Player Matchup

Tyr
Tyr
Sharps32
Tyr
Level 63
God Stats
3W - 3L
1,384 SR
Queue Stats
301W - 302L
1,473 Elo+
Party 2
Discordia
Discordia
Tesseract7
Discordia
Level 113
God Stats
9W - 7L
1,578 SR
Queue Stats
76W - 87L
1,502 Elo+
Party 3
Aphrodite
Aphrodite
maribug14
Aphrodite
Level 98
God Stats
7W - 17L
1,269 SR
Queue Stats
44W - 67L
1,408 Elo+
Party 3
Ratatoskr
Ratatoskr
odeffen
Ratatoskr
Level 64
God Stats
3W - 6L
1,262 SR
Queue Stats
164W - 205L
1,418 Elo+
Party 2
Charybdis
Charybdis
tagurazz
Charybdis
Level 76
God Stats
4W - 3L
1,234 SR
Queue Stats
425W - 445L
1,458 Elo+
Party 2
Team Averages
Level 83
1,345 SR
1,452 Elo+

VS

Team Averages
Level 81
1,488 SR
1,502 Elo+
Loki
Loki
 
Loki
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Jefritto
Baron Samedi
Level 85
God Stats
13W - 13L
1,546 SR
Queue Stats
157W - 148L
1,475 Elo+
Party 1
Sol
Sol
MoonFoe
Sol
Level 102
God Stats
4W - 4L
1,397 SR
Queue Stats
309W - 315L
1,481 Elo+
Solo
The Morrigan
The Morrigan
gothedup
The Morrigan
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
286W - 248L
1,518 Elo+
Party 1
King Arthur
King Arthur
juanes0699
King Arthur
Level 128
God Stats
7W - 9L
1,499 SR
Queue Stats
504W - 465L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 5
14,413
577
18,666
28,835
25,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Tesseract7
Discordia
20
8 / 2 / 12
14,530
581
14,444
14,230
5,485
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
maribug14
Aphrodite
17
2 / 6 / 11
11,616
465
3,472
20,694
11,951
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
odeffen
Ratatoskr
19
13 / 11 / 11
13,475
539
21,588
25,921
9,667
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
tagurazz
Charybdis
19
4 / 3 / 9
12,016
481
16,760
19,653
6,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 8 / 6
11,069
443
4,075
15,923
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
Jefritto
Baron Samedi
16
2 / 5 / 8
10,520
421
11,041
16,759
16,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
17
5 / 9 / 2
11,389
456
18,595
21,559
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
gothedup
The Morrigan
19
5 / 7 / 3
12,651
506
15,858
15,842
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
juanes0699
King Arthur
20
12 / 6 / 4
14,415
577
29,988
29,065
26,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
35
Kills
28
28
Deaths
35
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
8
6
0.88
L
Baron Samedi
Jefritto
Baron Samedi
2
5
8
1.2
L
Sol
5
9
2
0.67
W
8
6
5
1.75
W
Discordia
Tesseract7
Discordia
8
2
12
7
L
The Morrigan
gothedup
The Morrigan
5
7
3
0.93
L
King Arthur
juanes0699
King Arthur
12
6
4
2.33
W
Aphrodite
maribug14
Aphrodite
2
6
11
1.25
W
Ratatoskr
odeffen
Ratatoskr
13
11
11
1.68
W
Charybdis
tagurazz
Charybdis
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,930
Damage
79,557
109,333
Taken
99,148
58,909
Mitigated
59,661
39,638
Healing
25,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,075
995
0
3,664
15,923
4,924
0
1,888
13,842
0
54,054
L
Baron Samedi
Jefritto
Baron Samedi
11,041
781
1,559
3,399
16,759
16,145
440
3,153
13,386
44,264
0
L
Sol
18,595
6,296
0
5,687
21,559
6,089
928
3,243
18,128
85,794
0
W
18,666
3,859
0
12,516
28,835
25,412
524
7,428
21,365
13,674
82,818
W
Discordia
Tesseract7
Discordia
14,444
316
145
3,254
14,230
5,485
938
6,158
7,816
112,136
0
L
The Morrigan
gothedup
The Morrigan
15,858
3,202
0
5,132
15,842
6,284
516
5,910
8,844
84,170
754
L
King Arthur
juanes0699
King Arthur
29,988
3,766
0
6,486
29,065
26,219
309
4,872
23,070
11,355
83,635
W
Aphrodite
maribug14
Aphrodite
3,472
297
4,880
9,385
20,694
11,951
360
12,063
8,525
28,649
0
W
Ratatoskr
odeffen
Ratatoskr
21,588
6,688
0
4,424
25,921
9,667
281
12,830
12,919
0
90,352
W
Charybdis
tagurazz
Charybdis
16,760
9,769
0
5,034
19,653
6,394
5,777
11,935
7,676
0
97,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,050
Gold Earned
60,044
679
Minions Killed
550
0
Camps Cleared
0
2,350,854
Distance Traveled
2,239,920
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,069
443
77
3
0
499,948
1
L
Baron Samedi
10,520
421
30
1
0
455,323
3
L
Sol
11,389
456
143
6
0
414,112
1
W
Tyr
14,413
577
166
7
0
455,765
0
W
Discordia
14,530
581
190
8
0
498,734
7
L
The Morrigan
12,651
506
163
7
0
379,393
3
L
King Arthur
14,415
577
137
5
0
491,144
2
W
Aphrodite
11,616
465
56
2
0
454,133
4
W
Ratatoskr
13,475
539
106
4
0
486,043
2
W
Charybdis
12,016
481
161
6
0
456,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role