Player Matchup

Fenrir
Fenrir
Shade_Slayer382
Fenrir
Level 9
God Stats
4W - 7L
1,031 SR
Queue Stats
5W - 10L
1,127 Elo+
Party 2
Discordia
Discordia
ThatOneLynkz
Discordia
Level 14
God Stats
0W - 1L
1,682 SR
Queue Stats
19W - 20L
1,502 Elo+
Party 2
Atlas
Atlas
smokeylicense
Atlas
Level 112
God Stats
2W - 1L
1,827 SR
Queue Stats
47W - 43L
1,660 Elo+
Party 2
Team Averages
Level 45
1,513 SR
1,430 Elo+

VS

Team Averages
Level 64
1,582 SR
1,390 Elo+
Neith
Neith
BigPuttEgg69
Neith
Level 27
God Stats
15W - 14L
1,506 SR
Queue Stats
61W - 61L
1,406 Elo+
Party 1
Merlin
Merlin
Stuqib
Merlin
Level 124
God Stats
1W - 0L
1,445 SR
Queue Stats
10W - 9L
1,287 Elo+
Solo
Cerberus
Cerberus
Vz Lazr
Cerberus
Level 42
God Stats
3W - 2L
1,795 SR
Queue Stats
30W - 31L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,338
576
3,236
9,915
7,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
ThatOneLynkz
Discordia
9
0 / 9 / 2
6,249
568
5,396
8,801
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 2 / 0
8,049
732
9,520
16,581
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 10
8,907
810
13,035
6,015
2,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Stuqib
Merlin
12
4 / 3 / 12
8,174
743
6,774
9,786
3,773
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Vz Lazr
Cerberus
13
8 / 1 / 10
9,801
891
8,607
12,544
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
19
19
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
0
8
3
0.19
W
Merlin
Stuqib
Merlin
4
3
12
3.33
L
Discordia
ThatOneLynkz
Discordia
0
9
2
0.11
W
Cerberus
Vz Lazr
Cerberus
8
1
10
13
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,152
Damage
28,416
35,297
Taken
28,345
26,984
Mitigated
20,020
2,621
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,035
7,916
0
3,545
6,015
2,351
606
3,399
2,352
0
31,933
L
3,236
898
0
57
9,915
7,736
0
4,953
4,962
0
6,596
W
Merlin
Stuqib
Merlin
6,774
888
134
3,122
9,786
3,773
195
5,863
3,649
18,290
0
L
Discordia
ThatOneLynkz
Discordia
5,396
742
0
0
8,801
2,846
0
3,902
4,899
14,551
0
W
Cerberus
Vz Lazr
Cerberus
8,607
1,202
0
3,122
12,544
13,896
0
5,121
7,001
24,635
0
L
9,520
3,928
265
2,299
16,581
16,402
0
7,009
9,572
21,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,636
Gold Earned
26,882
50
Minions Killed
128
2
Camps Cleared
6
531,171
Distance Traveled
608,539
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,907
810
46
4
1
205,344
4
L
Fenrir
6,338
576
9
1
1
168,667
0
W
Merlin
8,174
743
31
3
2
195,526
0
L
Discordia
6,249
568
18
2
0
156,256
0
W
Cerberus
9,801
891
51
5
3
207,669
0
L
Atlas
8,049
732
23
2
1
206,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role