Player Matchup

Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CheesePlusUltra
Eset
Level 97
God Stats
3W - 6L
1,392 SR
Queue Stats
17W - 21L
1,400 Elo+
Party 1
Kali
Kali
Gravity KiIIs
Kali
Level 85
God Stats
1W - 2L
1,373 SR
Queue Stats
123W - 144L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
I Find Zyd
Gilgamesh
Level 64
God Stats
37W - 43L
1,495 SR
Queue Stats
248W - 273L
1,393 Elo+
Solo
The Morrigan
The Morrigan
zombtoy
The Morrigan
Level 29
God Stats
1W - 0L
1,329 SR
Queue Stats
80W - 86L
1,346 Elo+
Party 1
Team Averages
Level 61
1,418 SR
1,431 Elo+

VS

Team Averages
Level 86
1,579 SR
1,377 Elo+
Eset
Eset
EvangelionU1
Eset
Level 123
God Stats
1W - 1L
1,688 SR
Queue Stats
10W - 9L
1,440 Elo+
Party 2
Ah Puch
Ah Puch
Juneynuggs
Ah Puch
Level 34
God Stats
0W - 4L
1,338 SR
Queue Stats
5W - 12L
1,245 Elo+
Party 3
Atlas
Atlas
Nubila
Atlas
Level 88
God Stats
0W - 1L
1,841 SR
Queue Stats
10W - 7L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
SuperPiolas
Amaterasu
Level 99
God Stats
1W - 2L
1,503 SR
Queue Stats
8W - 9L
1,372 Elo+
Party 2
Merlin
Merlin
Tubbybutt420
Merlin
Level 87
God Stats
1W - 2L
1,526 SR
Queue Stats
26W - 38L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 0 / 8
9,279
714
5,012
12,968
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 7
10,410
801
10,925
7,841
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 9
9,738
749
7,118
14,677
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
I Find Zyd
Gilgamesh
15
2 / 1 / 7
8,735
672
5,666
10,547
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
zombtoy
The Morrigan
18
6 / 0 / 7
10,660
820
14,981
4,280
2,090
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,033
618
9,492
11,555
5,871
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Juneynuggs
Ah Puch
15
0 / 4 / 2
7,913
609
6,590
8,367
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Nubila
Atlas
14
0 / 3 / 5
7,444
573
6,415
14,012
14,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
SuperPiolas
Amaterasu
14
4 / 2 / 1
8,635
664
5,282
9,714
10,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
15
0 / 2 / 5
8,083
622
7,819
5,493
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
18
Kills
5
5
Deaths
18
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
8
6
W
6
2
7
4.75
L
1
7
2
0.29
W
2
2
9
3.25
W
Gilgamesh
I Find Zyd
Gilgamesh
2
1
7
5.5
L
Ah Puch
Juneynuggs
Ah Puch
0
4
2
0.25
L
Atlas
Nubila
Atlas
0
3
5
0.83
L
Amaterasu
SuperPiolas
Amaterasu
4
2
1
2.25
L
Merlin
0
2
5
1.25
W
The Morrigan
zombtoy
The Morrigan
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,702
Damage
35,598
50,313
Taken
49,141
31,988
Mitigated
35,952
12,836
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,012
1,266
0
930
12,968
12,642
13
6,437
6,288
15,582
0
W
10,925
407
947
1,105
7,841
3,164
1
4,107
3,569
30,956
0
L
9,492
811
896
1,240
11,555
5,871
80
8,589
2,966
34,237
0
W
7,118
3,196
0
5,865
14,677
7,989
0
9,261
5,220
393
30,830
W
Gilgamesh
I Find Zyd
Gilgamesh
5,666
1,088
417
1,723
10,547
6,103
512
8,462
2,085
2,000
14,077
L
Ah Puch
Juneynuggs
Ah Puch
6,590
139
152
1,351
8,367
3,042
820
3,937
4,430
30,954
0
L
Atlas
Nubila
Atlas
6,415
2,324
0
1,260
14,012
14,135
1
9,329
4,683
16,884
0
L
Amaterasu
SuperPiolas
Amaterasu
5,282
1,084
0
2,302
9,714
10,394
0
7,445
2,269
0
13,154
L
Merlin
7,819
446
266
712
5,493
2,510
74
2,533
2,960
39,155
0
W
The Morrigan
zombtoy
The Morrigan
14,981
2,399
0
1,849
4,280
2,090
1,261
2,830
1,450
43,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,822
Gold Earned
40,108
254
Minions Killed
253
11
Camps Cleared
6
1,239,945
Distance Traveled
1,079,844
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,279
714
22
2
1
250,761
0
W
Eset
10,410
801
64
5
2
225,417
0
L
Eset
8,033
618
66
5
3
196,315
0
W
Kali
9,738
749
60
5
7
250,947
3
W
Gilgamesh
8,735
672
29
2
0
258,715
0
L
Ah Puch
7,913
609
64
5
0
205,462
0
L
Atlas
7,444
573
16
1
0
232,449
6
L
Amaterasu
8,635
664
18
1
1
222,407
0
L
Merlin
8,083
622
89
7
2
223,211
0
W
The Morrigan
10,660
820
79
6
1
254,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role