Player Matchup

Ares
Ares
 
Ares
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aronaxx1234
Sol
Level 146
God Stats
9W - 1L
1,781 SR
Queue Stats
84W - 63L
1,577 Elo+
Party 2
Apollo
Apollo
XLACGAMER
Apollo
Level 158
God Stats
4W - 0L
1,516 SR
Queue Stats
189W - 141L
1,563 Elo+
Party 2
Cliodhna
Cliodhna
Xsixtence
Cliodhna
Level 160
God Stats
10W - 4L
1,763 SR
Queue Stats
147W - 96L
1,569 Elo+
Party 2
Hachiman
Hachiman
lucianodenice
Hachiman
Level 121
God Stats
5W - 5L
1,495 SR
Queue Stats
89W - 79L
1,550 Elo+
Party 2
Team Averages
Level 144
1,611 SR
1,552 Elo+

VS

Team Averages
Level 84
1,530 SR
1,534 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BlackFlame00
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,614 Elo+
Party 1
Chronos
Chronos
ElRuloMan
Chronos
Level 87
God Stats
1W - 4L
1,754 SR
Queue Stats
88W - 107L
1,477 Elo+
Party 3
Neith
Neith
FeFeCorrea
Neith
Level 28
God Stats
0W - 2L
1,228 SR
Queue Stats
22W - 21L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
juanmajuan
Morgan Le Fay
Level 18
God Stats
24W - 18L
1,665 SR
Queue Stats
73W - 73L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 2 / 4
5,136
467
2,250
5,410
2,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 4
7,391
672
6,966
5,364
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
XLACGAMER
Apollo
12
5 / 1 / 3
7,322
666
5,607
6,711
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Xsixtence
Cliodhna
11
6 / 1 / 6
7,134
649
6,147
5,342
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
lucianodenice
Hachiman
11
2 / 1 / 3
6,547
595
5,735
7,285
1,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 0
5,803
528
2,254
7,898
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 3 / 1
5,863
533
2,762
9,278
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
ElRuloMan
Chronos
10
0 / 3 / 0
5,500
500
2,286
7,222
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
9
0 / 3 / 3
5,548
504
5,691
7,080
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
juanmajuan
Morgan Le Fay
9
0 / 4 / 0
4,972
452
1,696
6,059
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
5
5
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
2
4
1
L
Fenrir
 
Fenrir
2
3
0
0.67
W
3
0
4
5
L
3
3
1
1.17
L
Chronos
ElRuloMan
Chronos
0
3
0
0
L
Neith
0
3
3
0.5
W
Apollo
XLACGAMER
Apollo
5
1
3
6.5
W
Cliodhna
Xsixtence
Cliodhna
6
1
6
9
L
Morgan Le Fay
juanmajuan
Morgan Le Fay
0
4
0
0
W
Hachiman
lucianodenice
Hachiman
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,705
Damage
14,689
30,112
Taken
37,537
10,208
Mitigated
15,434
14,002
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,250
0
0
990
5,410
2,023
0
891
4,519
11,169
0
L
Fenrir
 
Fenrir
2,254
474
0
3,171
7,898
2,489
0
1,399
6,388
0
27,405
W
6,966
3,630
0
3,542
5,364
1,987
357
2,015
3,349
47,401
5,693
L
2,762
122
373
3,049
9,278
6,668
0
2,598
6,494
11,228
0
L
Chronos
ElRuloMan
Chronos
2,286
719
0
1,154
7,222
2,414
129
231
6,590
24,948
3,738
L
Neith
5,691
2,647
0
2,251
7,080
1,838
0
621
6,318
0
32,045
W
Apollo
XLACGAMER
Apollo
5,607
2,842
0
2,633
6,711
2,815
631
1,860
4,851
0
40,518
W
Cliodhna
Xsixtence
Cliodhna
6,147
1,270
0
2,563
5,342
1,588
0
918
4,424
0
36,777
L
Morgan Le Fay
juanmajuan
Morgan Le Fay
1,696
96
0
1,184
6,059
2,025
0
3,170
2,850
23,156
0
W
Hachiman
lucianodenice
Hachiman
5,735
2,478
0
4,274
7,285
1,795
0
752
6,533
0
36,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
27,686
345
Minions Killed
263
0
Camps Cleared
0
1,119,764
Distance Traveled
1,077,097
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,136
467
17
2
0
221,282
4
L
Fenrir
5,803
528
61
6
0
236,303
3
W
Sol
7,391
672
108
10
0
226,073
7
L
Sobek
5,863
533
10
1
0
227,019
6
L
Chronos
5,500
500
63
6
0
186,157
0
L
Neith
5,548
504
77
7
0
215,320
1
W
Apollo
7,322
666
81
7
0
210,819
6
W
Cliodhna
7,134
649
68
6
0
260,080
5
L
Morgan Le Fay
4,972
452
52
5
0
212,298
1
W
Hachiman
6,547
595
71
6
0
201,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role