Player Matchup

Raijin
Raijin
BeachBabeBeefy
Raijin
Level 29
God Stats
2W - 0L
1,304 SR
Queue Stats
16W - 9L
1,176 Elo+
Party 1
Odin
Odin
Supertobster
Odin
Level 100
God Stats
1W - 0L
1,299 SR
Queue Stats
17W - 10L
1,176 Elo+
Party 1
Medusa
Medusa
YENWON
Medusa
Level 49
God Stats
3W - 1L
1,624 SR
Queue Stats
9W - 14L
1,376 Elo+
Solo
Team Averages
Level 59
1,409 SR
1,243 Elo+

VS

Team Averages
Level 97
1,391 SR
1,507 Elo+
Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DrQuirke
Gilgamesh
Level 101
God Stats
1W - 4L
1,173 SR
Queue Stats
121W - 102L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,267
827
9,911
3,803
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 9
8,225
823
5,374
8,826
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
YENWON
Medusa
12
2 / 1 / 7
7,333
733
3,713
5,798
2,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 3 / 1
6,039
604
4,532
6,814
2,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
 
Da Ji
9
0 / 5 / 1
5,992
599
3,377
5,604
2,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
DrQuirke
Gilgamesh
11
1 / 4 / 0
6,598
660
7,024
9,784
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
1
0.17
L
Da Ji
 
Da Ji
0
5
1
0.1
W
7
0
5
9.5
L
Gilgamesh
DrQuirke
Gilgamesh
1
4
0
0.25
W
3
0
9
7.5
W
Medusa
YENWON
Medusa
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
14,933
18,427
Taken
22,202
11,134
Mitigated
9,945
5,736
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,532
1,055
565
1,767
6,814
2,175
0
2,647
4,167
19,160
0
L
Da Ji
 
Da Ji
3,377
131
0
6
5,604
2,022
0
3,085
2,519
0
5,634
W
9,911
1,181
0
866
3,803
1,577
459
679
3,095
36,712
0
L
Gilgamesh
DrQuirke
Gilgamesh
7,024
1,772
0
2,079
9,784
5,748
0
5,113
4,671
2,603
20,663
W
5,374
1,147
0
2,198
8,826
7,129
333
3,791
4,687
2,049
16,182
W
Medusa
YENWON
Medusa
3,713
1,204
318
2,354
5,798
2,428
554
1,859
3,799
0
18,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
18,629
126
Minions Killed
93
7
Camps Cleared
2
560,324
Distance Traveled
534,618
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,039
604
41
4
0
181,908
2
L
Da Ji
5,992
599
5
1
0
155,488
3
W
Raijin
8,267
827
67
7
4
193,073
4
L
Gilgamesh
6,598
660
47
5
2
197,222
3
W
Odin
8,225
823
18
2
3
201,292
4
W
Medusa
7,333
733
41
4
0
165,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role