Player Matchup

Terra
Terra
Cuttlefish1394
Terra
Level 34
God Stats
8W - 14L
1,387 SR
Queue Stats
65W - 115L
1,205 Elo+
Party 1
Neith
Neith
chestbalanque
Neith
Level 102
God Stats
5W - 8L
1,463 SR
Queue Stats
597W - 571L
1,412 Elo+
Party 1
Freya
Freya
xiime
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 111L
1,189 Elo+
Party 1
Team Averages
Level 54
1,450 SR
1,269 Elo+

VS

Team Averages
Level 70
1,445 SR
1,416 Elo+
Chiron
Chiron
Drgoonz
Chiron
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 95L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
Wonkiest8
Cthulhu
Level 28
God Stats
2W - 1L
1,473 SR
Queue Stats
32W - 36L
1,366 Elo+
Party 2
Agni
Agni
blakerf007
Agni
Level 61
God Stats
1W - 1L
1,362 SR
Queue Stats
122W - 158L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
8,119
677
2,973
17,979
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 4 / 1
7,775
648
6,580
12,092
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
xiime
Freya
10
0 / 7 / 0
6,619
552
1,545
11,446
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Drgoonz
Chiron
15
9 / 1 / 6
9,708
809
18,539
9,249
3,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Wonkiest8
Cthulhu
12
3 / 2 / 9
9,295
775
7,759
11,174
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 10
8,989
749
10,108
4,663
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
15
15
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Chiron
Drgoonz
Chiron
9
1
6
12
W
Cthulhu
Wonkiest8
Cthulhu
3
2
9
3.75
W
3
0
10
8
L
2
4
1
0.63
L
Freya
xiime
Freya
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,098
Damage
36,406
41,517
Taken
25,086
22,411
Mitigated
17,696
9,446
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,973
169
1,009
5,992
17,979
14,335
0
9,443
8,089
16,683
0
W
Chiron
Drgoonz
Chiron
18,539
6,143
318
4,534
9,249
3,554
930
2,205
7,044
0
53,885
W
Cthulhu
Wonkiest8
Cthulhu
7,759
351
217
1,445
11,174
12,697
138
2,111
9,063
22,217
0
W
10,108
562
0
780
4,663
1,445
823
735
3,928
35,454
0
L
6,580
3,029
0
747
12,092
4,264
0
4,806
6,962
0
21,921
L
Freya
xiime
Freya
1,545
460
0
1,698
11,446
3,812
0
3,065
8,217
12,018
1,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,513
Gold Earned
27,992
84
Minions Killed
163
3
Camps Cleared
8
580,801
Distance Traveled
671,664
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,119
677
13
1
1
215,351
0
W
Chiron
9,708
809
69
6
7
229,983
1
W
Cthulhu
9,295
775
31
3
0
216,017
0
W
Agni
8,989
749
63
5
1
225,664
3
L
Neith
7,775
648
48
4
2
198,652
0
L
Freya
6,619
552
23
2
0
166,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role