Player Matchup

Achilles
Achilles
Gold II
Majin-Karan
Achilles
Gold II
Level 129
God Stats
6W - 7L
1,691 SR
Queue Stats
415W - 411L
1,416 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum IV
Zeno_Supp_Item
Baba Yaga
Platinum IV
Level 143
God Stats
17W - 13L
1,584 SR
Queue Stats
418W - 415L
1,640 MMR
Party 2
Heimdallr
Heimdallr
Gold V
genocideldad
Heimdallr
Gold V
Level 122
God Stats
3W - 5L
1,153 SR
Queue Stats
99W - 105L
1,564 MMR
Party 3
Sun Wukong
Sun Wukong
Silver II
temp-109435
Sun Wukong
Silver II
Level 108
God Stats
0W - 1L
1,674 SR
Queue Stats
6W - 17L
1,450 MMR
Party 3
Terra
Terra
Gold III
wayne248
Terra
Gold III
Level 85
God Stats
80W - 88L
1,574 SR
Queue Stats
295W - 299L
1,511 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,535 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,556 SR
1,517 MMR
Danzaburou
Danzaburou
Gold III
BlackDynamie
Danzaburou
Gold III
Level 103
God Stats
19W - 14L
1,582 SR
Queue Stats
377W - 380L
1,504 MMR
Solo
Bacchus
Bacchus
Bronze III
Dillman1028
Bacchus
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Hera
Hera
Silver I
Eevee5689
Hera
Silver I
Level 156
God Stats
8W - 4L
1,580 SR
Queue Stats
41W - 45L
1,537 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
L3gi0n2799
Ao Kuang
Gold V
Level 157
God Stats
27W - 33L
1,268 SR
Queue Stats
79W - 82L
1,535 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
LYoYo-616
Gilgamesh
Gold III
Level 95
God Stats
3W - 0L
1,849 SR
Queue Stats
80W - 84L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Majin-Karan
Achilles
15
1 / 5 / 3
8,624
431
5,263
14,450
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Zeno_Supp_Item
Baba Yaga
14
1 / 4 / 0
8,636
432
11,527
10,903
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
genocideldad
Heimdallr
13
1 / 8 / 0
8,496
425
6,340
13,146
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
temp-109435
Sun Wukong
14
3 / 4 / 3
8,970
449
10,599
16,839
10,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Terra
wayne248
Terra
11
1 / 7 / 1
7,585
379
4,538
18,062
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
KaliAnhurArtioGeb

VS

Bans
ArachneAthenaCliodhnaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackDynamie
Danzaburou
20
10 / 0 / 6
12,716
636
12,019
14,743
6,139
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Dillman1028
Bacchus
16
6 / 1 / 11
11,100
555
10,391
15,230
17,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
16
4 / 1 / 4
10,717
536
10,025
8,757
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
L3gi0n2799
Ao Kuang
19
7 / 1 / 5
11,606
580
14,730
19,953
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
LYoYo-616
Gilgamesh
17
0 / 4 / 9
10,701
535
11,133
16,449
12,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
7
Kills
27
28
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackDynamie
Danzaburou
10
0
6
13
W
Bacchus
Dillman1028
Bacchus
6
1
11
11.5
W
Hera
4
1
4
6
W
Ao Kuang
L3gi0n2799
Ao Kuang
7
1
5
9.5
W
Gilgamesh
LYoYo-616
Gilgamesh
0
4
9
1.13
L
Achilles
Majin-Karan
Achilles
1
5
3
0.5
L
Baba Yaga
Zeno_Supp_Item
Baba Yaga
1
4
0
0.25
L
Heimdallr
genocideldad
Heimdallr
1
8
0
0.13
L
Sun Wukong
temp-109435
Sun Wukong
3
4
3
1.13
L
Terra
wayne248
Terra
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,267
Damage
58,298
73,400
Taken
75,132
37,224
Mitigated
47,929
15,914
Healing
38,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackDynamie
Danzaburou
12,019
3,794
0
9,620
14,743
6,139
2,768
1,249
13,494
0
108,978
W
Bacchus
Dillman1028
Bacchus
10,391
1,477
498
6,418
15,230
17,666
408
2,830
12,400
32,291
0
W
Hera
10,025
2,415
60
2,302
8,757
3,463
1,493
4,459
4,298
73,070
0
W
Ao Kuang
L3gi0n2799
Ao Kuang
14,730
3,593
0
13,874
19,953
8,220
1,097
5,515
14,438
87,682
0
W
Gilgamesh
LYoYo-616
Gilgamesh
11,133
2,008
0
5,352
16,449
12,441
429
2,012
14,437
8,581
64,925
L
Achilles
Majin-Karan
Achilles
5,263
1,667
0
4,405
14,450
6,043
0
4,747
9,500
0
52,136
L
Baba Yaga
Zeno_Supp_Item
Baba Yaga
11,527
60
0
1,551
10,903
4,277
0
7,610
3,176
73,109
0
L
Heimdallr
genocideldad
Heimdallr
6,340
1,910
0
2,490
13,146
3,111
0
4,041
9,065
0
48,096
L
Sun Wukong
temp-109435
Sun Wukong
10,599
2,262
0
4,741
16,839
10,881
0
7,388
8,675
0
54,346
L
Terra
wayne248
Terra
4,538
590
340
2,387
18,062
12,912
0
12,119
5,541
13,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,311
Gold Earned
56,840
439
Minions Killed
634
0
Camps Cleared
0
1,839,423
Distance Traveled
2,028,911
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,716
636
168
8
0
419,885
5
W
Bacchus
11,100
555
34
2
0
406,972
8
W
Hera
10,717
536
146
7
0
396,048
2
W
Ao Kuang
11,606
580
148
7
0
403,613
0
W
Gilgamesh
10,701
535
138
7
0
402,393
6
L
Achilles
8,624
431
105
5
0
413,524
3
L
Baba Yaga
8,636
432
137
7
0
384,937
2
L
Heimdallr
8,496
425
86
4
0
329,405
5
L
Sun Wukong
8,970
449
97
5
0
361,416
1
L
Terra
7,585
379
14
1
0
350,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role