Player Matchup

Izanami
Izanami
CazClearwell
Izanami
Level 123
God Stats
6W - 1L
1,731 SR
Queue Stats
99W - 107L
1,519 Elo+
Party 2
Athena
Athena
Nodnal41
Athena
Level 116
God Stats
1W - 2L
1,298 SR
Queue Stats
99W - 105L
1,519 Elo+
Party 2
Ra
Ra
RamielV
Ra
Level 100
God Stats
3W - 2L
1,412 SR
Queue Stats
330W - 306L
1,583 Elo+
Solo
Jormungandr
Jormungandr
TheDukeAxolotl
Jormungandr
Level 108
God Stats
2W - 4L
1,470 SR
Queue Stats
130W - 115L
1,555 Elo+
Solo
Thanatos
Thanatos
Velueta
Thanatos
Level 160
God Stats
1W - 3L
1,390 SR
Queue Stats
174W - 187L
1,548 Elo+
Solo
Team Averages
Level 121
1,460 SR
1,545 Elo+

VS

Team Averages
Level 149
1,521 SR
1,556 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
CHAINED ALICE
Nu Wa
Level 159
God Stats
1W - 1L
1,518 SR
Queue Stats
66W - 59L
1,586 Elo+
Party 3
Sobek
Sobek
Neshoba23
Sobek
Level 106
God Stats
3W - 2L
1,719 SR
Queue Stats
54W - 52L
1,586 Elo+
Party 1
Fenrir
Fenrir
Perantucci
Fenrir
Level 160
God Stats
3W - 6L
1,435 SR
Queue Stats
185W - 163L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
genbuddha
Danzaburou
Level 160
God Stats
0W - 4L
1,434 SR
Queue Stats
84W - 69L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CazClearwell
Izanami
18
2 / 4 / 23
10,822
773
20,335
12,162
6,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Nodnal41
Athena
19
3 / 4 / 23
11,818
844
9,134
22,312
27,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
12 / 5 / 16
12,361
883
19,101
17,094
10,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
TheDukeAxolotl
Jormungandr
20
14 / 4 / 18
13,201
943
27,653
24,257
27,374
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Velueta
Thanatos
18
6 / 2 / 17
11,535
824
13,023
15,539
8,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
1 / 5 / 11
10,570
755
13,464
15,546
8,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 8
10,346
739
16,451
15,183
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Neshoba23
Sobek
17
4 / 8 / 8
10,427
745
11,810
25,071
33,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Perantucci
Fenrir
16
8 / 8 / 8
10,613
758
16,087
24,077
22,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
genbuddha
Danzaburou
16
2 / 8 / 11
10,285
735
13,924
15,675
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
65
37
Kills
19
19
Deaths
37
97
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
11
1.3
L
4
8
8
1
W
Izanami
CazClearwell
Izanami
2
4
23
3.38
L
Sobek
Neshoba23
Sobek
4
8
8
1
W
Athena
Nodnal41
Athena
3
4
23
3.63
L
Fenrir
Perantucci
Fenrir
8
8
8
1.5
W
12
5
16
4
W
Jormungandr
TheDukeAxolotl
Jormungandr
14
4
18
5.75
W
Thanatos
Velueta
Thanatos
6
2
17
7.25
L
Danzaburou
genbuddha
Danzaburou
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,246
Damage
71,736
91,364
Taken
95,552
79,662
Mitigated
77,665
46,446
Healing
31,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,464
1,459
6,635
6,862
15,546
8,762
0
10,812
4,649
45,012
0
L
16,451
5,907
1,398
1,981
15,183
5,672
0
11,309
3,792
31,055
0
W
Izanami
CazClearwell
Izanami
20,335
9,374
0
480
12,162
6,337
1,957
7,158
5,004
0
47,545
L
Sobek
Neshoba23
Sobek
11,810
845
1,081
4,871
25,071
33,858
0
10,784
13,653
19,423
0
W
Athena
Nodnal41
Athena
9,134
1,769
1,342
3,363
22,312
27,027
261
9,893
12,419
16,963
0
L
Fenrir
Perantucci
Fenrir
16,087
3,071
1,526
3,098
24,077
22,880
0
12,533
11,013
0
18,409
W
19,101
2,164
11,278
6,816
17,094
10,791
1,657
6,828
10,266
45,471
0
W
Jormungandr
TheDukeAxolotl
Jormungandr
27,653
4,996
2,125
6,027
24,257
27,374
574
11,060
13,197
54,210
0
W
Thanatos
Velueta
Thanatos
13,023
2,155
2,581
12,434
15,539
8,133
1,515
6,786
8,753
0
31,414
L
Danzaburou
genbuddha
Danzaburou
13,924
6,874
1,232
3,107
15,675
6,493
0
9,047
6,557
0
23,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,737
Gold Earned
52,241
202
Minions Killed
120
0
Camps Cleared
0
1,358,800
Distance Traveled
1,210,344
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,570
755
62
4
0
262,549
3
L
Nu Wa
10,346
739
21
2
0
219,527
1
W
Izanami
10,822
773
51
4
0
245,395
0
L
Sobek
10,427
745
6
0
0
253,579
0
W
Athena
11,818
844
8
1
0
298,758
0
L
Fenrir
10,613
758
8
1
0
247,992
1
W
Ra
12,361
883
48
3
0
262,938
1
W
Jormungandr
13,201
943
59
4
0
251,720
0
W
Thanatos
11,535
824
36
3
0
299,989
5
L
Danzaburou
10,285
735
23
2
0
226,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role