Player Matchup

Tiamat
Tiamat
Gold IV
Deferential
Tiamat
Gold IV
Level 134
God Stats
1W - 5L
1,529 SR
Queue Stats
94W - 74L
1,285 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
NeverAGg
Kumbhakarna
Gold IV
Level 140
God Stats
3W - 2L
1,748 SR
Queue Stats
92W - 73L
1,272 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
freePalestine047
Sun Wukong
Gold IV
Level 108
God Stats
88W - 67L
1,531 SR
Queue Stats
93W - 73L
1,285 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,603 SR
1,280 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,385 SR
1,274 MMR
Cerberus
Cerberus
Bronze III
CallMeSquatch0
Cerberus
Bronze III
Level 123
God Stats
3W - 0L
1,432 SR
Queue Stats
15W - 17L
1,246 MMR
Solo
Aphrodite
Aphrodite
Silver II
LostxShadows
Aphrodite
Silver II
Level 127
God Stats
1W - 0L
1,213 SR
Queue Stats
6W - 10L
1,386 MMR
Party 1
Medusa
Medusa
Silver II
SpartanNinjaPro
Medusa
Silver II
Level 142
God Stats
2W - 0L
1,511 SR
Queue Stats
13W - 19L
1,188 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 6 / 3
9,226
615
14,164
15,704
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
NeverAGg
Kumbhakarna
13
3 / 5 / 3
10,487
699
5,975
17,589
14,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
freePalestine047
Sun Wukong
12
0 / 8 / 6
8,778
585
10,064
16,034
4,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArtioGilgameshAthenaZeusNike

VS

Bans
BastetArtemisIzanamiNeithDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
5 / 2 / 12
10,593
706
13,869
17,778
12,505
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
LostxShadows
Aphrodite
14
3 / 3 / 15
10,145
676
8,532
17,977
7,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
11 / 1 / 7
11,534
769
19,154
10,728
3,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
6
Kills
19
19
Deaths
6
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
2
12
5.5
L
Tiamat
3
6
3
0.75
W
Aphrodite
LostxShadows
Aphrodite
3
3
15
3.5
L
Kumbhakarna
NeverAGg
Kumbhakarna
3
5
3
0.9
W
11
1
7
14.5
L
Sun Wukong
freePalestine047
Sun Wukong
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,203
Damage
41,555
49,327
Taken
46,483
26,744
Mitigated
23,722
10,024
Healing
19,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,869
519
789
5,146
17,778
12,505
47
5,642
11,698
37,649
0
L
Tiamat
14,164
933
0
2,631
15,704
7,741
0
6,725
8,979
38,443
0
W
Aphrodite
LostxShadows
Aphrodite
8,532
1,504
5,088
8,511
17,977
7,692
222
7,714
9,813
27,171
0
L
Kumbhakarna
NeverAGg
Kumbhakarna
5,975
382
0
3,113
17,589
14,473
0
7,841
9,748
15,350
0
W
19,154
9,056
0
345
10,728
3,525
2,909
5,833
4,565
0
53,883
L
Sun Wukong
freePalestine047
Sun Wukong
10,064
1,167
0
4,280
16,034
4,530
0
8,473
7,561
0
32,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
32,272
134
Minions Killed
193
4
Camps Cleared
9
778,719
Distance Traveled
816,540
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,593
706
68
5
1
283,942
4
L
Tiamat
9,226
615
53
4
2
242,030
0
W
Aphrodite
10,145
676
42
3
1
255,719
4
L
Kumbhakarna
10,487
699
19
1
0
275,684
2
W
Medusa
11,534
769
83
6
7
276,879
2
L
Sun Wukong
8,778
585
62
4
2
261,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role