Player Matchup

Izanami
Izanami
Kingkyro123
Izanami
Level 64
God Stats
86W - 87L
1,577 SR
Queue Stats
171W - 194L
1,468 Elo+
Party 3
Hercules
Hercules
Ls Grizzly
Hercules
Level 85
God Stats
15W - 16L
1,407 SR
Queue Stats
262W - 260L
1,511 Elo+
Party 3
Scylla
Scylla
Pr_Killer91
Scylla
Level 123
God Stats
5W - 4L
1,510 SR
Queue Stats
84W - 76L
1,485 Elo+
Party 2
Mulan
Mulan
Supremacy_OBJ
Mulan
Level 124
God Stats
3W - 2L
1,776 SR
Queue Stats
78W - 74L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
snyderalex1234
Cliodhna
Level 99
God Stats
13W - 5L
1,683 SR
Queue Stats
220W - 199L
1,561 Elo+
Party 2
Team Averages
Level 99
1,591 SR
1,501 Elo+

VS

Team Averages
Level 123
1,544 SR
1,456 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CatatonicPie
Bakasura
Level 149
God Stats
15W - 13L
1,579 SR
Queue Stats
427W - 434L
1,439 Elo+
Party 1
Medusa
Medusa
QuenchingRaptor
Medusa
Level 101
God Stats
9W - 12L
1,558 SR
Queue Stats
21W - 29L
1,478 Elo+
Party 1
Mercury
Mercury
Swaggatron96
Mercury
Level 137
God Stats
2W - 3L
1,493 SR
Queue Stats
537W - 544L
1,414 Elo+
Party 1
Cerberus
Cerberus
pfeiff17
Cerberus
Level 160
God Stats
51W - 41L
1,588 SR
Queue Stats
1,839W - 1,787L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kingkyro123
Izanami
12
0 / 3 / 4
7,400
529
4,164
8,851
2,009
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Ls Grizzly
Hercules
11
2 / 2 / 8
7,486
535
5,646
13,687
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
14
5 / 1 / 3
8,772
627
5,086
5,611
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 7
8,748
625
9,227
9,459
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
14
7 / 1 / 4
8,917
637
9,248
8,447
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 1
6,926
495
3,701
5,521
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
CatatonicPie
Bakasura
12
2 / 3 / 0
7,156
511
4,260
13,033
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
4 / 4 / 2
6,779
484
10,451
9,857
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Swaggatron96
Mercury
12
0 / 6 / 1
6,684
477
2,291
8,360
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
pfeiff17
Cerberus
11
2 / 4 / 4
7,403
529
7,905
11,983
9,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
18
Kills
9
9
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
1
1.5
L
Bakasura
CatatonicPie
Bakasura
2
3
0
0.67
W
Izanami
Kingkyro123
Izanami
0
3
4
0.67
W
Hercules
Ls Grizzly
Hercules
2
2
8
3
W
Scylla
5
1
3
6.5
L
4
4
2
1.25
W
4
2
7
3.75
L
Mercury
Swaggatron96
Mercury
0
6
1
0.08
L
Cerberus
pfeiff17
Cerberus
2
4
4
1
W
Cliodhna
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,371
Damage
28,608
46,055
Taken
48,754
21,924
Mitigated
24,607
15,970
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,701
654
0
1,954
5,521
2,186
376
1,600
3,646
34,074
3,339
L
Bakasura
CatatonicPie
Bakasura
4,260
3,100
0
6,922
13,033
4,252
0
908
12,043
0
35,299
W
Izanami
Kingkyro123
Izanami
4,164
2,838
0
2,456
8,851
2,009
2,440
2,101
6,750
0
52,303
W
Hercules
Ls Grizzly
Hercules
5,646
2,193
0
5,408
13,687
7,467
105
3,347
10,193
0
24,201
W
Scylla
5,086
540
0
989
5,611
1,542
332
1,779
3,821
53,390
0
L
10,451
3,626
386
2,348
9,857
2,945
502
954
8,821
0
42,281
W
9,227
1,165
0
2,697
9,459
8,387
126
1,540
7,424
2,816
41,119
L
Mercury
Swaggatron96
Mercury
2,291
382
105
1,244
8,360
5,926
0
1,359
6,516
0
31,642
L
Cerberus
pfeiff17
Cerberus
7,905
363
1,409
4,169
11,983
9,298
0
691
11,202
23,394
0
W
Cliodhna
9,248
971
0
4,420
8,447
2,519
464
2,661
5,701
0
53,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,323
Gold Earned
34,948
437
Minions Killed
350
0
Camps Cleared
0
1,425,733
Distance Traveled
1,415,110
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,926
495
87
6
0
258,449
2
L
Bakasura
7,156
511
93
7
0
327,877
4
W
Izanami
7,400
529
105
8
0
274,129
0
W
Hercules
7,486
535
35
3
0
281,809
10
W
Scylla
8,772
627
110
8
0
275,612
3
L
Medusa
6,779
484
78
6
0
267,177
2
W
Mulan
8,748
625
88
6
0
248,755
1
L
Mercury
6,684
477
61
4
0
281,536
6
L
Cerberus
7,403
529
31
2
0
280,071
7
W
Cliodhna
8,917
637
99
7
0
345,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role