Player Matchup

Loki
Loki
Aliot
Loki
Level 47
God Stats
1W - 0L
1,179 SR
Queue Stats
4W - 3L
1,406 Elo+
Party 1
Hachiman
Hachiman
Krauzzen
Hachiman
Level 149
God Stats
1W - 0L
1,793 SR
Queue Stats
13W - 4L
1,676 Elo+
Party 1
Chaac
Chaac
Lazy QM
Chaac
Level 128
God Stats
3W - 0L
1,876 SR
Queue Stats
144W - 134L
1,564 Elo+
Solo
Merlin
Merlin
Miiah
Merlin
Level 139
God Stats
11W - 4L
1,618 SR
Queue Stats
220W - 213L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
ProSaoSepe
Sylvanus
Level 125
God Stats
1W - 1L
1,798 SR
Queue Stats
111W - 95L
1,528 Elo+
Party 1
Team Averages
Level 118
1,653 SR
1,530 Elo+

VS

Team Averages
Level 141
1,619 SR
1,521 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ADKavil
Rama
Level 152
God Stats
0W - 1L
1,386 SR
Queue Stats
144W - 142L
1,503 Elo+
Party 2
Chang'e
Chang'e
RQ XxAbAdD0NxX
Chang'e
Level 145
God Stats
7W - 6L
1,606 SR
Queue Stats
190W - 199L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
bakaboxA09
Jormungandr
Level 152
God Stats
3W - 1L
1,892 SR
Queue Stats
88W - 74L
1,571 Elo+
Party 2
Vamana
Vamana
crossedouteyes
Vamana
Level 107
God Stats
13W - 8L
1,712 SR
Queue Stats
660W - 565L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aliot
Loki
16
7 / 3 / 20
10,008
910
10,112
8,768
6,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Krauzzen
Hachiman
19
14 / 2 / 17
11,490
1,045
26,484
16,150
8,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Lazy QM
Chaac
15
5 / 3 / 25
9,511
865
14,081
16,598
15,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Miiah
Merlin
18
6 / 1 / 21
10,642
967
19,939
9,740
5,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ProSaoSepe
Sylvanus
16
3 / 2 / 27
9,478
862
11,033
17,273
17,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 9 / 7
7,132
648
13,038
14,542
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
ADKavil
Rama
15
3 / 5 / 6
9,051
823
7,240
10,611
3,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 8 / 5
7,595
690
4,295
16,362
11,199
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
bakaboxA09
Jormungandr
16
2 / 5 / 8
9,822
893
14,343
25,632
18,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 8 / 3
9,017
820
11,814
20,323
20,919
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
40
35
Kills
11
11
Deaths
35
110
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
9
7
0.39
L
Rama
ADKavil
Rama
3
5
6
1.2
W
Loki
Aliot
Loki
7
3
20
5.67
W
Hachiman
Krauzzen
Hachiman
14
2
17
11.25
W
Chaac
Lazy QM
Chaac
5
3
25
5.83
W
Merlin
Miiah
Merlin
6
1
21
16.5
W
Sylvanus
ProSaoSepe
Sylvanus
3
2
27
8.25
L
1
8
5
0.44
L
Jormungandr
bakaboxA09
Jormungandr
2
5
8
1.2
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,649
Damage
50,730
68,529
Taken
87,470
53,894
Mitigated
58,547
39,625
Healing
30,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,038
4,391
679
1,580
14,542
4,725
378
3,947
10,315
0
21,992
L
Rama
ADKavil
Rama
7,240
5,159
1,556
2,558
10,611
3,612
416
2,759
7,737
0
11,650
W
Loki
Aliot
Loki
10,112
1,815
98
1,614
8,768
6,055
739
1,432
7,336
0
15,567
W
Hachiman
Krauzzen
Hachiman
26,484
17,140
1,023
8,535
16,150
8,780
1,971
6,403
9,747
0
42,734
W
Chaac
Lazy QM
Chaac
14,081
2,004
1,164
6,292
16,598
15,716
1,289
3,824
12,774
65
24,479
W
Merlin
Miiah
Merlin
19,939
619
933
3,243
9,740
5,622
1,168
2,706
7,034
46,131
0
W
Sylvanus
ProSaoSepe
Sylvanus
11,033
1,548
8,610
8,113
17,273
17,721
303
4,273
13,000
17,561
0
L
4,295
733
5,321
4,491
16,362
11,199
105
7,731
8,512
9,511
0
L
Jormungandr
bakaboxA09
Jormungandr
14,343
2,498
408
7,986
25,632
18,092
56
9,655
15,787
30,782
0
L
11,814
7,027
1,075
5,193
20,323
20,919
39
6,880
12,954
0
23,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,129
Gold Earned
42,617
130
Minions Killed
120
0
Camps Cleared
0
1,090,330
Distance Traveled
963,230
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,132
648
21
2
0
169,245
0
L
Rama
9,051
823
21
2
0
197,363
1
W
Loki
10,008
910
9
1
0
227,150
1
W
Hachiman
11,490
1,045
36
3
0
199,161
0
W
Chaac
9,511
865
18
2
0
225,944
1
W
Merlin
10,642
967
56
5
0
234,484
1
W
Sylvanus
9,478
862
11
1
0
203,591
2
L
Chang'e
7,595
690
9
1
0
197,805
0
L
Jormungandr
9,822
893
49
4
0
197,969
2
L
Vamana
9,017
820
20
2
0
200,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role