Player Matchup

Izanami
Izanami
 
Izanami
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AmyOrTroll
Neith
Level 27
God Stats
6W - 4L
1,612 SR
Queue Stats
81W - 54L
1,638 Elo+
Party 2
The Morrigan
The Morrigan
Luke4Hockey2
The Morrigan
Level 107
God Stats
8W - 10L
1,532 SR
Queue Stats
518W - 495L
1,562 Elo+
Party 2
Xing Tian
Xing Tian
SubParNudes
Xing Tian
Level 17
God Stats
3W - 0L
1,894 SR
Queue Stats
57W - 24L
1,746 Elo+
Party 2
Gilgamesh
Gilgamesh
Usagι
Gilgamesh
Level 65
God Stats
2W - 0L
1,400 SR
Queue Stats
19W - 9L
1,726 Elo+
Party 2
Team Averages
Level 59
1,587 SR
1,634 Elo+

VS

Team Averages
Level 61
1,566 SR
1,486 Elo+
Bellona
Bellona
BurgerTruck
Bellona
Level 46
God Stats
9W - 6L
1,621 SR
Queue Stats
131W - 140L
1,510 Elo+
Party 3
Janus
Janus
MenstrationCycle
Janus
Level 50
God Stats
8W - 8L
1,650 SR
Queue Stats
171W - 154L
1,487 Elo+
Party 3
Kuzenbo
Kuzenbo
Multiblitz164
Kuzenbo
Level 42
God Stats
1W - 5L
1,416 SR
Queue Stats
83W - 115L
1,442 Elo+
Party 1
Nemesis
Nemesis
RoSaPaRksFR
Nemesis
Level 31
God Stats
1W - 2L
1,641 SR
Queue Stats
36W - 35L
1,553 Elo+
Solo
Rama
Rama
Squizzy1
Rama
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 143L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 3 / 0
8,004
667
4,024
8,940
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
13
2 / 1 / 3
7,533
628
6,062
5,599
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
Luke4Hockey2
The Morrigan
13
3 / 4 / 8
7,656
638
6,011
5,953
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
SubParNudes
Xing Tian
13
7 / 0 / 2
7,652
638
4,416
7,560
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Usagι
Gilgamesh
12
3 / 2 / 5
6,829
569
6,330
9,668
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BurgerTruck
Bellona
13
4 / 4 / 0
7,779
648
7,658
10,054
9,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

10
2 / 5 / 1
6,367
531
5,485
7,297
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kuzenbo
9
1 / 2 / 0
5,941
495
1,399
9,472
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
RoSaPaRksFR
Nemesis
10
3 / 7 / 1
6,665
555
6,357
9,794
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
6
0 / 1 / 0
4,880
407
800
3,403
521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
10
10
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
0
1.33
W
Neith
2
1
3
3.5
L
Bellona
BurgerTruck
Bellona
4
4
0
1
W
The Morrigan
Luke4Hockey2
The Morrigan
3
4
8
1.75
L
2
5
1
0.5
L
Kuzenbo
1
2
0
0.5
L
Nemesis
RoSaPaRksFR
Nemesis
3
7
1
0.5
L
Rama
0
1
0
0
W
Xing Tian
SubParNudes
Xing Tian
7
0
2
8
W
Gilgamesh
Usagι
Gilgamesh
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
21,699
37,720
Taken
40,020
15,003
Mitigated
23,929
9,835
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,024
2,796
0
2,175
8,940
2,957
830
0
8,940
0
50,495
W
Neith
6,062
1,891
0
1,703
5,599
1,899
148
914
4,685
0
58,454
L
Bellona
BurgerTruck
Bellona
7,658
2,159
0
2,687
10,054
9,692
0
322
9,732
0
42,073
W
The Morrigan
Luke4Hockey2
The Morrigan
6,011
1,631
0
816
5,953
2,113
44
2,870
2,815
41,284
5,481
L
5,485
702
0
1,843
7,297
2,319
0
4,531
2,766
32,681
0
L
Kuzenbo
1,399
610
0
989
9,472
7,610
0
1,112
8,360
19,391
0
L
Nemesis
RoSaPaRksFR
Nemesis
6,357
2,745
0
1,166
9,794
3,787
0
2,798
6,996
0
33,885
L
Rama
800
770
0
1,193
3,403
521
0
103
3,300
0
18,666
W
Xing Tian
SubParNudes
Xing Tian
4,416
406
0
1,691
7,560
3,696
0
1,036
6,444
34,538
6,226
W
Gilgamesh
Usagι
Gilgamesh
6,330
2,910
0
3,450
9,668
4,338
0
1,626
7,952
0
39,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,674
Gold Earned
31,632
473
Minions Killed
302
0
Camps Cleared
0
1,161,637
Distance Traveled
1,035,083
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,004
667
122
10
0
224,809
1
W
Neith
7,533
628
111
9
0
217,755
2
L
Bellona
7,779
648
94
8
0
245,814
2
W
The Morrigan
7,656
638
97
8
0
215,093
5
L
Janus
6,367
531
75
6
0
223,612
1
L
Kuzenbo
5,941
495
35
3
0
231,173
2
L
Nemesis
6,665
555
63
5
0
226,691
0
L
Rama
4,880
407
35
3
0
107,793
0
W
Xing Tian
7,652
638
68
6
0
270,710
1
W
Gilgamesh
6,829
569
75
6
0
233,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role