Player Matchup

Izanami
Izanami
GalacticSwaggle
Izanami
Level 21
God Stats
1W - 1L
1,277 SR
Queue Stats
8W - 14L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HoboNinja3
Tsukuyomi
Level 144
God Stats
1W - 0L
1,300 SR
Queue Stats
257W - 187L
1,572 Elo+
Party 1
Merlin
Merlin
demonio1123
Merlin
Level 82
God Stats
6W - 5L
1,530 SR
Queue Stats
238W - 213L
1,598 Elo+
Party 1
Team Averages
Level 82
1,369 SR
1,526 Elo+

VS

Team Averages
Level 61
1,520 SR
1,599 Elo+
Janus
Janus
Havoc122
Janus
Level 19
God Stats
0W - 2L
1,342 SR
Queue Stats
11W - 8L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
ZaddyLoccs
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 86L
1,585 Elo+
Party 2
Hachiman
Hachiman
jrantrax8jalisco
Hachiman
Level 89
God Stats
0W - 1L
1,720 SR
Queue Stats
153W - 119L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 8
8,865
591
3,333
9,917
3,364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
HoboNinja3
Tsukuyomi
15
5 / 2 / 12
10,937
729
13,858
20,051
21,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
17
12 / 1 / 4
11,893
793
17,524
10,655
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Havoc122
Janus
13
2 / 6 / 2
9,405
627
10,227
9,263
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ZaddyLoccs
Cthulhu
12
2 / 5 / 3
9,296
620
9,821
17,378
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 2
8,832
589
10,103
14,154
5,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
6
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
L
Janus
Havoc122
Janus
2
6
2
0.5
W
Tsukuyomi
HoboNinja3
Tsukuyomi
5
2
12
5.5
L
Cthulhu
ZaddyLoccs
Cthulhu
2
5
3
0.7
W
Merlin
12
1
4
14
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
30,151
40,623
Taken
40,795
28,479
Mitigated
22,125
7,804
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,333
1,007
0
1,287
9,917
3,364
1,293
6,076
3,540
0
9,610
L
Janus
Havoc122
Janus
10,227
683
0
889
9,263
3,344
0
3,559
5,704
37,507
0
W
Tsukuyomi
HoboNinja3
Tsukuyomi
13,858
4,184
1,410
3,241
20,051
21,131
192
8,625
10,966
0
35,415
L
Cthulhu
ZaddyLoccs
Cthulhu
9,821
159
0
2,324
17,378
13,470
0
8,167
9,211
25,412
0
W
Merlin
17,524
914
0
1,866
10,655
3,984
1,425
4,932
5,459
57,281
0
L
10,103
5,609
0
1,698
14,154
5,311
0
6,277
7,877
0
26,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
27,533
158
Minions Killed
154
5
Camps Cleared
7
828,104
Distance Traveled
740,839
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,865
591
25
2
0
246,668
0
L
Janus
9,405
627
70
5
4
248,155
1
W
Tsukuyomi
10,937
729
36
2
2
296,116
3
L
Cthulhu
9,296
620
42
3
2
252,450
3
W
Merlin
11,893
793
97
6
3
285,320
1
L
Hachiman
8,832
589
42
3
1
240,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role