Player Matchup

Ullr
Ullr
BohemianPsych0
Ullr
Level 144
God Stats
1W - 1L
1,325 SR
Queue Stats
144W - 164L
1,443 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Hur1can3
Cu Chulainn
Level 64
God Stats
1W - 1L
1,302 SR
Queue Stats
112W - 136L
1,428 Elo+
Party 2
Sol
Sol
LazyUnicornMan
Sol
Level 116
God Stats
1W - 1L
1,287 SR
Queue Stats
26W - 27L
1,468 Elo+
Party 3
Tiamat
Tiamat
MattySlayer
Tiamat
Level 152
God Stats
2W - 5L
1,423 SR
Queue Stats
337W - 350L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
blammin8r
Morgan Le Fay
Level 114
God Stats
4W - 3L
1,525 SR
Queue Stats
323W - 326L
1,446 Elo+
Solo
Team Averages
Level 118
1,372 SR
1,446 Elo+

VS

Team Averages
Level 90
1,573 SR
1,511 Elo+
Ullr
Ullr
DEVSTER141
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,550 Elo+
Party 1
Artemis
Artemis
ItsJustIggy
Artemis
Level 22
God Stats
2W - 2L
1,541 SR
Queue Stats
37W - 24L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
POTMONKEY420X
Nu Wa
Level 128
God Stats
2W - 5L
1,584 SR
Queue Stats
238W - 249L
1,463 Elo+
Solo
Da Ji
Da Ji
bballpwner
Da Ji
Level 128
God Stats
1W - 2L
1,540 SR
Queue Stats
157W - 150L
1,530 Elo+
Party 1
Osiris
Osiris
iretasup
Osiris
Level 154
God Stats
3W - 3L
1,698 SR
Queue Stats
222W - 247L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 12
10,749
717
9,183
15,233
7,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Hur1can3
Cu Chulainn
19
2 / 4 / 17
11,190
746
10,484
21,150
26,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
14 / 3 / 8
12,742
849
16,703
14,077
5,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
20
11 / 3 / 16
12,759
851
18,382
19,505
18,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
blammin8r
Morgan Le Fay
15
1 / 5 / 16
10,078
672
12,288
13,488
6,306
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 13
10,463
698
9,955
16,190
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ItsJustIggy
Artemis
19
8 / 6 / 9
12,019
801
21,707
16,383
6,992
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 5 / 10
10,924
728
17,599
12,853
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
17
4 / 7 / 16
11,020
735
13,933
16,651
11,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
iretasup
Osiris
16
1 / 6 / 13
9,383
626
6,085
15,317
22,975
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
82
30
Kills
21
21
Deaths
30
69
Assists
61
Player
Kills
Deaths
Assists
KDA
W
2
6
12
1.33
L
3
6
13
1.58
W
Cu Chulainn
Hur1can3
Cu Chulainn
2
4
17
2.63
L
Artemis
ItsJustIggy
Artemis
8
6
9
2.08
W
14
3
8
6
W
Tiamat
11
3
16
6.33
L
5
5
10
2
L
Da Ji
4
7
16
1.71
W
Morgan Le Fay
blammin8r
Morgan Le Fay
1
5
16
1.8
L
Osiris
iretasup
Osiris
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,040
Damage
69,279
83,453
Taken
77,394
64,438
Mitigated
52,652
28,677
Healing
24,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,183
3,965
2,467
2,623
15,233
7,062
2,592
2,809
12,424
0
39,037
L
9,955
3,975
4,357
3,001
16,190
6,002
2,284
10,935
5,255
0
21,341
W
Cu Chulainn
Hur1can3
Cu Chulainn
10,484
1,389
475
3,468
21,150
26,386
198
4,651
16,499
243
23,673
L
Artemis
ItsJustIggy
Artemis
21,707
12,853
2,183
3,667
16,383
6,992
1,497
9,879
6,504
0
36,484
W
16,703
2,843
1,834
4,810
14,077
5,835
3,492
2,516
11,561
40,245
0
W
Tiamat
18,382
812
2,404
8,830
19,505
18,849
389
5,478
14,027
43,053
0
L
17,599
6,603
2,208
1,292
12,853
4,930
1,139
8,027
4,826
39,226
0
L
Da Ji
13,933
2,628
1,760
1,618
16,651
11,753
237
9,213
7,438
0
20,137
W
Morgan Le Fay
blammin8r
Morgan Le Fay
12,288
857
367
1,399
13,488
6,306
547
2,145
11,343
29,002
0
L
Osiris
iretasup
Osiris
6,085
562
1,430
2,597
15,317
22,975
238
9,403
5,914
0
15,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,518
Gold Earned
53,809
209
Minions Killed
125
0
Camps Cleared
0
1,329,414
Distance Traveled
1,234,168
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,749
717
62
4
0
239,355
3
L
Ullr
10,463
698
21
1
0
266,579
0
W
Cu Chulainn
11,190
746
25
2
0
282,491
0
L
Artemis
12,019
801
44
3
0
227,924
3
W
Sol
12,742
849
66
4
0
277,622
2
W
Tiamat
12,759
851
30
2
0
282,499
1
L
Nu Wa
10,924
728
33
2
0
256,116
0
L
Da Ji
11,020
735
11
1
0
245,054
0
W
Morgan Le Fay
10,078
672
26
2
0
247,447
1
L
Osiris
9,383
626
16
1
0
238,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role