Player Matchup

Sol
Sol
Beeeannsss
Sol
Level 62
God Stats
3W - 6L
1,353 SR
Queue Stats
160W - 134L
1,546 Elo+
Party 2
Erlang Shen
Erlang Shen
DressingBore55
Erlang Shen
Level 60
God Stats
4W - 1L
1,893 SR
Queue Stats
137W - 121L
1,544 Elo+
Party 2
Cerberus
Cerberus
WorldEnder33
Cerberus
Level 29
God Stats
1W - 0L
1,259 SR
Queue Stats
107W - 62L
1,540 Elo+
Party 2
Team Averages
Level 50
1,502 SR
1,543 Elo+

VS

Team Averages
Level 64
1,389 SR
1,265 Elo+
Ymir
Ymir
ChedChiply
Ymir
Level 67
God Stats
3W - 3L
1,606 SR
Queue Stats
12W - 16L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
Sweeperkeeper03
Baron Samedi
Level 107
God Stats
0W - 2L
1,303 SR
Queue Stats
15W - 16L
1,388 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
utupid96
Ah Muzen Cab
Level 18
God Stats
2W - 4L
1,257 SR
Queue Stats
2W - 7L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 10
9,936
764
13,613
7,524
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
DressingBore55
Erlang Shen
14
7 / 1 / 10
9,885
760
10,030
12,728
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
WorldEnder33
Cerberus
13
3 / 3 / 13
9,855
758
8,923
17,031
19,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,732
595
5,164
16,573
14,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Sweeperkeeper03
Baron Samedi
11
0 / 6 / 4
7,637
587
8,299
12,510
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
utupid96
Ah Muzen Cab
11
1 / 7 / 2
7,830
602
6,884
10,230
3,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
17
Kills
3
4
Deaths
17
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
2
4
2
0.75
W
Erlang Shen
DressingBore55
Erlang Shen
7
1
10
12
L
Baron Samedi
Sweeperkeeper03
Baron Samedi
0
6
4
0.33
W
Cerberus
WorldEnder33
Cerberus
3
3
13
3.17
L
Ah Muzen Cab
utupid96
Ah Muzen Cab
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,566
Damage
20,347
37,283
Taken
39,313
32,991
Mitigated
24,342
11,452
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,613
6,001
0
2,953
7,524
3,450
1,278
2,669
4,855
47,685
4,862
L
5,164
1,281
157
1,665
16,573
14,124
23
8,851
7,176
12,788
0
W
Erlang Shen
DressingBore55
Erlang Shen
10,030
2,253
0
3,935
12,728
9,814
522
4,650
7,586
3,901
21,743
L
Baron Samedi
Sweeperkeeper03
Baron Samedi
8,299
1,517
924
2,285
12,510
6,387
64
8,376
3,914
33,002
0
W
Cerberus
WorldEnder33
Cerberus
8,923
771
0
4,564
17,031
19,727
305
6,760
10,271
27,300
0
L
Ah Muzen Cab
utupid96
Ah Muzen Cab
6,884
4,194
0
180
10,230
3,831
198
5,522
4,532
0
18,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
23,199
161
Minions Killed
100
11
Camps Cleared
2
742,768
Distance Traveled
561,698
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,936
764
79
6
3
238,483
3
L
Ymir
7,732
595
22
2
1
188,448
2
W
Erlang Shen
9,885
760
31
2
5
257,165
0
L
Baron Samedi
7,637
587
46
4
1
198,811
9
W
Cerberus
9,855
758
51
4
3
247,120
1
L
Ah Muzen Cab
7,830
602
32
2
0
174,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role