Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AndreiX12345
Hachiman
Level 147
God Stats
10W - 10L
1,510 SR
Queue Stats
601W - 643L
1,409 Elo+
Solo
Thor
Thor
GerFreak86
Thor
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,349 Elo+
Solo
Hades
Hades
dimitrigranato
Hades
Level 151
God Stats
18W - 18L
1,493 SR
Queue Stats
1,842W - 1,791L
1,505 Elo+
Solo
Chiron
Chiron
h0Shik0
Chiron
Level 160
God Stats
6W - 3L
1,623 SR
Queue Stats
412W - 436L
1,534 Elo+
Solo
Team Averages
Level 138
1,525 SR
1,459 Elo+

VS

Team Averages
Level 80
1,409 SR
1,437 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Arcanito31
Ymir
Level 18
God Stats
0W - 1L
1,483 SR
Queue Stats
8W - 8L
1,451 Elo+
Solo
Janus
Janus
Drughik
Janus
Level 105
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JxvxxrQxxnzx
Heimdallr
Level 142
God Stats
1W - 2L
1,238 SR
Queue Stats
48W - 62L
1,377 Elo+
Party 1
Eset
Eset
Sighrun
Eset
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 6 / 17
11,896
744
16,430
15,745
7,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
AndreiX12345
Hachiman
20
13 / 6 / 13
14,036
877
29,004
18,436
9,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 5 / 9
10,231
639
6,300
17,363
7,609
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 6 / 21
12,736
796
13,936
23,234
26,303
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
h0Shik0
Chiron
20
9 / 2 / 16
12,695
793
13,389
21,320
23,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 9 / 7
10,088
631
5,509
24,511
21,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
5 / 7 / 14
11,994
750
13,482
24,035
48,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Drughik
Janus
19
7 / 6 / 13
12,271
767
21,242
12,719
5,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
JxvxxrQxxnzx
Heimdallr
18
0 / 6 / 18
11,155
697
18,721
16,823
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
Sighrun
Eset
20
10 / 7 / 13
13,411
838
21,905
19,321
9,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
88
35
Kills
23
25
Deaths
35
76
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
6
17
2.25
L
Jormungandr
 
Jormungandr
1
9
7
0.5
W
Hachiman
AndreiX12345
Hachiman
13
6
13
3.25
L
5
7
14
1.71
L
Janus
Drughik
Janus
7
6
13
2.25
W
4
5
9
1.7
L
Heimdallr
JxvxxrQxxnzx
Heimdallr
0
6
18
1.5
L
Eset
Sighrun
Eset
10
7
13
2.36
W
4
6
21
2.42
W
Chiron
h0Shik0
Chiron
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,059
Damage
80,859
96,098
Taken
97,409
74,061
Mitigated
92,254
44,363
Healing
19,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,430
10,160
2,088
3,828
15,745
7,291
958
11,046
4,550
0
36,293
L
Jormungandr
 
Jormungandr
5,509
924
80
3,510
24,511
21,470
106
2,087
22,424
14,942
0
W
Hachiman
AndreiX12345
Hachiman
29,004
16,319
1,990
5,052
18,436
9,437
3,673
12,491
5,816
0
48,416
L
13,482
1,076
755
2,367
24,035
48,469
517
2,467
21,568
20,565
0
L
Janus
Drughik
Janus
21,242
2,074
395
1,218
12,719
5,398
1,082
2,558
10,161
37,342
0
W
6,300
693
1,200
4,305
17,363
7,609
175
12,479
4,555
0
14,341
L
Heimdallr
JxvxxrQxxnzx
Heimdallr
18,721
7,281
515
3,457
16,823
7,706
2,469
3,740
13,083
0
42,249
L
Eset
Sighrun
Eset
21,905
1,527
2,961
4,464
19,321
9,211
879
3,084
16,237
37,910
0
W
13,936
1,144
3,006
6,036
23,234
26,303
1,001
11,012
11,899
35,655
0
W
Chiron
h0Shik0
Chiron
13,389
3,820
6,634
10,224
21,320
23,421
1,157
13,888
7,140
0
23,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,594
Gold Earned
58,919
147
Minions Killed
153
0
Camps Cleared
0
1,262,702
Distance Traveled
1,281,959
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,896
744
32
2
0
219,932
1
L
Jormungandr
10,088
631
10
1
0
269,611
2
W
Hachiman
14,036
877
34
2
0
307,401
1
L
Ymir
11,994
750
13
1
0
241,656
0
L
Janus
12,271
767
39
2
0
269,659
0
W
Thor
10,231
639
13
1
0
180,330
1
L
Heimdallr
11,155
697
58
4
0
244,245
0
L
Eset
13,411
838
33
2
0
256,788
0
W
Hades
12,736
796
47
3
0
276,095
0
W
Chiron
12,695
793
21
1
0
278,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role