Player Matchup

Cernunnos
Cernunnos
FieryWolfKlaws
Cernunnos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
Imortal-Outlaw
Zeus
Level 59
God Stats
1W - 3L
1,360 SR
Queue Stats
187W - 275L
1,277 Elo+
Party 2
Cerberus
Cerberus
LustxDemon
Cerberus
Level 58
God Stats
3W - 3L
1,477 SR
Queue Stats
32W - 71L
1,245 Elo+
Party 1
Thanatos
Thanatos
deathslayer1209
Thanatos
Level 27
God Stats
9W - 12L
1,399 SR
Queue Stats
27W - 71L
1,199 Elo+
Party 1
Neith
Neith
sidneyip
Neith
Level 14
God Stats
1W - 8L
1,501 SR
Queue Stats
7W - 26L
1,239 Elo+
Party 1
Team Averages
Level 32
1,447 SR
1,292 Elo+

VS

Team Averages
Level 30
1,522 SR
1,353 Elo+
Janus
Janus
ColinForsecs492
Janus
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
92W - 109L
1,314 Elo+
Party 3
Awilix
Awilix
Duplex Comix
Awilix
Level 40
God Stats
8W - 9L
1,283 SR
Queue Stats
164W - 167L
1,364 Elo+
Party 3
Ao Kuang
Ao Kuang
MilestonePeak
Ao Kuang
Level 30
God Stats
15W - 6L
1,578 SR
Queue Stats
67W - 88L
1,388 Elo+
Solo
Sobek
Sobek
TheGrandOstrich
Sobek
Level 24
God Stats
7W - 5L
1,562 SR
Queue Stats
69W - 76L
1,344 Elo+
Party 3
Izanami
Izanami
xXTOX1C WAVEXx
Izanami
Level 29
God Stats
22W - 8L
1,687 SR
Queue Stats
150W - 142L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FieryWolfKlaws
Cernunnos
10
0 / 10 / 1
6,994
350
1,628
9,614
1,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 12 / 1
10,061
503
10,087
20,648
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
LustxDemon
Cerberus
13
0 / 5 / 4
8,202
410
5,445
21,139
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
18
7 / 11 / 2
11,556
578
13,022
21,800
6,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
sidneyip
Neith
13
2 / 7 / 4
8,223
411
5,012
11,851
2,536
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
11,704
585
17,427
9,362
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
20
17 / 2 / 9
13,685
684
17,385
14,837
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
MilestonePeak
Ao Kuang
19
13 / 3 / 2
12,926
646
17,544
16,721
8,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 3 / 16
11,381
569
7,657
20,589
28,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 4 / 6
12,112
606
8,035
11,344
4,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
15
Kills
44
45
Deaths
15
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
W
Awilix
17
2
9
10.75
L
Cernunnos
FieryWolfKlaws
Cernunnos
0
10
1
0.05
L
6
12
1
0.54
L
Cerberus
LustxDemon
Cerberus
0
5
4
0.4
W
Ao Kuang
MilestonePeak
Ao Kuang
13
3
2
4.67
W
5
3
16
4.33
L
Thanatos
7
11
2
0.73
L
Neith
sidneyip
Neith
2
7
4
0.57
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
68,048
85,052
Taken
72,853
30,356
Mitigated
50,890
20,700
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,427
2,217
0
239
9,362
3,606
3,038
4,086
4,856
61,929
0
W
Awilix
17,385
7,226
0
4,386
14,837
6,376
1,287
2,733
11,996
0
102,156
L
Cernunnos
FieryWolfKlaws
Cernunnos
1,628
1,207
0
352
9,614
1,668
14
2,427
7,087
0
16,871
L
10,087
2,075
63
4,430
20,648
5,194
76
12,141
7,891
38,205
0
L
Cerberus
LustxDemon
Cerberus
5,445
220
0
4,263
21,139
14,590
0
11,658
9,118
31,042
0
W
Ao Kuang
MilestonePeak
Ao Kuang
17,544
4,683
210
5,641
16,721
8,313
2,819
1,793
14,510
81,272
0
W
7,657
607
0
3,374
20,589
28,228
286
4,093
15,862
21,906
0
L
Thanatos
13,022
4,252
143
10,712
21,800
6,368
0
9,876
11,588
0
64,179
L
Neith
sidneyip
Neith
5,012
3,010
0
737
11,851
2,536
0
4,991
6,740
0
27,411
W
8,035
6,337
0
3,192
11,344
4,367
7,340
2,310
8,994
0
103,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
61,808
314
Minions Killed
553
0
Camps Cleared
0
1,430,677
Distance Traveled
1,868,229
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,704
585
102
5
0
378,936
1
W
Awilix
13,685
684
147
7
0
412,895
0
L
Cernunnos
6,994
350
36
2
0
203,647
1
L
Zeus
10,061
503
70
4
0
273,119
0
L
Cerberus
8,202
410
51
3
0
341,712
5
W
Ao Kuang
12,926
646
121
6
0
357,502
0
W
Sobek
11,381
569
20
1
0
395,445
0
L
Thanatos
11,556
578
105
5
0
329,307
0
L
Neith
8,223
411
52
3
0
282,892
0
W
Izanami
12,112
606
163
8
0
323,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role