Player Matchup

Ymir
Ymir
ImSoSER10US
Ymir
Level 47
God Stats
22W - 11L
1,692 SR
Queue Stats
245W - 200L
1,548 Elo+
Party 3
Sol
Sol
PERKNATE698
Sol
Level 29
God Stats
0W - 3L
1,191 SR
Queue Stats
176W - 183L
1,371 Elo+
Party 2
Ra
Ra
PERKSTEVEN666
Ra
Level 65
God Stats
12W - 13L
1,447 SR
Queue Stats
298W - 300L
1,531 Elo+
Party 2
Bellona
Bellona
ShauriAdrasteia
Bellona
Level 69
God Stats
15W - 13L
1,594 SR
Queue Stats
82W - 88L
1,501 Elo+
Party 3
Artemis
Artemis
dakthereaper
Artemis
Level 17
God Stats
0W - 2L
1,281 SR
Queue Stats
42W - 38L
1,509 Elo+
Party 3
Team Averages
Level 45
1,441 SR
1,492 Elo+

VS

Team Averages
Level 57
1,563 SR
1,502 Elo+
Scylla
Scylla
ConstantPie4103
Scylla
Level 25
God Stats
26W - 20L
1,414 SR
Queue Stats
43W - 43L
1,386 Elo+
Party 4
Sol
Sol
DurdyBurt
Sol
Level 49
God Stats
45W - 25L
1,672 SR
Queue Stats
426W - 278L
1,602 Elo+
Party 1
Skadi
Skadi
NT09010
Skadi
Level 47
God Stats
16W - 21L
1,362 SR
Queue Stats
124W - 150L
1,366 Elo+
Party 4
Tyr
Tyr
OnePump Wizard
Tyr
Level 63
God Stats
38W - 30L
1,568 SR
Queue Stats
494W - 349L
1,541 Elo+
Party 1
Atlas
Atlas
the babybusta
Atlas
Level 102
God Stats
14W - 4L
1,802 SR
Queue Stats
384W - 252L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,302
930
4,121
14,496
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 2
7,974
797
2,157
7,077
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 6 / 4
10,225
1,023
17,552
14,284
6,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 3
9,911
991
8,468
14,857
16,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
dakthereaper
Artemis
16
2 / 2 / 4
9,695
970
16,957
9,535
4,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

236

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
9,622
962
11,373
10,641
3,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 8
9,469
947
15,496
13,208
4,663
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
NT09010
Skadi
16
3 / 2 / 7
9,856
986
10,999
7,852
2,989
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 0 / 7
10,340
1,034
7,116
11,585
9,417
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

17
2 / 0 / 10
10,914
1,091
11,887
11,114
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
16
16
Deaths
8
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
2
3
8
2
L
0
2
1
0.25
W
Skadi
NT09010
Skadi
3
2
7
3.25
W
6
0
7
9.5
L
0
5
2
0.2
L
4
6
4
1
L
2
1
3
3.5
L
Artemis
dakthereaper
Artemis
2
2
4
2
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,255
Damage
56,871
60,249
Taken
54,400
43,386
Mitigated
33,447
9,558
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,373
1,505
0
140
10,641
3,602
0
4,630
5,771
34,000
0
W
15,496
7,203
0
4,192
13,208
4,663
0
6,495
6,513
33,402
0
L
4,121
421
0
906
14,496
13,841
0
11,063
3,433
11,503
0
W
Skadi
NT09010
Skadi
10,999
5,623
0
90
7,852
2,989
0
3,585
4,191
0
27,323
W
7,116
1,014
0
462
11,585
9,417
0
3,702
7,761
2,545
13,448
L
2,157
545
0
155
7,077
1,976
0
2,858
4,219
4,360
0
L
17,552
2,157
1,708
2,843
14,284
6,384
0
9,366
4,918
47,392
0
L
8,468
1,035
43
2,908
14,857
16,786
0
10,827
4,030
0
15,025
L
Artemis
dakthereaper
Artemis
16,957
6,668
0
995
9,535
4,399
0
5,533
4,002
0
41,199
W
11,887
4,399
0
1,512
11,114
12,776
0
4,564
6,334
17,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
50,201
165
Minions Killed
161
3
Camps Cleared
7
875,715
Distance Traveled
1,011,375
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,622
962
46
5
1
200,936
0
W
Sol
9,469
947
50
5
1
182,840
0
L
Ymir
9,302
930
18
2
0
188,001
0
W
Skadi
9,856
986
41
4
4
198,589
2
W
Tyr
10,340
1,034
15
2
0
222,600
1
L
Sol
7,974
797
2
0
0
96,028
0
L
Ra
10,225
1,023
82
8
1
193,967
0
L
Bellona
9,911
991
6
1
1
216,969
0
L
Artemis
9,695
970
57
6
1
180,750
0
W
Atlas
10,914
1,091
9
1
1
206,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role