Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AftmostOrc3151
Sol
Level 85
God Stats
14W - 21L
1,240 SR
Queue Stats
131W - 102L
1,513 Elo+
Party 2
Discordia
Discordia
ImTheJuggernautB
Discordia
Level 122
God Stats
14W - 18L
1,498 SR
Queue Stats
223W - 249L
1,441 Elo+
Solo
Nike
Nike
Kaiore
Nike
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 77L
1,491 Elo+
Party 2
Skadi
Skadi
TRUE HULK
Skadi
Level 88
God Stats
1W - 3L
1,168 SR
Queue Stats
248W - 251L
1,447 Elo+
Solo
Team Averages
Level 104
1,381 SR
1,479 Elo+

VS

Team Averages
Level 87
1,495 SR
1,394 Elo+
Kumbhakarna
Kumbhakarna
Brutal Hiccups
Kumbhakarna
Level 80
God Stats
2W - 5L
1,439 SR
Queue Stats
2W - 7L
1,311 Elo+
Party 1
Pele
Pele
DarkNovaaa
Pele
Level 88
God Stats
14W - 26L
1,398 SR
Queue Stats
307W - 340L
1,460 Elo+
Party 3
Mercury
Mercury
Grimminier
Mercury
Level 41
God Stats
1W - 1L
1,656 SR
Queue Stats
127W - 144L
1,398 Elo+
Party 3
Zeus
Zeus
Rudex
Zeus
Level 146
God Stats
7W - 8L
1,469 SR
Queue Stats
58W - 64L
1,418 Elo+
Solo
Neith
Neith
w O w ShadoWulf
Neith
Level 81
God Stats
3W - 4L
1,514 SR
Queue Stats
10W - 17L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
11 / 0 / 12
12,857
1,286
15,275
2,923
1,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 3 / 15
12,830
1,283
22,251
13,364
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
17
6 / 5 / 7
10,754
1,075
14,281
7,132
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
Kaiore
Nike
17
1 / 0 / 18
10,303
1,030
7,752
8,978
11,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
TRUE HULK
Skadi
17
0 / 3 / 8
9,710
971
6,217
6,678
2,906
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Brutal Hiccups
Kumbhakarna
13
0 / 2 / 1
8,331
833
1,610
11,377
10,937
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 9 / 7
11,348
1,135
17,667
27,251
14,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Grimminier
Mercury
16
7 / 10 / 2
11,464
1,146
8,317
19,576
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Rudex
Zeus
13
0 / 0 / 0
6,540
654
0
0
0
14
0 / 8 / 2
8,553
855
5,135
12,148
4,595
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
28
Kills
11
11
Deaths
29
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
0
12
17
W
10
3
15
5.83
L
Kumbhakarna
Brutal Hiccups
Kumbhakarna
0
2
1
0.25
L
4
9
7
0.83
L
Mercury
Grimminier
Mercury
7
10
2
0.8
W
Discordia
6
5
7
1.9
W
Nike
Kaiore
Nike
1
0
18
10
L
Zeus
Rudex
Zeus
0
0
0
0
W
Skadi
TRUE HULK
Skadi
0
3
8
1.33
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,776
Damage
32,729
39,075
Taken
70,352
23,331
Mitigated
36,963
10,295
Healing
1,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,275
977
484
1,595
2,923
1,097
0
104
2,819
48,388
0
W
22,251
9,231
0
6,447
13,364
4,980
0
470
12,894
41,912
0
L
Kumbhakarna
Brutal Hiccups
Kumbhakarna
1,610
23
0
0
11,377
10,937
0
7,537
3,840
3,407
0
L
17,667
4,523
0
898
27,251
14,024
0
20,501
6,750
0
31,822
L
Mercury
Grimminier
Mercury
8,317
1,723
0
476
19,576
7,407
0
15,441
4,135
0
27,714
W
Discordia
14,281
1,368
21
114
7,132
3,294
0
0
7,132
21,749
0
W
Nike
Kaiore
Nike
7,752
1,435
321
1,160
8,978
11,054
0
506
8,472
0
16,029
L
Zeus
Rudex
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
TRUE HULK
Skadi
6,217
2,937
0
153
6,678
2,906
0
530
6,148
0
25,541
L
5,135
2,545
0
165
12,148
4,595
0
8,328
3,820
0
9,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,454
Gold Earned
46,236
207
Minions Killed
88
8
Camps Cleared
2
896,678
Distance Traveled
624,265
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,857
1,286
84
8
2
199,483
0
W
Sol
12,830
1,283
43
4
1
186,187
0
L
Kumbhakarna
8,331
833
4
0
0
77,104
0
L
Pele
11,348
1,135
32
3
1
211,190
0
L
Mercury
11,464
1,146
43
4
1
238,601
1
W
Discordia
10,754
1,075
24
2
2
157,830
1
W
Nike
10,303
1,030
9
1
0
197,660
0
L
Zeus
6,540
654
0
0
0
0
0
W
Skadi
9,710
971
47
5
3
155,518
0
L
Neith
8,553
855
9
1
0
97,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role