Player Matchup

Vulcan
Vulcan
OMG_DID_I_PRAY
Vulcan
Level 93
God Stats
4W - 6L
1,424 SR
Queue Stats
603W - 670L
1,461 Elo+
Solo
Bacchus
Bacchus
VannerHallow
Bacchus
Level 155
God Stats
4W - 5L
1,482 SR
Queue Stats
639W - 696L
1,496 Elo+
Solo
Artemis
Artemis
ZiggyCuff7
Artemis
Level 63
God Stats
0W - 1L
1,422 SR
Queue Stats
40W - 63L
1,395 Elo+
Solo
Cabrakan
Cabrakan
n1neinchtoenails
Cabrakan
Level 128
God Stats
3W - 2L
1,757 SR
Queue Stats
771W - 777L
1,423 Elo+
Solo
Hou Yi
Hou Yi
rarrgrr
Hou Yi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,519 Elo+
Solo
Team Averages
Level 106
1,517 SR
1,459 Elo+

VS

Team Averages
Level 124
1,475 SR
1,476 Elo+
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AneSenbaBlue
Cthulhu
Level 110
God Stats
1W - 1L
1,263 SR
Queue Stats
44W - 50L
1,452 Elo+
Party 1
Poseidon
Poseidon
AneSenbaWhite
Poseidon
Level 144
God Stats
3W - 1L
1,528 SR
Queue Stats
186W - 211L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dukefrengss
Tsukuyomi
Level 122
God Stats
15W - 15L
1,492 SR
Queue Stats
535W - 550L
1,503 Elo+
Solo
Discordia
Discordia
jasminewynn
Discordia
Level 133
God Stats
4W - 0L
1,591 SR
Queue Stats
110W - 90L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 6
12,226
815
20,048
17,259
7,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
VannerHallow
Bacchus
14
1 / 5 / 8
9,794
653
10,943
13,739
20,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ZiggyCuff7
Artemis
18
1 / 10 / 7
10,380
692
14,089
21,534
11,684
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 7 / 6
9,766
651
6,869
19,316
30,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
rarrgrr
Hou Yi
17
4 / 7 / 4
10,880
725
5,781
15,975
9,172
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
6 / 3 / 22
11,363
758
9,110
19,144
8,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
AneSenbaBlue
Cthulhu
20
2 / 2 / 27
12,280
819
11,409
20,908
25,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
AneSenbaWhite
Poseidon
20
16 / 3 / 10
12,964
864
21,723
14,050
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Dukefrengss
Tsukuyomi
19
7 / 5 / 16
12,210
814
16,216
17,075
8,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
jasminewynn
Discordia
17
5 / 2 / 16
11,075
738
19,578
8,600
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
127
15
Kills
36
36
Deaths
15
31
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
22
5.67
W
Cthulhu
AneSenbaBlue
Cthulhu
2
2
27
7.75
W
Poseidon
AneSenbaWhite
Poseidon
16
3
10
7
W
Tsukuyomi
Dukefrengss
Tsukuyomi
7
5
16
3
L
8
7
6
1.57
L
Bacchus
VannerHallow
Bacchus
1
5
8
1
L
Artemis
ZiggyCuff7
Artemis
1
10
7
0.45
W
Discordia
jasminewynn
Discordia
5
2
16
6.5
L
1
7
6
0.57
L
Hou Yi
rarrgrr
Hou Yi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,730
Damage
78,036
87,823
Taken
79,777
80,132
Mitigated
53,181
19,511
Healing
38,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,110
1,778
530
6,443
19,144
8,761
246
7,099
12,045
0
13,734
W
Cthulhu
AneSenbaBlue
Cthulhu
11,409
976
5,124
5,548
20,908
25,648
626
9,683
11,225
24,597
0
W
Poseidon
AneSenbaWhite
Poseidon
21,723
3,553
4,231
5,864
14,050
6,887
1,987
8,169
5,881
49,064
1,918
W
Tsukuyomi
Dukefrengss
Tsukuyomi
16,216
3,833
1,333
5,418
17,075
8,069
1,295
8,319
8,756
0
39,624
L
20,048
6,010
1,792
3,926
17,259
7,778
385
10,592
6,667
43,211
0
L
Bacchus
VannerHallow
Bacchus
10,943
721
550
1,181
13,739
20,938
0
7,771
5,968
15,995
0
L
Artemis
ZiggyCuff7
Artemis
14,089
4,710
666
5,063
21,534
11,684
734
13,076
8,458
0
37,527
W
Discordia
jasminewynn
Discordia
19,578
541
2,668
1,777
8,600
3,816
1,066
4,590
4,010
35,996
0
L
6,869
706
1,972
1,076
19,316
30,560
204
9,115
10,201
18,330
0
L
Hou Yi
rarrgrr
Hou Yi
5,781
1,822
2,108
1,177
15,975
9,172
840
11,205
4,770
0
14,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,046
Gold Earned
59,892
136
Minions Killed
171
0
Camps Cleared
0
1,073,287
Distance Traveled
1,474,433
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,363
758
9
1
0
271,570
0
W
Cthulhu
12,280
819
36
2
0
322,912
2
W
Poseidon
12,964
864
59
4
0
302,134
0
W
Tsukuyomi
12,210
814
34
2
0
279,948
1
L
Vulcan
12,226
815
46
3
0
259,408
2
L
Bacchus
9,794
653
11
1
0
199,601
0
L
Artemis
10,380
692
52
3
0
206,340
4
W
Discordia
11,075
738
33
2
0
297,869
5
L
Cabrakan
9,766
651
12
1
0
190,730
2
L
Hou Yi
10,880
725
15
1
0
217,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role