Player Matchup

Guan Yu
Guan Yu
EDadMike
Guan Yu
Level 121
God Stats
4W - 3L
1,652 SR
Queue Stats
61W - 63L
1,495 Elo+
Party 3
Skadi
Skadi
Honor_thaGift
Skadi
Level 112
God Stats
1W - 2L
1,711 SR
Queue Stats
177W - 150L
1,483 Elo+
Party 4
Fenrir
Fenrir
JustTviivii
Fenrir
Level 105
God Stats
3W - 5L
1,451 SR
Queue Stats
215W - 201L
1,444 Elo+
Party 4
Poseidon
Poseidon
UncouthRhyme
Poseidon
Level 116
God Stats
36W - 32L
1,519 SR
Queue Stats
80W - 90L
1,426 Elo+
Party 3
Ganesha
Ganesha
iJBreezy
Ganesha
Level 100
God Stats
13W - 12L
1,537 SR
Queue Stats
78W - 73L
1,520 Elo+
Party 4
Team Averages
Level 111
1,574 SR
1,474 Elo+

VS

Team Averages
Level 109
1,616 SR
1,521 Elo+
Tiamat
Tiamat
CptBeetle
Tiamat
Level 100
God Stats
3W - 2L
1,673 SR
Queue Stats
28W - 32L
1,469 Elo+
Party 2
Janus
Janus
DDrPepper76
Janus
Level 156
God Stats
103W - 121L
1,472 SR
Queue Stats
716W - 694L
1,529 Elo+
Party 1
Baba Yaga
Baba Yaga
PrivatePanda74
Baba Yaga
Level 106
God Stats
5W - 4L
1,705 SR
Queue Stats
104W - 94L
1,472 Elo+
Party 2
Vulcan
Vulcan
bigandy996a
Vulcan
Level 143
God Stats
25W - 17L
1,599 SR
Queue Stats
582W - 541L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
jemada90
Kukulkan
Level 39
God Stats
201W - 177L
1,628 SR
Queue Stats
202W - 184L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EDadMike
Guan Yu
16
3 / 0 / 6
10,952
996
5,519
13,996
22,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 5 / 8
9,960
905
11,500
10,753
3,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
16
3 / 10 / 8
10,313
938
9,629
17,821
11,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
UncouthRhyme
Poseidon
17
4 / 4 / 4
11,037
1,003
12,045
11,115
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
iJBreezy
Ganesha
17
0 / 4 / 10
9,728
884
6,827
19,464
29,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

149

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CptBeetle
Tiamat
17
6 / 6 / 11
11,543
1,049
12,614
15,886
10,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 2 / 9
10,345
940
10,298
5,865
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
PrivatePanda74
Baba Yaga
18
3 / 3 / 16
11,138
1,013
13,827
13,313
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
18
11 / 0 / 9
12,406
1,128
24,396
8,027
2,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
jemada90
Kukulkan
17
0 / 1 / 8
9,326
848
6,537
4,685
1,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
76
12
Kills
23
23
Deaths
12
36
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CptBeetle
Tiamat
6
6
11
1.92
W
3
2
9
3.75
L
Guan Yu
EDadMike
Guan Yu
3
0
6
6
L
2
5
8
1.2
L
Fenrir
3
10
8
0.7
W
Baba Yaga
PrivatePanda74
Baba Yaga
3
3
16
3.67
L
Poseidon
UncouthRhyme
Poseidon
4
4
4
1.5
W
Vulcan
11
0
9
15.5
L
Ganesha
iJBreezy
Ganesha
0
4
10
1.25
W
Kukulkan
jemada90
Kukulkan
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,520
Damage
67,672
73,149
Taken
47,776
71,384
Mitigated
20,522
10,358
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CptBeetle
Tiamat
12,614
1,591
0
2,204
15,886
10,450
0
7,372
8,514
29,399
0
W
10,298
531
171
612
5,865
1,577
0
1,288
4,577
29,691
0
L
Guan Yu
EDadMike
Guan Yu
5,519
306
2,459
6,520
13,996
22,887
0
12,267
1,051
0
11,116
L
11,500
2,740
0
0
10,753
3,379
0
9,554
935
0
20,844
L
Fenrir
9,629
872
0
678
17,821
11,719
0
16,493
925
0
18,572
W
Baba Yaga
PrivatePanda74
Baba Yaga
13,827
443
456
2,249
13,313
4,487
0
4,249
9,064
21,921
0
L
Poseidon
UncouthRhyme
Poseidon
12,045
1,337
311
390
11,115
3,661
0
9,518
1,381
62,739
0
W
Vulcan
24,396
7,986
0
0
8,027
2,762
0
3,231
4,796
44,975
0
L
Ganesha
iJBreezy
Ganesha
6,827
311
0
0
19,464
29,738
0
17,804
1,185
18,640
0
W
Kukulkan
jemada90
Kukulkan
6,537
314
0
0
4,685
1,246
0
2,732
1,953
24,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,990
Gold Earned
54,758
220
Minions Killed
204
5
Camps Cleared
5
1,093,775
Distance Traveled
1,098,522
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,543
1,049
37
3
3
199,530
0
W
Janus
10,345
940
46
4
0
214,365
1
L
Guan Yu
10,952
996
15
1
0
245,037
0
L
Skadi
9,960
905
30
3
1
218,101
0
L
Fenrir
10,313
938
26
2
2
198,091
0
W
Baba Yaga
11,138
1,013
22
2
0
212,578
0
L
Poseidon
11,037
1,003
149
14
2
218,128
0
W
Vulcan
12,406
1,128
52
5
2
246,834
3
L
Ganesha
9,728
884
0
0
0
214,418
0
W
Kukulkan
9,326
848
47
4
0
225,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role