Player Matchup

Cu Chulainn
Cu Chulainn
DrowningFish230
Cu Chulainn
Level 101
God Stats
6W - 4L
1,601 SR
Queue Stats
161W - 141L
1,535 Elo+
Party 1
Agni
Agni
JJPrice
Agni
Level 103
God Stats
3W - 1L
1,743 SR
Queue Stats
176W - 152L
1,541 Elo+
Party 1
Charybdis
Charybdis
OzzyB_FB
Charybdis
Level 48
God Stats
24W - 26L
1,570 SR
Queue Stats
220W - 242L
1,453 Elo+
Party 2
Athena
Athena
TH3PRIC3I5RIGHT
Athena
Level 46
God Stats
2W - 0L
1,627 SR
Queue Stats
11W - 10L
1,468 Elo+
Party 1
Thanatos
Thanatos
champagne_gamer4
Thanatos
Level 99
God Stats
8W - 5L
1,831 SR
Queue Stats
367W - 356L
1,494 Elo+
Party 2
Team Averages
Level 79
1,675 SR
1,498 Elo+

VS

Team Averages
Level 59
1,559 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
He Bo
He Bo
Bozilla96
He Bo
Level 43
God Stats
2W - 2L
1,617 SR
Queue Stats
52W - 50L
1,514 Elo+
Party 3
Hel
Hel
Call me kage957
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,573 Elo+
Party 3
Skadi
Skadi
Invictus Jinxed
Skadi
Level 69
God Stats
5W - 7L
1,627 SR
Queue Stats
190W - 186L
1,461 Elo+
Party 4
Awilix
Awilix
Lamber Alert
Awilix
Level 127
God Stats
1W - 2L
1,553 SR
Queue Stats
41W - 48L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrowningFish230
Cu Chulainn
12
2 / 4 / 1
6,801
618
5,207
10,115
7,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
JJPrice
Agni
13
7 / 1 / 2
7,728
703
7,728
5,058
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
OzzyB_FB
Charybdis
11
3 / 1 / 5
6,406
582
6,606
5,793
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 4
6,320
575
1,977
6,381
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 0 / 2
7,767
706
6,389
8,692
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 3 / 2
5,049
459
2,375
9,047
4,825
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Bozilla96
He Bo
9
0 / 7 / 1
5,248
477
3,796
7,809
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 0
6,520
593
4,234
8,903
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 1
5,830
530
6,018
5,987
1,145
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
10
2 / 5 / 1
6,174
561
4,149
8,186
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
21
Kills
8
8
Deaths
21
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
2
0.67
L
He Bo
Bozilla96
He Bo
0
7
1
0.07
L
3
3
0
1
W
Cu Chulainn
DrowningFish230
Cu Chulainn
2
4
1
0.63
L
2
3
1
0.83
W
Agni
JJPrice
Agni
7
1
2
8
L
Awilix
2
5
1
0.5
W
Charybdis
OzzyB_FB
Charybdis
3
1
5
5.5
W
1
2
4
1.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,907
Damage
20,572
36,039
Taken
39,932
15,587
Mitigated
14,033
17,974
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,375
279
244
2,343
9,047
4,825
108
1,375
7,672
9,274
0
L
He Bo
Bozilla96
He Bo
3,796
55
0
1,225
7,809
2,276
0
4,030
3,437
22,046
0
L
4,234
602
0
3,693
8,903
3,638
207
1,353
7,478
32,177
0
W
Cu Chulainn
DrowningFish230
Cu Chulainn
5,207
2,141
0
2,944
10,115
7,010
266
3,685
6,430
0
35,693
L
6,018
2,109
0
465
5,987
1,145
220
514
5,473
0
39,257
W
Agni
JJPrice
Agni
7,728
507
0
1,369
5,058
1,546
200
2,510
2,276
40,230
0
L
Awilix
4,149
1,369
0
1,605
8,186
2,149
127
1,871
6,167
0
26,584
W
Charybdis
OzzyB_FB
Charybdis
6,606
3,864
0
2,732
5,793
1,134
480
204
5,561
0
40,502
W
1,977
454
0
1,176
6,381
3,154
54
1,388
4,666
8,935
0
W
6,389
1,787
0
9,753
8,692
2,743
322
1,827
6,701
0
39,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,022
Gold Earned
28,821
306
Minions Killed
278
0
Camps Cleared
0
1,128,312
Distance Traveled
1,049,576
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,049
459
22
2
0
220,897
1
L
He Bo
5,248
477
33
3
0
182,254
0
L
Hel
6,520
593
83
8
0
195,855
0
W
Cu Chulainn
6,801
618
67
6
0
183,294
3
L
Skadi
5,830
530
74
7
0
190,047
4
W
Agni
7,728
703
81
7
0
223,417
2
L
Awilix
6,174
561
66
6
0
260,523
0
W
Charybdis
6,406
582
73
7
0
212,112
4
W
Athena
6,320
575
13
1
0
233,198
3
W
Thanatos
7,767
706
72
7
0
276,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role