Player Matchup

Danzaburou
Danzaburou
InsanelyRuined
Danzaburou
Level 69
God Stats
1W - 1L
1,499 SR
Queue Stats
9W - 23L
1,212 Elo+
Party 2
Bastet
Bastet
TTVgiodude24
Bastet
Level 106
God Stats
13W - 16L
1,491 SR
Queue Stats
26W - 39L
1,312 Elo+
Party 2
Ra
Ra
xTeRMiNaL845
Ra
Level 98
God Stats
2W - 2L
1,789 SR
Queue Stats
38W - 23L
1,643 Elo+
Solo
Team Averages
Level 91
1,593 SR
1,389 Elo+

VS

Team Averages
Level 96
1,430 SR
1,301 Elo+
Artemis
Artemis
MegaDethRulz75
Artemis
Level 147
God Stats
16W - 31L
1,369 SR
Queue Stats
50W - 103L
1,160 Elo+
Solo
Fafnir
Fafnir
Shader_Goliath
Fafnir
Level 66
God Stats
6W - 7L
1,385 SR
Queue Stats
72W - 85L
1,358 Elo+
Party 1
Nemesis
Nemesis
xEXACUTIONER-11x
Nemesis
Level 76
God Stats
6W - 5L
1,536 SR
Queue Stats
90W - 114L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
InsanelyRuined
Danzaburou
13
4 / 3 / 7
10,156
725
8,929
9,780
3,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
13
5 / 3 / 5
9,838
703
9,109
7,583
2,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 1 / 8
11,183
799
19,180
12,182
4,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
8,129
581
3,446
8,856
2,720
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 3
8,698
621
7,130
18,235
20,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 6 / 1
9,467
676
10,676
16,791
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
7
7
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
InsanelyRuined
Danzaburou
4
3
7
2.5
L
0
5
5
0.5
L
2
4
3
0.88
W
Bastet
5
3
5
2.5
L
5
6
1
0.92
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,218
Damage
21,252
29,545
Taken
43,882
9,825
Mitigated
31,418
9,109
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
InsanelyRuined
Danzaburou
8,929
2,668
0
1,860
9,780
3,046
1,094
2,155
7,359
0
31,426
L
3,446
1,273
0
983
8,856
2,720
0
4,651
4,205
0
12,467
L
7,130
1,434
580
5,740
18,235
20,086
0
7,731
10,504
15,253
0
W
Bastet
9,109
2,587
0
574
7,583
2,088
71
1,806
5,556
0
15,674
L
10,676
2,948
0
1,491
16,791
8,612
0
7,452
9,339
4,071
25,795
W
19,180
2,312
909
5,766
12,182
4,691
672
3,746
8,062
65,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
26,294
165
Minions Killed
76
9
Camps Cleared
3
838,917
Distance Traveled
663,363
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,156
725
46
3
2
262,130
0
L
Artemis
8,129
581
24
2
0
147,887
2
L
Fafnir
8,698
621
23
2
0
260,329
6
W
Bastet
9,838
703
10
1
0
290,265
0
L
Nemesis
9,467
676
29
2
3
255,147
3
W
Ra
11,183
799
109
8
7
286,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role