Player Matchup

Sol
Sol
Exalchion
Sol
Level 61
God Stats
2W - 2L
1,876 SR
Queue Stats
22W - 16L
1,580 Elo+
Party 2
Bakasura
Bakasura
IntuitiveVIK
Bakasura
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,376 Elo+
Party 3
Anhur
Anhur
Lackofcoolness
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,371 Elo+
Party 3
King Arthur
King Arthur
bonebone96
King Arthur
Level 4
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 1L
1,676 Elo+
Party 2
Medusa
Medusa
mauve80nine
Medusa
Level 6
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 8L
1,090 Elo+
Party 3
Team Averages
Level 34
1,566 SR
1,419 Elo+

VS

Team Averages
Level 35
1,556 SR
1,539 Elo+
Merlin
Merlin
CaptainRockso
Merlin
Level 1
God Stats
2W - 3L
1,692 SR
Queue Stats
2W - 3L
1,651 Elo+
Party 4
Thanatos
Thanatos
F666orFeed
Thanatos
Level 32
God Stats
3W - 2L
1,589 SR
Queue Stats
86W - 62L
1,510 Elo+
Party 1
Anubis
Anubis
HAWKEYE339
Anubis
Level 99
God Stats
12W - 6L
1,546 SR
Queue Stats
77W - 81L
1,418 Elo+
Party 4
Izanami
Izanami
blacksnakejr
Izanami
Level 29
God Stats
8W - 10L
1,263 SR
Queue Stats
110W - 112L
1,466 Elo+
Party 1
Cerberus
Cerberus
darthslinky
Cerberus
Level 13
God Stats
2W - 1L
1,692 SR
Queue Stats
4W - 3L
1,651 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 4
11,918
917
22,250
17,704
3,532
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
IntuitiveVIK
Bakasura
17
5 / 8 / 0
12,233
941
9,712
25,275
6,122
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 6 / 3
12,226
940
11,193
22,229
4,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
bonebone96
King Arthur
18
0 / 8 / 3
11,130
856
11,314
27,123
21,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
17
0 / 12 / 1
10,259
789
1,904
18,881
3,779
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 11
11,768
905
14,093
7,657
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
F666orFeed
Thanatos
20
17 / 3 / 14
14,371
1,105
30,680
16,320
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
HAWKEYE339
Anubis
20
6 / 0 / 16
13,161
1,012
15,343
9,624
5,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
blacksnakejr
Izanami
20
13 / 1 / 16
15,497
1,192
33,054
14,353
6,705
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
darthslinky
Cerberus
20
1 / 1 / 23
12,790
984
11,106
14,967
16,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
119
7
Kills
39
39
Deaths
7
11
Assists
80
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
1
5
4
0.6
W
Thanatos
F666orFeed
Thanatos
17
3
14
8
W
Anubis
HAWKEYE339
Anubis
6
0
16
14
L
Bakasura
IntuitiveVIK
Bakasura
5
8
0
0.63
L
1
6
3
0.42
W
Izanami
blacksnakejr
Izanami
13
1
16
21
L
King Arthur
bonebone96
King Arthur
0
8
3
0.19
W
Cerberus
darthslinky
Cerberus
1
1
23
12.5
L
Medusa
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,373
Damage
104,276
111,212
Taken
62,921
39,542
Mitigated
40,776
5,566
Healing
28,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,093
478
13
1,207
7,657
3,354
0
3,146
4,127
29,505
0
L
22,250
9,313
0
2,894
17,704
3,532
0
7,979
9,725
59,137
0
W
Thanatos
F666orFeed
Thanatos
30,680
6,397
0
14,017
16,320
8,564
0
5,364
10,091
0
51,119
W
Anubis
HAWKEYE339
Anubis
15,343
225
0
4,464
9,624
5,348
0
1,737
7,887
41,207
0
L
Bakasura
IntuitiveVIK
Bakasura
9,712
6,268
0
1,658
25,275
6,122
0
9,206
16,069
0
23,930
L
11,193
4,235
0
419
22,229
4,632
0
7,520
14,709
0
38,289
W
Izanami
blacksnakejr
Izanami
33,054
26,027
0
6,730
14,353
6,705
0
6,793
7,345
0
78,284
L
King Arthur
bonebone96
King Arthur
11,314
746
0
420
27,123
21,477
0
9,185
17,938
6,644
24,833
W
Cerberus
darthslinky
Cerberus
11,106
374
0
2,271
14,967
16,805
0
7,902
6,855
22,359
0
L
Medusa
1,904
723
0
175
18,881
3,779
0
6,652
12,229
0
11,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,766
Gold Earned
67,587
239
Minions Killed
286
7
Camps Cleared
13
1,244,477
Distance Traveled
1,267,410
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,768
905
47
4
1
212,670
0
L
Sol
11,918
917
75
6
4
262,724
0
W
Thanatos
14,371
1,105
37
3
5
295,913
0
W
Anubis
13,161
1,012
70
5
2
248,786
0
L
Bakasura
12,233
941
37
3
1
310,222
0
L
Anhur
12,226
940
75
6
0
227,848
0
W
Izanami
15,497
1,192
106
8
5
262,822
0
L
King Arthur
11,130
856
38
3
0
272,981
1
W
Cerberus
12,790
984
26
2
0
247,219
0
L
Medusa
10,259
789
14
1
2
170,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role