Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
DiabloTS
Atlas
Level 16
God Stats
3W - 4L
1,578 SR
Queue Stats
11W - 19L
1,430 Elo+
Party 1
Cupid
Cupid
Evryn
Cupid
Level 61
God Stats
35W - 28L
1,613 SR
Queue Stats
255W - 308L
1,427 Elo+
Party 1
Janus
Janus
NitroEnergy88
Janus
Level 45
God Stats
9W - 11L
1,488 SR
Queue Stats
124W - 152L
1,389 Elo+
Party 2
Chronos
Chronos
TylerIsHot
Chronos
Level 69
God Stats
9W - 10L
1,490 SR
Queue Stats
212W - 280L
1,436 Elo+
Party 1
Team Averages
Level 56
1,534 SR
1,436 Elo+

VS

Team Averages
Level 99
1,522 SR
1,423 Elo+
Ao Kuang
Ao Kuang
JuanCM
Ao Kuang
Level 107
God Stats
0W - 2L
1,656 SR
Queue Stats
58W - 73L
1,440 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LAJAIBA616
Morgan Le Fay
Level 67
God Stats
1W - 8L
1,129 SR
Queue Stats
42W - 79L
1,317 Elo+
Party 3
Jormungandr
Jormungandr
errerosinH30
Jormungandr
Level 85
God Stats
12W - 12L
1,496 SR
Queue Stats
82W - 117L
1,432 Elo+
Party 3
Heimdallr
Heimdallr
ivankiller3030
Heimdallr
Level 127
God Stats
5W - 7L
1,584 SR
Queue Stats
182W - 240L
1,429 Elo+
Party 3
Apollo
Apollo
vegeta12
Apollo
Level 108
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 2 / 4
6,434
715
3,484
5,349
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
DiabloTS
Atlas
7
1 / 0 / 4
5,036
560
1,855
3,722
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Evryn
Cupid
9
5 / 2 / 1
5,674
630
4,159
5,250
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 2
5,579
620
2,573
4,176
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
TylerIsHot
Chronos
9
1 / 0 / 1
5,423
603
556
2,750
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JuanCM
Ao Kuang
9
2 / 0 / 1
5,664
629
2,302
4,484
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
LAJAIBA616
Morgan Le Fay
9
2 / 2 / 0
5,547
616
4,167
4,035
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
errerosinH30
Jormungandr
1
0 / 8 / 0
3,458
384
0
5,006
1,453
Heimdallr
ivankiller3030
Heimdallr
9
2 / 5 / 1
5,512
612
5,331
7,037
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
vegeta12
Apollo
1
0 / 0 / 0
3,327
370
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
6
6
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
4
3.5
W
Atlas
DiabloTS
Atlas
1
0
4
3
W
Cupid
Evryn
Cupid
5
2
1
2.75
L
Ao Kuang
JuanCM
Ao Kuang
2
0
1
2.5
L
Morgan Le Fay
LAJAIBA616
Morgan Le Fay
2
2
0
1
W
1
2
2
1
W
Chronos
TylerIsHot
Chronos
1
0
1
1.5
L
Jormungandr
errerosinH30
Jormungandr
0
8
0
0
L
Heimdallr
ivankiller3030
Heimdallr
2
5
1
0.5
L
Apollo
vegeta12
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,627
Damage
11,800
21,247
Taken
20,562
7,107
Mitigated
7,045
6,527
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,484
1,213
0
2,305
5,349
1,714
2,203
771
4,533
24,909
3,198
W
Atlas
DiabloTS
Atlas
1,855
965
0
715
3,722
2,219
315
1,319
2,367
6,358
0
W
Cupid
Evryn
Cupid
4,159
2,539
84
1,965
5,250
1,377
0
1,767
3,379
0
20,434
L
Ao Kuang
JuanCM
Ao Kuang
2,302
965
0
3,518
4,484
1,576
0
1,861
2,595
21,023
0
L
Morgan Le Fay
LAJAIBA616
Morgan Le Fay
4,167
341
0
749
4,035
1,238
170
1,668
2,267
20,052
0
W
2,573
443
0
125
4,176
1,117
0
2,215
1,749
25,096
0
W
Chronos
TylerIsHot
Chronos
556
59
0
1,333
2,750
680
2,559
0
2,750
27,411
0
L
Jormungandr
errerosinH30
Jormungandr
0
0
0
0
5,006
1,453
0
1,769
3,173
0
0
L
Heimdallr
ivankiller3030
Heimdallr
5,331
1,740
0
1,056
7,037
2,778
334
2,671
4,366
0
25,889
L
Apollo
vegeta12
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,146
Gold Earned
23,508
251
Minions Killed
130
0
Camps Cleared
0
916,972
Distance Traveled
674,131
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,434
715
65
7
0
219,952
2
W
Atlas
5,036
560
12
1
0
178,019
0
W
Cupid
5,674
630
36
4
0
181,414
2
L
Ao Kuang
5,664
629
53
6
0
171,465
1
L
Morgan Le Fay
5,547
616
37
4
0
166,166
1
W
Janus
5,579
620
66
7
0
169,615
0
W
Chronos
5,423
603
72
8
0
167,972
0
L
Jormungandr
3,458
384
0
0
0
180,585
0
L
Heimdallr
5,512
612
40
4
0
155,915
0
L
Apollo
3,327
370
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role