L
Discordia
9,118
651
71
5
0
243,670
3
W
Ymir
10,372
741
41
3
2
262,176
1
L
Odin
8,215
587
21
2
2
242,125
6
W
Awilix
9,871
705
53
4
4
278,809
1
W
Sun Wukong
10,203
729
68
5
5
268,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role